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How to make "no way out" EVIL

Francesco044
Francesco044 Member Posts: 109
edited August 2021 in Feedback and Suggestions

So this is my suggested improvement for no way out:

Keeping how it is right now but instead of activating when a survivor touches an exit gate, it activates when an exit gate opening percentage goes to 100%, but instead of opening it will block the switches and leave it to 75%.

In this way there won't be almost any more 99ing exit gates meta that blocks end game collapse from activating.

So like Otzdarva said in one of his videos borrowed time just because it exists, killers are less likely to hit a survivor that just got unhooked, decisive strike just because it exists will prevent most killers immediately pick up a survivor that just got unhooked (that didn't touch a gen etc...),

This perk just because it exists will prevent scenarios like prolonged gameplay in the end game because survivors will 99 exit gates and won't open them unless they are about to escape (and if you are the killer and you are going to open them will let you loose precious time).

It may let the survivor perk that only works if gates are opened (the one that I don't remember right now but it's useless for the 99ing gates meta).

So this change would possibly be useful, what do you think about?

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