Kill Switch update: Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

Not one Nemesis match without zombies getting stuck!

danielmaster87
danielmaster87 Member Posts: 10,719

What is going on? How were the zombies behaving better in the ptb? Now, not only are they stupid and we have to put detection and speed add-ons just to make them useful, but they get caught on everything! They could spend the whole game walking into the same wall! So basically Nemesis is missing half his power, consistently.

How can you do that? How can you release a killer whose power clips into the environment? It's the Twins all over again!

Comments

  • WexlerWendigo
    WexlerWendigo Member Posts: 1,867

    I wish I had games like this, I’ve lost games because the zombies are harassing gens with ruin.

  • MojoTheFabulous
    MojoTheFabulous Member Posts: 2,015

    I was going to comment a similar thing as I've seen this too. No objects close to them but standing there doing nothing until someone got close. I really hope they improve the zombie AI.

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    The worst part is when they get stuck on eachother.

    Half the game on Ormond I don't see my zombies anywhere for like 3/4ths of the match, and then it turns out they were just

    stuck on top of eachother over in a corner.

    Pretty good job so far.

  • TheOhioHutcH
    TheOhioHutcH Member Posts: 178

    You know it is fair my gen needs to get done, when they do come bother me on a gen I walk them away to a spot i know they stuck and then i go back to my gen so it does take time to get them to the spot.

  • Hex_Ignored
    Hex_Ignored Member Posts: 2,234

    Their AI appeared much more competent in the ptb. They were consistently able to detect survivors and they also more likely to hit them. I don't understand what they did to the AI but it is much worse now, the getting stuck issue also wasn't as prevalent in the ptb.