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Here is my idea to fix those problematic killers
Spirit: A new animation is added when she starts phasing/ no longer moves with frames without addons
Doctor: Movement speed is reduced to 3.9m/s when charging a shock
Nemesis: Zombies no longer detects survivors if they are behind an obstacle
slinger: is permanently deleted from the game, peace.
Comments
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Doctor is problematic? He’s one of the most balanced killers in the game.
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Every killer should be "Problematic" to survivors.
That Nemesis nerf...absolutely not.
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This. He's annoying as all hell, but he's definitely balanced. Arguably the weakest of all the anti-loop killers.
And that Nemesis nerf would make Zombies entirely useless on indoor maps. They really aren't that hard to deal with.
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Ok.. Sprit and Slinger I understand..
BUT DOC AND NEMIKINS???
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Love how this is meant to be problematic killers but Hag isn't here.
Already can't take this post seriously.
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Yes
No
No
Yes
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How to deal with problematic Killers:
Learn to play around their powers. 👍️
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Git gud
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This is beside the point, but:
- The Doctor is slowed to 3.08 m/s while charging the Shock Therapy attack.
Maybe you should at least check his power before trying to 'nerf' him.
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How about playing better, maybe perform the peak of skillful survivor gameplay and hold M1 on a gen which beats all of those killers easily.
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Doctor moves at 3.08m/s when charging his shock. You're literally super buffing him by making it 3.9...
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How about we just remove all killers from the game? Boom. Problem solved. Welcome to Stroll By Daylight, the world's best jogging and M1 simulator.
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..
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Hell yeah, this guy actually wants to buff doctor let's go.
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I would have said: "hag: is permanently deleted from the game, peace."
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...
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Lol nemesis problematic. The crying...
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lol you think doctor in his current state can win against any good survivors? And you think AIs automatically protecting gens is fair and balanced? gitgud
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