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very easy and simple buffs that legion need that would make him mid+ tier
legion was bad in the ptb and is still extremely bad in the live version, they really could be mid+ tier if they get the right buffs/changes, here are the buffs/changes i believe he need to be a good killer,
Note that every changes I give are related to the previous ones, so n.2 is also related to n.6, they are not seperated.
N.1
remove the power gauge depletion on a regular hit, I do not even know why it is a thing, but well take that off.
N.2
not give fatigue as soon as they hit survivors with deep wound, instead of giving the fatigue directly, deplete the power gauge by 50% by default, you already have the add-ons (pin) that reduce the depletion of the power gauge on a hit, so rework them to affect the power instead, the common pin could change it to 40% instead of 50 and the rare could be 25%, this would make the power BETTER at focusing the same target, you hit 2-3 survivor at once and you focus the last one, since it takes by default around 4 hits to down a survivor with the power, it would make it easier AND quicker to down a survivor with this change.
N.3
make mending be a healing action, this say it all, nurse's calling, you "heal" a wound, a injury, you bleed, you are in pain, you are healing yourself, nurse's calling.
N.4 make exposed perks work on the power BUT!!!! it gives the fatigue state AUTOMATICALLY AT ANY HIT with the power, so if you have noed, and there's 4 survivors at the door, you use your power, you hit one, you are in fatigue, 100%, and your gauge is empty even with add-ons, this makes the end game with this killer extremely easier and doens't make his power useless at the end game, while keeping it balanced, if it wouldn't give the fatigue state, it would be the most OP end game killer.
N.5
make the deep wound gauge reset when simply stoping mending, instead of giving a hit to reset it, it should simply reset when you stop.
N.6
give a push/knock down effect when legion vault pallets/windows and the survivor is right next to them, this is will stop the fact survivors can just vault back as soon as the killer vault.
I think that's it for now
let me know what you think about these changes/buffs, thank for readind and see you in the fog
oh and also revert the change to borrowed time -___-
Comments
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I soon as I saw 120% movement speed I did not read any further. That is the speed that his frenzy sets you to. Its the FOV change that makes you feel faster.0
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@Zagrid said:
I soon as I saw 120% movement speed I did not read any further. That is the speed that his frenzy sets you to. Its the FOV change that makes you feel faster.i thought it was 115% when you use the power, my bad
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@Zagrid said:
I soon as I saw 120% movement speed I did not read any further. That is the speed that his frenzy sets you to. Its the FOV change that makes you feel faster.nvm it is actually 132%, removed this change
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suffering23 said:
@Zagrid said:
I soon as I saw 120% movement speed I did not read any further. That is the speed that his frenzy sets you to. Its the FOV change that makes you feel faster.i thought it was 115% when you use the power, my bad
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@Zagrid said:
suffering23 said:@Zagrid said:
I soon as I saw 120% movement speed I did not read any further. That is the speed that his frenzy sets you to. Its the FOV change that makes you feel faster.
i thought it was 115% when you use the power, my bad
The legion rides a fine line between garbage worse than Freddy and stupid review bomb levels of OP. I won't suggest anything other that make him move at 115% and that is it. Test it out see where it puts him. But most likely now we will see some more impactful buffs in the coming week.
thx for your opinion
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Honestly the devs need to keep the changes in the game up to the community that has way more time and passion towards playing the game. The "healing" change with snap out of it and wake up really showed how much they don't care what the community says.3
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@Zagrid said:
Honestly the devs need to keep the changes in the game up to the community that has way more time and passion towards playing the game. The "healing" change with snap out of it and wake up really showed how much they don't care what the community says.absolutely agree
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Do you suggest all these changes at once? Or just one of them? because all of them would be way too much, he'd become brokenly overpowered. The problem is that he's not fun to play against. Buffing him any further could easily make him way to frustrating to deal with.
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@ad19970 said:
Do you suggest all these changes at once? Or just one of them? because all of them would be way too much, he'd become brokenly overpowered. The problem is that he's not fun to play against. Buffing him any further could easily make him way to frustrating to deal with.all of them, and that's your opinion
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I agree with almost everything you suggested and the changes from 1 to 4 I agree with. Those changes would give Legion more power not being too much. Those changes would make Legion a stronger force without pushing the envelope.
In mending's current state, if the progress bar were to reset when mending is stopped, it would be a nice change. But if mending were effected by nurses calling, then I would not agree with this change. It would make it a little too strong. The nurses calling mending change and the mending reset change I believe would have to be a one or the other choice in my opinion.
On number 6, I don't believe this should be changed because survivors get a medium vault when they vault back. The legion can just get a free hit on the window if they pre-swing when a survivor is vaulting back. I think a pushing back mechanic wouldn't be necessary, as it kind of messes with the vaulting counter play when a survivor needs to mind game; this change would just eliminate a point where a survivor could mind game in my opinion. Overall I like your previous suggestions though!
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@CoconutRTS said:
I agree with almost everything you suggested and the changes from 1 to 4 I agree with. Those changes would give Legion more power not being too much. Those changes would make Legion a stronger force without pushing the envelope.In mending's current state, if the progress bar were to reset when mending is stopped, it would be a nice change. But if mending were effected by nurses calling, then I would not agree with this change. It would make it a little too strong. The nurses calling mending change and the mending reset change I believe would have to be a one or the other choice in my opinion.
On number 6, I don't believe this should be changed because survivors get a medium vault when they vault back. The legion can just get a free hit on the window if they pre-swing when a survivor is vaulting back. I think a pushing back mechanic wouldn't be necessary, as it kind of messes with the vaulting counter play when a survivor needs to mind game; this change would just eliminate a point where a survivor could mind game in my opinion. Overall I like your previous suggestions though!
thanks for your comments and i am glad you agree with those changes.
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ad19970 said:
Do you suggest all these changes at once? Or just one of them? because all of them would be way too much, he'd become brokenly overpowered. The problem is that he's not fun to play against. Buffing him any further could easily make him way to frustrating to deal with.
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@suffering23 said:
oh and also revert the change to borrowed time -___-
Just dont tunnel
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@suffering23 said:
oh and also revert the change to borrowed time -___-
Just dont tunnel
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alivebydeadight said:
@suffering23 said:
oh and also revert the change to borrowed time -___-
Just dont tunnel
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He was bad in the PTB then "extremely" bad in the live version?
Right there...
Your perception is clouded. He clearly is better now than he was in the PTB. Reinsert .50 and try again.
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Dwight_Confusion said:
He was bad in the PTB then "extremely" bad in the live version?
Right there...
Your perception is clouded. He clearly is better now than he was in the PTB. Reinsert .50 and try again.
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