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SBMM Good or Terrible?

Kill_Yr_Idol83
Kill_Yr_Idol83 Member Posts: 213
edited August 2021 in Polls

The SBMM that BHVR is trying to implement by testing said system on players, in my opinion, has made the game dreadful to play. What do you all here in the forums think, is the SBMM system good for the game or terrible?

SBMM Good or Terrible? 74 votes

Good
41%
BossknellTapeKnotOrionSacrilegeGGCreatorTHJawsIsTheNextKillerkonchokMrPenguinTaigaMooksBuddhaBingKiwayAneurysmCrowmandugmanRattiusGuest1567432Marc_go_soloHex_Llama 31 votes
Terrible
58%
MonsterInMyMindSeiko300Yoshman2523ArktyosNightgamer454InnCognitotaempestuousFreddy96RougualAvilgusPulsarhumanbeing1704Robotfangirl67ValikMaxwellFFirebranddCaptainRaiderPizzaeater4everxtr4meDerpyPlayz 43 votes
Post edited by Kill_Yr_Idol83 on

Comments

  • musstang62
    musstang62 Member Posts: 517

    I have mixed feelings. On the one hand, I don't think it's going to be implemented very well, and has the potential to make the game even more maddening at high levels. Could definitely envision switching to other killers whenever your mains gets to high MMR

    On the other hand, a large portion of the community routinely points out matchmaking as being one of the biggest problems with the game. And they've been asking for better matchmaking for forever. I am constantly giving BHVR ######### for NOT listening to the community, so even if I don't personally like this, I'm glad BHVR seems to (very slowly) be implementing feedback in one area

    I guess I'll just have to wait to see how it turns out, but I have very mixed feelings about it right now

  • entitydispleaser
    entitydispleaser Member Posts: 31
    Terrible

    From what I seen (not counting this thread) most people don’t want sbmm to be implemented. They just wanted it harder to rank up so “bad” players aren’t in red ranks. It’s heaven for survivor with sbmm but for killer. Be prepared to tunnel and proxy all for a 1-2k every game. If you try to play “fair” you’ll end up with a 0k most of the time

  • Dino7281
    Dino7281 Member Posts: 3,294
    Good

    That apply only when you play main, on other hand when I play other killers, it is super easy.

  • entitydispleaser
    entitydispleaser Member Posts: 31
    Terrible

    it’s like this on most killers I play. Not just my main. If it’s “super easy” for you then you probably don’t have a high mmr what so ever. That’s not a bad thing. But once you get a high one, you’ll see what most people are talking about when they said it’s not fun. I’m all for having a few sweaty games now and then, but I don’t want them every single game. I want to be able to relax and just have fun without being stressed ya know

  • Dino7281
    Dino7281 Member Posts: 3,294
    Good

    I have over 1k hours, always rank 1 killer, but I main few killers, so I probably have quite low elo on rest of them. That super easy games were Trapper, because I played daily,

  • DerpyPlayz
    DerpyPlayz Member Posts: 583
    Terrible

    The fact this idea is so mixed should be a red flag not to add this as it is literally splitting the player base in this thread in two. Roughly 20 / 20

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,347
    Good

    Overall much better. It's challenging and fun, as well as more equal survivors to team up with, as well as stronger survivors to go against.

    This does not feel to be anywhere near the mess some predicted.

  • NoOneKnowsNova
    NoOneKnowsNova Member Posts: 2,785

    Should be an "eh" option. I'm not overly excited about it, but I wouldnt call my feelings on it negative.

  • Kill_Yr_Idol83
    Kill_Yr_Idol83 Member Posts: 213
    Terrible

    To clarify the reason why I think the SBMM is dreadful is that as a killer main, it's causing matches to be nothing but sweaty, every single time. It completely destroys any chance of just playing casually and any chance for survivors to learn to get better. I play all of the killers on rotation so the argument that some people keep making "just play killers you're not as good with" is null and void. I have more than 5000+ hours in the game and the killers I don't play as often, I still destroy because I know all of the tricks to get survivors to play into what I'm driving them to do (aka it's boring and unfair to the survivors). On the survivor side, SBMM is just an impossible way to gage one's skill when so many people play in SWF groups. I can't for the life of me understand why the devs or people that are championing this system, can't wrap their heads around these facts. It's a game breaking system that isn't considering all the factors this game presents.

    All in all, I think implementing this SBMM system will cause killer mains to either quit the game entirely, be bored as all hell or inflate the survivor player base, causing even longer queue times. As many suggested, a tougher pip system seems like the way to go to help separate the player base in regards to skill and those who've been carried to higher ranks by playing SWFs. And as far as learning new killers? Practice them. It's what we've been doing for 5+ years without our hands being held, so why now?!

  • CaptainRaider
    CaptainRaider Member Posts: 154
    Terrible

    SBMM has ruined every game I have ever loved. It makes every match the same and makes gaming more boring, predictable and mind-numbingly monotonous than working a cash register.

  • Anozo2426
    Anozo2426 Member Posts: 6
    Terrible

    Please bring back rank-based matchmaking.

  • Marc_123
    Marc_123 Member Posts: 3,689
    Terrible

    It would be good if it would work.

    But the fact that it throws if lobby dodge, wait too long, nobody there (thats obviously kinkda ok), just makes it not work.

    Maybe they can fix it and everybody is happy or not.

  • GrumpyKurama
    GrumpyKurama Member Posts: 11
    Terrible

    It's HORRIBLE!!!!! IM A RANK 20 KILLER ALL I GET ARE THE RED GUYS I HATE PLAYING KILLER ITS NO FUN AT ALL AND I ONLY GET BULLIED.

  • Valik
    Valik Member Posts: 1,294
    Terrible

    They need to use a system that is based on bloodpoints and stop trying to reinvent the wheel.


    They already dish out points to the best players, why they aren't leveraging the in-game assets and systems is mind boggling. They'd rather stir controversy and make poor choices than make an eloquent and intelligent decision.