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Locker Buff should be reverted

Why do you ask? Well multiple reasons actually:

  1. If you use object of obsession and are in a locker you can see the killers aura but he cant see yours.
  • This is rediculus from balance perspective and makes it even easier to hold the game hostage.
  1. It nerfs a lot of perks and addons that dont need any nerf at all.
  • While some will argue for a BBQ nerf (which promotes camping) which i openly admitt i am against it not only nerfs BBQ but also Bitter Murmur, Vanity Mirror and Scratched Mirror addons from myers which clearly dont need any nerf as well as the All seeing addons from the wraith.
  1. It nerfs Freddys power
  • A nerf for freddy is rediculus. The weakest killer in the game gets nerfed. Good move BHVR.
  1. Survivors dont need this buff.
  • It will not only buff solo survivors but also swf which really dont need it. Instead you should have given them perks like bond for free so solo survivors are closer to swf groups stuff that bridges the gab between solo and swf but dosent increase the maximum potential.

Thx for reading.

«1

Comments

  • ad19970
    ad19970 Member Posts: 6,464

    I agree with your point about Object of Obsession. Survivors in lockers shouldn't be able to read the aura of others, at least of killers. It gives them an unfair advantage, and I believe it was unintended.
    Apart from that though I actually like that lockers have been given a bit more of a meaning. i think the buff is fine personally.

  • ggallinftw
    ggallinftw Member Posts: 351

    I see it as more of a nerf to solo survivors. When the killer downs me after a chase, gen progression stops while the rest of the team gets in lockers.

  • FixTheHitbox
    FixTheHitbox Member Posts: 13

    I guess to counter somehow the number of aura reading perks.
    After all if u are in locker u cannot do anything, u cannot stay there forever and probably in the end it slows down the game even more forcing people to do in and out of lockers (if they want).

    just guessing.

  • ModernFable
    ModernFable Member Posts: 836
    Either reverted, or make it so no one can see Auras in lockers.

    Meaning that your Aura can’t be seen in lockers, but you also can’t see other Auras.
  • Crythor
    Crythor Member Posts: 296

    @ggallinftw said:
    I see it as more of a nerf to solo survivors. When the killer downs me after a chase, gen progression stops while the rest of the team gets in lockers.

    Its worth it to just hop into lockers for some seconds to avoid bbq. He wont know where anyone is and in a lot of situations spents a lot of time time searching before he finds someone compared to aquireing a bbq target the additional time needed will off set the few seconds you spent in a locker. Not only that if you dont do lockers all the time he dosent know if you guys are close or in a locker this can lead to time wasted if he thinks someone is close too.

    And noone says do it all the time do it depending on the killers and yours/teammates position.

  • Delfador
    Delfador Member Posts: 2,552

    @ad19970 said:
    I agree with your point about Object of Obsession. Survivors in lockers shouldn't be able to read the aura of others, at least of killers. It gives them an unfair advantage, and I believe it was unintended.
    Apart from that though I actually like that lockers have been given a bit more of a meaning. i think the buff is fine personally.

    I feel the same. Even though BBQ didn't need another nerf, lockers actually mean something right now.

    @ModernFable said:
    Either reverted, or make it so no one can see Auras in lockers.

    Meaning that your Aura can’t be seen in lockers, but you also can’t see other Auras.

    This change should happen imo. Kiddos to you for instead of whining, coming up with a good idea.

  • Boss
    Boss Member Posts: 13,616

    Sidenote: Wraith now only has one Survivor-aura Add-on.

  • cetruzzo
    cetruzzo Member Posts: 323
    number 1 is for real? omegalul top notch design
  • Unnamed_Freak
    Unnamed_Freak Member Posts: 570

    @ReneAensland said:
    I still don't understand the locker aura buff/nerf.
    Why was it necessary?

    Probably Ranks 20 complaining

  • ReneAensland
    ReneAensland Member Posts: 838

    @Boss said:
    "We wanna make solo stronger to meet SWF"
    buffs SWF massively with 1 buff

    lol

  • ad19970
    ad19970 Member Posts: 6,464

    @Boss said:
    "We wanna make solo stronger to meet SWF"
    buffs SWF massively with 1 buff

    But how does this buff swf survivors more than solo survivors?

  • ModernFable
    ModernFable Member Posts: 836
    ad19970 said:

    @Boss said:
    "We wanna make solo stronger to meet SWF"
    buffs SWF massively with 1 buff

    But how does this buff swf survivors more than solo survivors?

    By making use of Aura reading perks and communicating that information to teammates.
  • Eight
    Eight Member Posts: 513

    Not tried yet, but I assume this means Bond no longer shows survivors hidden in lockers? That's no good.

    One of the reasons I run Bond is to see when I have a team of f*ckwits who are just hiding and not doing anything.

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    edited December 2018

    It really should. It, along with Breakdown and Distortion, are just the result of BHVR once again giving in to the whiny Scrubvivors and proving to us that they don't give two ######### about Killers. I would not be surprised if it was hard for them to implement the healing nerfs in 2.3.0 and the Legion buffs for 2.4.0.

  • SK92
    SK92 Member Posts: 18
    @not_Queen @Patricia
    I like how devs avoid these kind of discussions and tend to answer the most ridiculous questions in here, the same how they do it in live streams .. the reason probably for business purposes
    They're like saying "you want to counter lockers aura issue, go buy new dlc to counter it"
    Who cares about your dedicated servers when your game is totally broken and unbalanced ?

  • Milo
    Milo Member Posts: 7,383
    Use Iron Maiden then?
  • Boss
    Boss Member Posts: 13,616

    @ad19970 said:

    @Boss said:
    "We wanna make solo stronger to meet SWF"
    buffs SWF massively with 1 buff

    But how does this buff swf survivors more than solo survivors?

    You can't tell eachother such information as solos.
    Or, y'know, as solo, you'd have to quickly friend all your fellow Survivors, pray they accept & then tell them.

  • Chi
    Chi Member Posts: 781

    @ReneAensland said:
    I still don't understand the locker aura buff/nerf.
    Why was it necessary?

    To get people to use lockers more. So Iron Maiden would be stronger.

  • Peanits
    Peanits Dev Posts: 7,555
    It gives lockers more use. Before they were just for new players to be scared in and for the occasional Q&Q play. This way lockers can actually be used to hide more effectively, rather than being a death sentence because the killer sees your goofy statue shaped aura sitting there free for the picking.

    I do agree that OoO probably shouldn't do that, though I don't see any huge problem with it either. Keeping track of the killer is already fairly easy. The perk usually doesn't see much use, and when it does, it's to get the killer's attention and get them to waste their time searching an area for you.

    BBQ is going to be even better now with Iron Maiden. Survivors who try to hide their aura will be exposed and have the location revealed anyways.

    Regarding Freddy though, he's going to be reworked. This is not to nerf Freddy.
  • altruistic
    altruistic Member Posts: 1,141

    I have been waiting for the day that people cried over lockers. Thank you DBD community.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    You think they give a ######### about OoO using lockers? They've allowed swf to get away with it on comms for years now.

    A locker just makes it even easier for them. They've proven time and time again that they have absolutely no intention of ever balancing this perk.
  • Volfawott
    Volfawott Member Posts: 3,893
    edited December 2018
    I'm just annoyed that it nerfs. All seeing on Wraith, Amanda's Letter on Amanda and both Mirror add-ons for Myers.

    None of these need a nerf.

    Mirror add-ons: you're moving slowly so you have to rely on surprise attack as you can't handle chases. You're also locked out of evil within tier 3.

    Amanda's Letter: You're removing three traps and two boxes practically removing any stall or end game potential for a mediocre 12 m. Now to even active this aura reading you have to crouch and you can't rely on that for too long or too much because in crouch mode your slower than nurse.

    All seeing: probably the most balanced out of the four add-ons due to the cloak mechanics yet again doesn't need a nerf. Also it's Wraith come on people 
    Post edited by Volfawott on
  • The_Crusader
    The_Crusader Member Posts: 3,688
    Janick said:

    Hello

    There are more changes coming in to balance OOO. We will announce them soon.

    We will also take into consideration the lockers effect when doing Freddys rework. (actually any killer's power, thus the existence of the new Killer Instinct effect on The Legion)

    Thank you!

    If this includes OoO in swf then thank you. I would feel 1000 times better about the game.
  • Someissues
    Someissues Member Posts: 1,604

    @Janick said:
    Hello

    There are more changes coming in to balance OOO. We will announce them soon.

    We will also take into consideration the lockers effect when doing Freddys rework. (actually any killer's power, thus the existence of the new Killer Instinct effect on The Legion)

    Thank you!

    Please fix survivors holding the game's hostage, if they refuse to leave the match and im not camping the hatch i shouldnt be forced to stay in the game and gets punished for it

  • NMCKE
    NMCKE Member Posts: 8,243
    Crythor said:

    Why do you ask? Well multiple reasons actually:

    1. If you use object of obsession and are in a locker you can see the killers aura but he cant see yours.
    • This is rediculus from balance perspective and makes it even easier to hold the game hostage.
    1. It nerfs a lot of perks and addons that dont need any nerf at all.
    • While some will argue for a BBQ nerf (which promotes camping) which i openly admitt i am against it not only nerfs BBQ but also Bitter Murmur, Vanity Mirror and Scratched Mirror addons from myers which clearly dont need any nerf as well as the All seeing addons from the wraith.
    1. It nerfs Freddys power
    • A nerf for freddy is rediculus. The weakest killer in the game gets nerfed. Good move BHVR.
    1. Survivors dont need this buff.
    • It will not only buff solo survivors but also swf which really dont need it. Instead you should have given them perks like bond for free so solo survivors are closer to swf groups stuff that bridges the gab between solo and swf but dosent increase the maximum potential.

    Thx for reading.

    Like I said in a previous thread, Lockers should prevent you AND the killer from reading each other's auras. This would balance lockers and make them more of a way to hide from the killer instead of them being a free aura reading machine.
  • SK92
    SK92 Member Posts: 18
    Peanits said:

    I do agree that OoO probably shouldn't do that, though I don't see any huge problem with it either. Keeping track of the killer is already fairly easy. The perk usually doesn't see much use, and when it does, it's to get the killer's attention and get them to waste their time searching an area for you.

    Obviously you don't know what you're talking about
    Anyways devs won't touch SWF coz if they did, the community will drop by half at least which will cost them really much.. just as they refused to touch DS ..understandable  
  • Peanits
    Peanits Dev Posts: 7,555
    edited December 2018
    Tsulan said:
    Peanits said:
    It gives lockers more use. Before they were just for new players to be scared in and for the occasional Q&Q play. This way lockers can actually be used to hide more effectively, rather than being a death sentence because the killer sees your goofy statue shaped aura sitting there free for the picking.

    I do agree that OoO probably shouldn't do that, though I don't see any huge problem with it either. Keeping track of the killer is already fairly easy. The perk usually doesn't see much use, and when it does, it's to get the killer's attention and get them to waste their time searching an area for you.

    BBQ is going to be even better now with Iron Maiden. Survivors who try to hide their aura will be exposed and have the location revealed anyways.

    Regarding Freddy though, he's going to be reworked. This is not to nerf Freddy.
    If people need 2 perks, to use 1 of them properly, then something is groundbreaking wrong. 
    Dance with me barely does anything without either Q&Q or lithe. To a lesser extent, perks like coulrophobia rely heavily on terror radius add-ons and distressing for best results. Same for spirit fury and enduring. It's nothing new, combining perks that compliment each other is what a build is.
  • purebalance
    purebalance Member Posts: 661

    @ModernFable said:
    Either reverted, or make it so no one can see Auras in lockers.

    Meaning that your Aura can’t be seen in lockers, but you also can’t see other Auras.

    I like to be able to see a teammate's aura when they're in a locker so I can run over and fast vault over things near them or open and close the locker next to it. Gtfo of lockers.

  • redsopine01
    redsopine01 Member Posts: 1,269
    Taretsu said:

    @Peanits said:
    Regarding Freddy though, he's going to be reworked. This is not to nerf Freddy.

    It is though until he actually he gets reworked, which won't happen until next year. So yeah, thanks for that nerf, Devs...

    Wait a second lol that means if you sleep all4 survivors at once the game goes into  wait for the birds or stalk Freddy to wake up lol
  • ad19970
    ad19970 Member Posts: 6,464

    @Boss said:

    @ad19970 said:

    @Boss said:
    "We wanna make solo stronger to meet SWF"
    buffs SWF massively with 1 buff

    But how does this buff swf survivors more than solo survivors?

    You can't tell eachother such information as solos.
    Or, y'know, as solo, you'd have to quickly friend all your fellow Survivors, pray they accept & then tell them.

    What information?

  • ModernFable
    ModernFable Member Posts: 836
    ad19970 said:

    @Boss said:

    @ad19970 said:

    @Boss said:
    "We wanna make solo stronger to meet SWF"
    buffs SWF massively with 1 buff

    But how does this buff swf survivors more than solo survivors?

    You can't tell eachother such information as solos.
    Or, y'know, as solo, you'd have to quickly friend all your fellow Survivors, pray they accept & then tell them.

    What information?

    Where the Killer is.

    Where they’re going.

    What they’re doing.
  • HatCreature
    HatCreature Member Posts: 3,298

    @Peanits said:
    Tsulan said:


    Peanits said:

    It gives lockers more use. Before they were just for new players to be scared in and for the occasional Q&Q play. This way lockers can actually be used to hide more effectively, rather than being a death sentence because the killer sees your goofy statue shaped aura sitting there free for the picking.

    I do agree that OoO probably shouldn't do that, though I don't see any huge problem with it either. Keeping track of the killer is already fairly easy. The perk usually doesn't see much use, and when it does, it's to get the killer's attention and get them to waste their time searching an area for you.

    BBQ is going to be even better now with Iron Maiden. Survivors who try to hide their aura will be exposed and have the location revealed anyways.

    Regarding Freddy though, he's going to be reworked. This is not to nerf Freddy.

    If people need 2 perks, to use 1 of them properly, then something is groundbreaking wrong. 

    Dance with me barely does anything without either Q&Q or lithe. To a lesser extent, perks like coulrophobia rely heavily on terror radius add-ons and distressing for best results. Same for spirit fury and enduring. It's nothing new, combining perks that compliment each other is what a build is.

    BBQ didn't need anything to work with it like those other perks do, those perks are good in builds and they work together yes but they were always like that. BBQ was forced to be like that, also it sucks that Iron Maiden has only 15 seconds when every other perk has 60, if someone is hiding in a locker to get away from BBQ then they're probably 40M away and the Killer is probably going to move in the wrong direction before they leave the locker, so when they get notified where that locker is they're even farther away and those 15 seconds are going to be up WAY before the Killer gets there because they also need to chase that person. So BBQ only works with Iron Maiden and vice-versa because the Exposed timer is too small, this means BBQ and Chili was split up into two different perks. If Iron Maiden was buffed to 60 seconds then nevermind, the perk is awesome and I love it because it's weird but still useful.

  • Bravo0413
    Bravo0413 Member Posts: 3,647
    Blueberry said:

    @Peanits said:
    It gives lockers more use. Before they were just for new players to be scared in and for the occasional Q&Q play. This way lockers can actually be used to hide more effectively, rather than being a death sentence because the killer sees your goofy statue shaped aura sitting there free for the picking.

    I do agree that OoO probably shouldn't do that, though I don't see any huge problem with it either. Keeping track of the killer is already fairly easy. The perk usually doesn't see much use, and when it does, it's to get the killer's attention and get them to waste their time searching an area for you.

    BBQ is going to be even better now with Iron Maiden. Survivors who try to hide their aura will be exposed and have the location revealed anyways.

    Regarding Freddy though, he's going to be reworked. This is not to nerf Freddy.

    Only an absolute idiot or rank 20 is going to be wasting a perk slot on Iron Maiden, it's a meme perk. Soon as they see you are using Iron Maiden they will never use a locker again. Then you just wasted 2 perk slots just to make BBQ function how it did a week ago...

    This /\ the only use I can see out of this perk is on basement builds...
  • Crythor
    Crythor Member Posts: 296

    @HatCreature said:

    @Peanits said:
    Tsulan said:


    Peanits said:

    It gives lockers more use. Before they were just for new players to be scared in and for the occasional Q&Q play. This way lockers can actually be used to hide more effectively, rather than being a death sentence because the killer sees your goofy statue shaped aura sitting there free for the picking.

    I do agree that OoO probably shouldn't do that, though I don't see any huge problem with it either. Keeping track of the killer is already fairly easy. The perk usually doesn't see much use, and when it does, it's to get the killer's attention and get them to waste their time searching an area for you.

    BBQ is going to be even better now with Iron Maiden. Survivors who try to hide their aura will be exposed and have the location revealed anyways.

    Regarding Freddy though, he's going to be reworked. This is not to nerf Freddy.

    If people need 2 perks, to use 1 of them properly, then something is groundbreaking wrong. 

    Dance with me barely does anything without either Q&Q or lithe. To a lesser extent, perks like coulrophobia rely heavily on terror radius add-ons and distressing for best results. Same for spirit fury and enduring. It's nothing new, combining perks that compliment each other is what a build is.

    BBQ didn't need anything to work with it like those other perks do, those perks are good in builds and they work together yes but they were always like that. BBQ was forced to be like that, also it sucks that Iron Maiden has only 15 seconds when every other perk has 60, if someone is hiding in a locker to get away from BBQ then they're probably 40M away and the Killer is probably going to move in the wrong direction before they leave the locker, so when they get notified where that locker is they're even farther away and those 15 seconds are going to be up WAY before the Killer gets there because they also need to chase that person. So BBQ only works with Iron Maiden and vice-versa because the Exposed timer is too small, this means BBQ and Chili was split up into two different perks. If Iron Maiden was buffed to 60 seconds then nevermind, the perk is awesome and I love it because it's weird but still useful.

    1. BBQ didnt need a nerf at all. It already has 3 ways to counter it if survivors dont do it they are bad. 1. Be in 39 m, 2. hide behind the gen aura 3. pretend to go somewhere then change direction if you are far away you are long gone before most killers are even close.

    2. Iron maiden DOSENT realy counter it because it dosent show you while you are IN the locker so until they leave you have no possible way to know they are in and since you dont know WHEN they leave its unlikely that you look into their direction during the 4 sec. and since you dont know where they are its only luck if you run into them to use the exposed. Iron maiden dosent even counter the locker buff. And even if it would you would need 1 morre perk for that you dont have a slot vs the survivors get it for free double standart at its best.

  • Shad03
    Shad03 Member Posts: 3,732

    Or... Or... As everyone has been saying, make the aura hiding thing a passive effect with the perk Distortion. That way, you have to waste a perk slot in order to be potentially immune to auras as killers have to waste perk slots to counter survivor perks or items. Of course the passive effect should not remove any tokens.

    This may take the heat off if done, and might make everyone happy. This is just my two cents on this subject.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    Nickenzie said:
    Crythor said:

    Why do you ask? Well multiple reasons actually:

    1. If you use object of obsession and are in a locker you can see the killers aura but he cant see yours.
    • This is rediculus from balance perspective and makes it even easier to hold the game hostage.
    1. It nerfs a lot of perks and addons that dont need any nerf at all.
    • While some will argue for a BBQ nerf (which promotes camping) which i openly admitt i am against it not only nerfs BBQ but also Bitter Murmur, Vanity Mirror and Scratched Mirror addons from myers which clearly dont need any nerf as well as the All seeing addons from the wraith.
    1. It nerfs Freddys power
    • A nerf for freddy is rediculus. The weakest killer in the game gets nerfed. Good move BHVR.
    1. Survivors dont need this buff.
    • It will not only buff solo survivors but also swf which really dont need it. Instead you should have given them perks like bond for free so solo survivors are closer to swf groups stuff that bridges the gab between solo and swf but dosent increase the maximum potential.

    Thx for reading.

    Like I said in a previous thread, Lockers should prevent you AND the killer from reading each other's auras. This would balance lockers and make them more of a way to hide from the killer instead of them being a free aura reading machine.
    This is what I mean about issues with the game.

    What you just said makes perfect sense....yet the devs seemingly overlooked this.

    Why? I just don' get it. Lockers should be working both ways in terms of blocking auras.
  • GraviteaUK
    GraviteaUK Member Posts: 464

    They should change Iron Maiden so it shows people in the lockers as well as when they leave them.

    I will be running it on my huntress for the faster reload time on hatchets anyways.

  • Demonsouls1993
    Demonsouls1993 Member Posts: 261
    Peanits said:
    It gives lockers more use. Before they were just for new players to be scared in and for the occasional Q&Q play. This way lockers can actually be used to hide more effectively, rather than being a death sentence because the killer sees your goofy statue shaped aura sitting there free for the picking.

    I do agree that OoO probably shouldn't do that, though I don't see any huge problem with it either. Keeping track of the killer is already fairly easy. The perk usually doesn't see much use, and when it does, it's to get the killer's attention and get them to waste their time searching an area for you.

    BBQ is going to be even better now with Iron Maiden. Survivors who try to hide their aura will be exposed and have the location revealed anyways.

    Regarding Freddy though, he's going to be reworked. This is not to nerf Freddy.
    I'm sorry but only the game before u say this is not a nerf to freddy when it is and the rework who the hell knows when that's coming it's just like the DS nerf