http://dbd.game/killswitch
So what's the point of stridor now?
iron will is a meta perk and for some reason while injured survivors do not breathe.
this makes stridor 100% useless as on average you'll always see 2-4 survivors using iron will per game.
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The point is to better hear people not running iron will. But if half the lobby is running iron will, obviously it is not a smart perk to bring.
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It is pretty pointless. Throw it in the pile with monstrous shrine and predator and just never use until it buffed or you get it while running random builds.
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To f the people who dont run iron will
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Stridor is worthless now because a survivor perk should be stronger compare to a killer perk and they did just that
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but my average games are 3-4 survivors using iron will
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What was the point of it before? To buff spirit? That was the only killer I ever saw using it.
I think you exaggerated the use of iron will. I see maybe one per game.
Although it is a great perk.
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Counter stealth.
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Fair enough. But if you are a stealthy player, you probably run IW.
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And stridor used to counter that.
Now it fails at doing it's job
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That is fair. But it was busted on Spirit, and we know how Behaviour makes corrections.
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There is no point. It's a dead perk now.
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seems weird to nerf a perk that was only good on 1 killer only to buff a META survivor perk that was already on 2-4 survivors per game
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It's still better than Monstrous Shrine
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monstrous shrine is great for bubba saves me time.
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Are you suggesting they revert the changes to Stridor and instead reduce the sounds of injured survivors by 50% while using the Spirit's phasing ability (to reduce Iron Will sounds to 0% while phasing, and to reduce the Spirit's effectiveness in general)?
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Once again, I don't have the same evidence you do with the prevalence of IW.
I think they wanted to limit the efficacy of it on Spirit, and we know how Behaviour makes corrections.
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