The fear of Legion doomed Legion

I get Legion is hard to balance but common why release them like this? They have a very hard time killing at all and the power doesn't really do anything well besides give a useless bleedout timer. Also 110 movement speed is just painful Legion has no way to end a chase unlike Spirit or Huntress both have 110 but their power is why they can.
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There is no fear of legion lol
Survivors heal right in front of me as I walk towards them stunned. They taunt a lot too.
They laugh at me3 -
@The_Crusader said:
There is no fear of legion lolSurvivors heal right in front of me as I walk towards them stunned. They taunt a lot too.
They laugh at me
I'm not buying Legion as Legion is right now as its a wast a money
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@The_Crusader said:
There is no fear of legion lolSurvivors heal right in front of me as I walk towards them stunned. They taunt a lot too.
They laugh at me
I'm playing on PS4 and people tried to run circles around me while I was stunned, probably didn't think I knew what I was doing as I manually ended my Frenzy. Downed them immediately. Haven't had anyone heal in front of me yet, but Survivors on console are either perfect or terrible so I was probably lucky is all.
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You're right, but to be honest I much prefer Legion being unviable than busted. If balanced incorrectly they'd simply be uncounterable.
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@ThatDidact said:
You're right, but to be honest I much prefer Legion being unviable than busted. If balanced incorrectly they'd simply be uncounterable.I think Legion can be very strong but with a much higher skill cap like Spirit/nurse but Legion shouldn't be trash tier like this its so sad
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@sorrowen said:
@ThatDidact said:
You're right, but to be honest I much prefer Legion being unviable than busted. If balanced incorrectly they'd simply be uncounterable.I think Legion can be very strong but with a much higher skill cap like Spirit/nurse but Legion shouldn't be trash tier like this its so sad
I feel like you'd need to do some serious tweaking to their power for it to have a high skill cap. It's basically a "chase better" button right now, with only the severe drawbacks from Deep Wound keeping them from being top-tier.
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The spirit and huntress are slower because of their power and the effectiveness to get hits and DOWN survivors.
Legion's power hardly downs survivors, but does grant one easy hit. But lacks the ability to down efficiently. Honestly should boost to 115%.0 -
Deep wounds is literal nonsense don't get me started on the mending isn't healing technicality BS going on.
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@blue4zion said:
The spirit and huntress are slower because of their power and the effectiveness to get hits and DOWN survivors.
Legion's power hardly downs survivors, but does grant one easy hit. But lacks the ability to down efficiently. Honestly should boost to 115%.I think it'd be better if they kept his speed the same and allowed him to use his power more effectively to down people. Like if they push him to 115 whats the point of even having the bleed out timer? I mean theres barely a point to it as is so his power may effectively end up useless if they bump his speed up.
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Legion's interaction with Deep Wounds definitely needs to be better. Also I suggest keeping Mending the same length of time for the purpose of Borrowed time but allow Legion's default Frenzied attacks to make the time take longer.0
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@ThatDidact said:
@sorrowen said:
@ThatDidact said:
You're right, but to be honest I much prefer Legion being unviable than busted. If balanced incorrectly they'd simply be uncounterable.I think Legion can be very strong but with a much higher skill cap like Spirit/nurse but Legion shouldn't be trash tier like this its so sad
I feel like you'd need to do some serious tweaking to their power for it to have a high skill cap. It's basically a "chase better" button right now, with only the severe drawbacks from Deep Wound keeping them from being top-tier.
Yep, making Legion better, means nerfs/tweaks to their actual power. There isn't much counterplay right now. I mean you can at least try to mindgame a Nurse or break LoS midchase to make it harder for her to predict your movement. Or make a locker jump to avoid her hit etc. There is some counterplay.
With Legion, you have maybe exhaustion perks, which allow you to wast them their frenzy. But besides that there isn't really anything you can do. Breaking LoS doesn't work that well. Even though they don't see scratchmarks in frenzy, their speed in chase make up for it to actual use it ingame. Maybe Q&Q play works. But really I don't see much counterplay with Legion right now.
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So my current list of potential Legion changes:
Red Stain removal when not frenzied.
Allow for better PoV WHEN frenzied so you don't LOSE people the moment you hit them...
Remove the power drain when you cancel the power yourself or do a regular melee attack.
Increase the amount of time it takes to mend from a Legion Deep Wounds, not necessarily the Borrowed Time Deep Wounds.
Have Frenzied attacks do more damage to the Deep Wounds bar by default.
Allow Rancor normal usage when Frenzied and other Exposed mechanics to function like normal if the target already has Deep Wounds on them.
SLIGHTLY increase the length of time Feral Frenzy lasts by default.0 -
Actually had a better thought: All exposed effects function normally, but consume the full bar of Feral Frenzy, forcing a stun.0
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survivors will just bump up the cry threads on the forums and review bomb with op bullshit like they did with freddy. i pitty those fools who bought the dlc at launch. bhvr has already proofen who they are catering to and will continue to do so.
steams refund policy is the perfect loophole for them aswell, just wait the magical month for the nerf to hit or be reasonable and just dont bother buying it
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