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Why tunnel players with a key?

MeltingPenguins
MeltingPenguins Member Posts: 3,742
edited August 2021 in General Discussions

This is a genuine question, cause I see people say on a regular base they'll automatically tunnel someone with a key out of the game.

And i'm sitting here wondering -why-

cause, people, you are giving the survivors an advantage:

  1. If they are a swf, not only have you now given them a place to store the key, you also gave them the means to navigate the other players of the swf to the key and the hatch once it spawns. which now is a gen earlier.
  2. even if they are not a swf you have now given them the hatch a gen early as well as a definite place to pick up the key.

It'd be better, tactically, to play without any tunneling and corral the survivors away from the hatch.

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Comments

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742
    edited August 2021

    possible. cause as said, tactically it's a major disadvantage. especially if the keyholder is decent at chases.

    edit:

    and here they are even admitting it.

    Y'know, if you'd trust in your skill and hone them you can very well get your 9-12 hooks in without any bms against good players.

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742
    edited August 2021

    what, that you lack the skill to not care about a measly key?

    'overpowered'

    let's see:

    1. requires a certain number of gens to be done
    2. requires the players to find the hatch

    so, even if they bring a hatch offering... they still have to get all these done first... which can can usually do pretty easily while you're busy chasing the keyholder.

    heck, judging by the justifciation I'd say some people bring a key as distraction, and you people are falling for it. wow

  • SkeletalElite
    SkeletalElite Member Posts: 2,709

    A lot of survivors run protection addons on key which prevent it from dropping.

    Plus if they are not in a SWF, often no one will go pick the key up.

    Plus if someone does go pick the key up, they are wasting time not doing gens.

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742
    edited August 2021

    'short match'

    alright, how long do your matches take without a key? if you play without any bm?

    'stress'?

    How exactly does it create 'stress'. Because stress is a reaction to something that threatens one's wellbeing. Like e.g. a deadline being pushes a week early when the project is something that's urgently needed. not 'oh i didn't win one match of an online game with flying colours'

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Mass slugging is a better counter to keys imo.

    Play normal at the beginning without killing people and then when there is 1-2 gens left look for the 4 man slug

  • Bumbus
    Bumbus Member Posts: 600

    "Measly", ok bruh

    Keys are OP not because they give you an easy escape but because it makes killer play differently even when there is only one key. And it's not like something stops survivors from bringing 4 keys to have aura reading all the time.

  • Sackboy123
    Sackboy123 Member Posts: 472

    Exactly, people always do this and complain that keys are too easy for Survivors to escape.


    Except, tunneling and camping will just mean a 3 man escape anyway so you've just contridicted yourself as a killer if you do this

    Not to mention if you pressure heavy and protect your gens, which most killers I see never do then the key will not be used, I've had many games where the killer does well but only one man escapes through the hatch with a key after it's been closed. Unlike the 3 man escape.

  • Tsulan
    Tsulan Member Posts: 15,095

    Depends. But the gates are usually powered within 5 minutes or less.

  • Anniehere
    Anniehere Member Posts: 1,264

    I played with many survivors who brought a key and they worked on gens, helped others and when the exit gate were powered, they looked for the hatch to escape on their own unless they gave a sign to follow them. but most of the time, they just escaped on their own.

    I find it fair because those players didn't waste time looking for the hatch, and didn't cause the death of a teammate on purpose.

    Usually they are leaving two or one survivor behind at the end game, the killer have some chance to kill one more.

    Sometimes there is no choice but to escape through the hatch early if two are injured and one of them is about to die. it's not for an easier game as people say. if the key is in the game is probably meant for such cases.

    If players have turned the key to something “dirty” like a toxic flashlight, that's why killers are against in the first place. they don't want keys to exist in the game.

    Do they just want 4K, that's the point? 🤷

  • IamFran
    IamFran Member Posts: 1,616
    edited August 2021

    Because they deserve that for bringing or taking the most OP item.

  • GrimoireWeiss
    GrimoireWeiss Member Posts: 1,452

    I don't. I slug everyone.

  • TacitusKilgore
    TacitusKilgore Member Posts: 1,380

    Because i enjoy playing the game without having some neanderthal skimp out on his teamates so he can get a free win. I Tunnel key users, and will always give somebody in a key lobby the hatch. They deserve to watch everybody else have fun while their sweat nets them an instant loss.

  • SonicOffline
    SonicOffline Member Posts: 918

    Let's play for hooks, I guess, and ignore the free escape the keyholder gives everyone. That'll end well. 🙃

  • Katzengott
    Katzengott Member Posts: 1,210

    You have to be really cocky to even equip a key these days. And i get it, it's really cheeky.

  • CluelessWanderer
    CluelessWanderer Member Posts: 939

    It's funny, I guess everyone who talks about keys here, largely refer to SWFs. In Solo Q, if someone brings the key, 90% chance they will screw over other survivors to save themselves and make it easy for a killer to pick us off lol. I had a match where the Exit Gates were powered, and the key holder was in a 2 man and just left us flat (Killer had slugged one, the 2-man SWF left through the hatch, I was the only one left up and Killer was high mobility). We died of course. No one left to help.

  • PhantomChimera
    PhantomChimera Member Posts: 668

    I like that idea. Something I am going to have to try.

  • Avilgus
    Avilgus Member Posts: 1,261

    Early escape = Early kill

  • Power_Guy
    Power_Guy Member Posts: 1,562

    Because key users come in 2 flavors, for the most part:

    1. Those who abandon their teammates to get a hatch escape.
    2. SWFs who will use the key to leave the match early with their friends.

    Both must be fed to the Entity as quickly as possible.

  • Ruma
    Ruma Member Posts: 2,069

    Ah yes camping and tunneling is BMing and holding a key means they are good players.

  • Nathan13
    Nathan13 Member Posts: 6,707

    If survivors wanna end the match early than i’ll gladly help them. Survivors who bring in keys are not confident that they can reach the endgame.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,092

    I wonder....

  • IAmGeorge
    IAmGeorge Member Posts: 4

    Haha key go brrrr

  • Volcz
    Volcz Member Posts: 1,182

    Because theyre generally the ones who will do very little for their team/just want hatch to escape through. Many people see it as a cheap way of 'winning' as well since a lot of people don't think you should be able to escape if gens are still in play.

    Its basically a 'F you' to the survivor who brings a key because they're obviously bringing it for a quick escape/at the very least a backup option. And normally, if the player who brings it is smart, he'll drop it somewhere in the map and come back to it when he needs it/if he's still around at end-game. They're not just going to run around with it, lol.

  • Nathan13
    Nathan13 Member Posts: 6,707

    You’ll also get those survivors that will do absolutely nothing all match but hide, and then go for hatch once it spawns when there are still gens in play.

  • truegod_10
    truegod_10 Member Posts: 393

    1. At some point the person has to die unless you are going to slug all 4 people.

    2. You cant keep them away from the hatch once it spawns. By tunneling, you get someone out early and try to ensure at least a 3k by killing 3 people before the hatch spawns.

    If I see a key, I am not always going to tunnel but sometimes I will; it doesn't necessarily have to be the key person either cause again it is about securing kills before hatch spawns. If you last second change to a key, I am tunneling and playing as hard as I can.

  • milkybandit69
    milkybandit69 Member Posts: 64

    You know why.

  • M4dBoOmr
    M4dBoOmr Member Posts: 598
    edited August 2021

    It's so nice when you just want to do the rift hatch challenge ❤️

    (Lucky me, after many tries, I opend the hatch while getting downed and could escape)

    still it was a nightmare since all killers were completely focused on me every single match, as if their live depends on it and all I wanted was the rift challenge 😂

  • humanbeing1704
    humanbeing1704 Member Posts: 8,999

    I don't honestly because chances are they are someone who could loop me for me 5 gens

  • InsatiableMop
    InsatiableMop Member Posts: 325

    I've been bringing green keys and camaraderie to every match and laugh as the killers waste all their effort into trying to kill me off while the entire rest of the game happens behind them. Easy 4 man escapes.

  • InsatiableMop
    InsatiableMop Member Posts: 325

    Its only a fast game if you tunnel someone out my guy :)

  • danielmaster87
    danielmaster87 Member Posts: 9,366

    Because if you let them go you won't see them again until 5 gens have been completed and everyone jumps through the ez win hatch.

  • InsatiableMop
    InsatiableMop Member Posts: 325

    tunneling someone out is creating a scenario to rob you of kills if a key is there.

  • LordGlint
    LordGlint Member Posts: 8,506

    I have a habit of not even SEEING the key until someone is jumping into the hatch, but I HAVE gone out of my way to camp the crap out of someone who irks me while being complete content with not getting a 4k. I remember trying to play Huntress against old OoO and just saying F it... I basement hooked the guy and then stood at the stairs to give any of his teammates that showed up a nod. Escorted the others to the exit gates, lol.

    Frankly, if someone is camping and tunneling a key user down, its very likely they arnt counting kills anymore and prefer to get the 1k over killing the 3 OTHER survivors and the key user walking free.

  • Unifall
    Unifall Member Posts: 747

    So is this post about you defending keys? because it seems like you're trying to justify them. Because when someone comes in with a key thats immediately in the back of your mind. "Lack the skill to not care" is such a bad take. 1. Gens fly so fast that most of the time 1-2 gens can pop within the 1st chase depending on the map/killer. 2. The hatch can be easily found on most maps not that hard. The killer will be focused on defending gens that the survivor will have time to find it. Its easier with the new offerings like the shack/main building hatch spawns. And yes killer can be stressful to new people its less stressful than survivor. Anything can cause stress not just work bro.

  • Hektic3000
    Hektic3000 Member Posts: 674

    If the survivor with the key wants to end the match earlier than expected I'll do that by killing them earlier than expected.

  • Razorbeam
    Razorbeam Member Posts: 594

    The most op thing a killer can do is remove one player from the game as quickly as possible, a lot don't in the name of fun and not tunneling, if you bring a key you've given me less time to work with in the game so such charity can no longer be afforded, it's only fair the one who brought the key is the one who has to suffer the unpleasantness of a hasty removal.