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LOD issues and low reder distance on ultra setting
• Platform: PC - Ultra Setting
• Description of the issue: Not sure if thats a bug or intended. Feel free to delete it :)
LODs changing and stuff is popping up more than ever. Bushes, boxes, trees, gras, and even crows are popping up out of nowhere. please increase the draw distance. It's really distracting (I am talking about objects that won't appear until you come closer. Its definitely not my end, bc I have seen it on other players recordings too.) Some Maps are changing the LODs of its trees 5-10 meters in front of my character. Some Walls on Crotus Prenn and MacMillan are doing the same but I would say Crous Prenn, MacMillan and Ormond have the worst LODs and render distances. Gras is bad on every new Map. You can see a perfect clean floor until you come closer and gras grows out of nowhere.
• Steps to reproduce (if possible): Just play the game on any updated map
• How often does this occur: Everytime
Comments
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Here are examples:
(Watch in 1080p)
I don't think the exit gate should be popping up like this :o
LOD issues with the bushes, gras and other stuff
Post edited by myers_obsession on0 -
@myers_obsession You are not alone with these issues, I experience texture pop-in which is more obvious at high and ultra graphics settings. I have a high-end PC which is less than a week old.
Specs: Ryzen 5 5600X, RTX 3060 Ti, 16GB DDR4 RAM 3200 MHz
Please can you share your specs?
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Sure! I am glad, that I am not alone with this issues :D
My Specs: Ryzen 5 3600, RTX 2060 super, 16GB DDR4 RAM 3200 MHz Not a bad pc either. I think it's a game bug.
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Yeah I'm certain its a bug in the game, I don't have this issue with other games.
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Still not fixed :/
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It's even worse than before.
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Yeah seems to be worse with the mid-chapter patch.
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The grass is finally fixed on the ptb :D!
Post edited by myers_obsession on0