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How are movement speeds calculated??

Leonardo1ita
Leonardo1ita Member Posts: 2,317
edited August 2020 in General Discussions

I'm literally getting mad, how do I know how much fast both leatherface speed add ons are?

How are the speeds calculated?

Answers

  • faff
    faff Member Posts: 68

    5.313 - 5.29 = 0.023

    5.3475 - 5.29 = 0.0575


    0.023 + 0.0575 = 0.0805 + 5.29 = 5.3705?


    if you want % there are other ways but you can do the same thing.

  • Leonardo1ita
    Leonardo1ita Member Posts: 2,317

    Maybe it's that, but what I wanna know from the wiki nerds is how speed actually is calculated. Like if I have play with your food + speed add ons + noed being active or another killer

  • faff
    faff Member Posts: 68
    edited August 2020

    oh, well it from the looks of it, it's calculated based on a base of the x1 listed as the killers base speed in the charts and is calculated off that, so 115% speed killers would get more out of stuff like play with your food etc. but that's just a guess.

  • bjorksnas
    bjorksnas Member Posts: 5,704

    Both of the movement speed addons are terrible in comparison to his other addons, movement speed is additive so 5.29 base + 0.08 addons + 15% 3 stacks -1 per charge used + 0.16 + 0.2 <- devour hope 2 token effect

    6.13 for the first charge, 5.93 for the second charge, 5.73 for the final charge

    movement speed is additive, killers have a 4.6 m/s base, 4.4 m/s base and 3.85 m/s base

    Play with your food stacks + 0.12/0.16/0.2 meters per stack

    Devour hope 2 token effect +0.12/0.16/0.2 meters for the duration

    Noed +0.08/0.12/0.16

    8 characters with speed modifying addons

    Bubba around 0.05 and 0.02

    Hillbilly 0.12 and 0.28

    Hag +0.1

    Nurse 3.85 to 4.2 base

    Spirit +0.2/0.4/0.6/1.6 and -0.6

    Myers -0.36 and -0.28

    Oni +0.64/1

    Wraith 0.48/0.64/0.8 on top of +0.44 from using power

    all movement speed increases are additive and all these above are in m/s

  • DBD_IS_AWSOME
    DBD_IS_AWSOME Member Posts: 65

    So if I have a killer that is 4.6m/s, and I have a perk that increases his movement speed by 2% each token that the perk gets, how much is 2%? Like how much would I add? For example like add 0.8m/s to the base speed. You know what I mean?

  • Edilibs
    Edilibs Member Posts: 699

    I can answer your question using Body Block Hag (Scarred Hand & Waterlog Shoe) as an example. Hag on default is 4.4m or 110 movement speed. Waterlog shoe gives her slightly more movement speed which makes her 112.5% movement which is quite interesting. PWYF one stack makes her 117.5%, two stacks 122.5% and 127.5% movement speed or around 5.2 meters which is insane for a Hag that has a good amount of traps set. Even one stack with these add-ons makes her like a 4.7m which is pretty good.

    Btw if your interested to know what my Body Block Hag build is, its Blood Warden/Play With Your Food/STBFL/Hex: No One Escapes Death with Scarred Hand & Waterlog Shoe.

  • Alionis
    Alionis Member Posts: 1,030
    edited July 2021

    Have you tried asking them and maybe without calling them nerds? Cause if I were a "wiki nerd", I sure as hell wouldn't help you after that.

    Nvm. That's a necro.

  • Alionis
    Alionis Member Posts: 1,030

    The only case that would be true for, would be for survivors who are running. That's it. For any other scenario, that statement is wrong.

  • Orion
    Orion Member Posts: 21,675

    Yes, relative to the survivors' base running speed of 4.0 m/s.

    When people say a killer has X% movement speed, they mean relative to the survivors' base running speed.

  • DwightFairfield
    DwightFairfield Member Posts: 1,246

    Well, if he's considerably faster, that must mean he's going considerably faster.

    In all honesty, its percentages that are never told to us.

  • Alionis
    Alionis Member Posts: 1,030

    Yes, they would. But a Killer usually moves at 4.6m/s and it's that speed modifiers are applied to. 1m/s would not be 25% of 4.6m/s, 1.15m/s would be, which is why I said that your statement is wrong for anything other than a running survivor.