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Solo Q Spoiled Survivors
Stop killing yourself on first hook because I won’t get off of my 80% completed gen while Ruin is still up.
It is the one of the most entitled annoying things about playing Solo Q with other survivors.
Since you went down 10 seconds into a chase, you want everyone else to stop what they’re doing to come and get you immediately. If you can’t run the killer for 1 single gen, be prepared to stay on the hook until 1 is completed.
The only exception is if you’re hooked and you see 3 muppets urban evading and being completely unproductive. Then it’s understandable ;)
Comments
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Can I get your screen name so I can leave the lobby if we are ever matched together?
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Same as here ;)
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Me too 😂
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Me too please :))
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I agree survivors are entitled.
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cry more. its crap but they have the right just like the lowest common denominator killers tunneling the first person out so they don't hurt their smooth brains. I just came from wraith match where 2 people did that after the first was tunneled despite at least 3 proc hits GIVEN and I still feel this way. You need softer TP.
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I think I understand why you're a solo queue survivor.
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I completely agree. The other thing that annoys me is most of the other survivors instead of being on gens are already crouched by the killer so they can get the unhook 2 seconds after the killer hooks them so it is hard to get any altruism points unless you are rushing the hook too. Then they ######### talk you and call you worthless afterwards because you don’t have as many points because all you could max out was objective because no one else would do gens.
So sometimes I decide to only do 2 gens max. Then I go look for totems and chests or chase after the killer and try to get them to chase me or be in the area to get a save before the others rush in. But then I get told in end game I’m useless because I didn’t sit on gens even though my lightbringer emblem is red and I have more points than most of them.
It doesn’t really matter what the truth is, people only believe what they want.
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I'm actually surprised that some of you disagree with me. You actually would rather a gen regress back to nothing just to come and unhook you right then and there. Obviously skilled survivors (such as myself) make calculated plays and risks in the game.
If I get off the gen to come save you and find out the killer has sloppy butcher and then he/she returns to the hook, he has free pressure, could possibly re-down you, and also doesn't have to worry about the gen that was at 80% popping anymore, making the first 2-3 minutes of the match completely pointless because you go down 10 seconds into a chase
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I'll absolutely prioritize a gen if it's almost complete and I know there's time to finish it. But making sure another survivor doesn't die on hook outweighs that. If they're about to tier 2 or die, I'll leave the gen. Otherwise, there's enough time to wait.
A lot of survivors suicide on hook way too quickly once they know who the killer is though. The game gets really annoying sometimes, so I can't fault them too hard, but it screws over the rest of the team so I'd rather they just stick it out to either see if the match improves or to farm what little struggle points they can.
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Wait a minute so just because killer was more skilled than them and they went down they deserve to go into second stage because they didn't run him for 2 gens? Wow I think I now understand why solo queue is complete bs in this game gens before team right? But you realize you'll have more chance of winning with 4 ppl in game than 3 right? So what's more worthy getting that one gen done or saving a teammate who could be part of reason why you escaped
Unless your gen is nearly done I suggest you go save your team
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I don't get some of the replies here...the survivor has 60 seconds in each phase (iirc) while getting a gen from 80% to 100% takes 16 seconds, which isnt taking into account items, perks or if someone else is on the generator with you.
So why can't the hooked survivor wait then? OP is just doing what's efficient in this situation.
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If you feel the need to call yourself skilled, you probably aren't.
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I agree, if you have time for finishing and saving before the victim goes into struggle phase, there is no reason not to prioritize the generator.
But we can also go for the save, repair the generator with the injured Survivor, then heal.
I've seen and done both situation, they both work well. It depends, of course, the state of the trial, the active Hex, etc.
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People are allowed to play how they want, regardless of you not liking it. Don't play a multiplayer game if you can't deal with having teammates.
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Yeah, honestly. I’d be happy to get a teammate who realised that finishing an 80% gen and THEN coming for the save is usually far more efficient than just immediately running to the hook. Plus if you bomb the hook every time, most killers notice and will start to hover around it. Best to wait a little bit and put them under pressure to leave.
People in this thread are proving the OP’s point and then have the nerve to complain that solo queue sucks. Lol.
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People suicide because they want to leave a hopeless game and find a new one sooner. You should not save them, because they will find a way to die again just after that and will probably also try to retaliate for the save they didn't want. If the game turned so bad and hopeless people start leaving - there is nothing you can do.
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I'm pretty shocked myself, but I guess we got a good demonstration of forum demographics.
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Gens B4 friends
Gates B4 mates
Leave B4 Steve
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I.... am really surprised by some of the replies here in the thread. I guess it explains the overwhelming majority of teammates I get in solo queue. Either that or everyone's reading comprehension went out the window while reading your post.
People who attempt to suicide on hook just cause nobody is immediately rushing to unhook them after a short chase are NOT good teammates, period. I will never give up finishing a gen for someone who plays like that- I WILL get you off hook before second phase but I am not letting my gen regress to 0% just so you can be off the hook 45 seconds earlier. You have 60 seconds before second phase, you'll live.
I have no idea why people are reading your post as "I'm going to let you go to second phase while I finish my gen" LOL
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What did he say wrong tho? Unless the survivor is going to second stage, I dont see what the issue is with prioritizing a gen when ruin is still up, specially if it's already at 80%
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I have no problem prioritizing a genny.
But, if someone goes down quickly, and you are allowing them to go to second stage to finish 1 genny, not value.
A second hook stage is much more valuable than finishing an early gen. Now the last gen is a different story.
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No wonder half the forums is complaining they're getting bad teammates with mmr.
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He didnt mention second stage anywhere tho, it could have been a survivor who was only 5 seconds on hook
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He very obviously is talking about survivors who try to suicide on hook when they don't see anyone running over to them within the first 10 seconds of being tossed on the hook.
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Everyone bashing this guy just shows how people are spoiled on solo queue. He's absolutely right, if you go down in a 10 second chase don't expect people to immediately let go of gens to save you.
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I'm with you.
Hook timer is 60 seconds per stage. That's more than enough time to finish a gen from about halfway and still make the rescue.
I can't count the number of times I've saved a game by finishing a gen first. Hell I was against a Tinkerer Freddy yesterday, and instead of rescuing the guy who was hooked nearby the 80% gen he was working on, I finished the gen first before it dropped to 70% and procced Tinkerer again, robbing Freddy of the easy teleport, powered the gates, and then rescued potato Dwight.
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He mentioned going down in 10 seconds, survivor attempting to kill themselves on hook as they finished a genny. An early one. They state, "if you can't run the killer for a gen, be prepared to stay on hook until one is completed"
Pretty clear, this is a gens before friends, situation at the early game. No thanks, I'd rather be saved and have a chance to play too. Going down early can happen to anyone.
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That is one interpretation. Other interpretations may be, IDC if you go to second, I am finishing this gen first. Clearly states they are not running across the map and that you can stay on hook until he finishes a gen, because you went down early. No thanks, I prefer teammates then understand the importance of saving someone before second stage in the early game.
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You have time for them to complete the first gen before you go to second stage. Unless you literally went down 10 seconds into the match, not even the chase.
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He also said "you want everyone else to stop what they’re doing to come and get you immediately" which implies they started killing themselves IMMEDIATELY after being hooked.
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Yes, I understand the time of hook stages. Plus time to run and get them, hoping you don't get spotted by the killer on the way over, knowing the closer you get to second stage, the more likely the killer is to return to the hook expecting a rescue.
A second or two may be all it takes to put you into second stage. To finish the first gen? Not worth it. Now if you are close, and you know you will finish the gen for a fact and still make it, I can understand that. But once again, that alerts the killer to your location and let's them know you will probably be going for the save. Sometimes, IMO, survivors prioritize a gen , especially an early one, over friends, and everyone dies with 3 gennys left because things snowballed. We can always return to the genny.
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If you were so skilled you would understand that having a survivor on death hook at 4gen is far more strategically dangerous than a gen regressing from 80%. If you're 3v1 at 3 gen it's gg for the killer 90% of the time.
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That is fair. Semantics seems to be what separates us here. I think we both agree that a fellow survivor should be saved before second stage in the early game. Right?
I think we are debating whether OP meant that in this particular post. In either way, my belief is the same. Save someone before second stage. You can always return to a genny. And if your teammate is killing themselves, it's better to save them and keep the 4 v 1 then to let them die and have a 3 v 1 with 4 gennys left.
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Okay, he actually said that unironically. Guess that's why all of my solo queue games are automatically over as soon as I get hooked, since all 3 survivors immediatly stop any gen pressure and just hang around the hook until I die. Never understood what's going on in their minds, thanks for shedding some light.
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Sounds like you're in bad sbmm bracket, just keep practicing and you'll get there, in my MMR it's normally the guy with borrowed time who comes for the save while the others keep gen pressure, I'm assuming you're running kindred so your solo q team mates have the Intel to make the best decisions when you're on the hook ?.
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Totally, one hook stage is as important if not more than a gen, so i'd rather save than let a survivor go to second stage. And depending on where it is, I dont think the gen will regress more than 30%, so it isnt a huge lost.
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Its pretty obvious what OP meant.
"I won’t get off of my 80% completed gen" A hook stage is 60 seconds. So if the gen would be at 80% when you reach second stage, the gen would have been at 5% when the survivor got hooked. So OP would say always gens before unhooks and not write 80%.
"get you immediately" Thats pretty clear, right?
Just admit that you read it wrong. Sorry, if i sound rude, but this forum is full of people who only read the headline and take over the thread with a complete different discussion. And almost nobody admits it if they are in the wrong.
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Nice attempt bud, haven't played since a few weeks before that thing even went live. I have 3k hours, and my understanding of both killer and survivor gameplay probably beats yours by a mile. Also yes, I always have kindred equipped when solo queueing unless attempting a challenge that requires specific build. But the reason I use it is personal information gain, like which direction killer went after hooking, other survivors position, but most importantly killer's movement around the hook when proxying if i'm the one going for the save. It makes my teammates not flock to the hook when i'm on it maybe 15% of the time(red ranks btw) becouse apparently their peanut brain has the same mindset as those guys that immediatly jumped to bashing op in this topic, but I can understand that - good players usually play together, which leaves the worst of the worst to be dumped into my solo queue lobbies as "teammates".
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It's possible I read it wrong, but as I stated before, it doesn't change my opinion. A 4 v 1 is still better than a 3v1, and not worth the value of one gen completed in early game.
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That's the thing though - your so-called opinion is just some basic statement that's barely related to what's being argued in the topic. OP is saying: "Solo queue teammates, stop killing yourself immediatly after getting hooked becouse you don't see 3 people dropping everything they're doing to run for the save", you jump in stating "4v1 is easier for survivors to win than 3v1, so survivors should unhook other survivors that got hooked by a killer". Like, what the hell? And you keep arguing that as well, can you stop for a second and take a look from an observer perspective at the how ridiculous you're being right now?
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Possible is an understatement. I agree with your opinion 100%, but its just not the point of this thread. Its ok to bring it up, but you started with: "Give me your name. I want to lobby dodge you." Wasnt that wrong?
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No, because I would dodge a player that admittedly may risk me going to second stage. Same with Blendettes as teammates, I dodge them as well, because of the same reasoning.
Understatement is a perception, not a fact.
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OP: Stop killing yourself on hook because I commit to my 80% gen instead of immediately running to save you.
People on this forum: Wow what a bad teammate leaving someone to go struggle smh, stay out of my lobbies.
I’m sitting here looking like the confused basketball player meme.
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Yh sadly that happens pretty often. The worst case is when suddenly they talk about tunneling vs genrushing in one of my threads, when i just talked about balancing a perk related to gens. I get so many comments which are useless and i think i cant turn of the notifications.
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My issue is he comes across as an arrogant sod. I don't question that finishing the gen is best. His entire attitude toward the person on hook is the issue. Add to that he doesn't know why the hook suicide is happening.
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First, it's not my so called opinion, it is my opinion. Clearly stated.
Secondly, I didn't jump in with that argument, I made a cheeky comment about avoiding op in a lobby and you all quoted me. So, you all pulled me in.
Lastly, my stance remains the same, I'd rather not play with someone who may gamble with my hook stages over an early gen.
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I agree. I get that mentality sometimes when things get hopeless(for me). It really just depends on how the match is going. At the end of the day, you can't force anyone to be in a match if they want to cut out early.
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Personally, I feel Solo Q is where you learn to harden up. You can play more selfishly and that can add something in a game. If I'm by myself, I'll help you if I can, but I'm looking out for myself first and foremost.
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I’ve finally returned, and yes, a lot of you misunderstand and don’t know game mechanics. This is what I’m referring to.
I and another guy spawn in on a gen, test it for ruin (it’s there), start on the gen. Killer isn’t on us, they’re checking the map out. 20 seconds go by. Guy gets hit. Immediately loses a mind game and wastes their free sprint burst on hit (running into a wall or whatever). Goes down. Gets hooked. Sees 2 guys still on a gen not leaving and sees the other guy on a gen not leaving.
Does 3 jumping jacks, then immediately starts taking his chances.
Most of you are acting like someone is starting a fresh gen as you get hooked which was never anything close to what I said. If you were unlucky enough to still be in the process of looking for a gen and immediately be spotted by the killer and get chased, you have to understand that other survivors are still trying to progress the game, someone could be looking for ruin others spawned on gens. If you get caught, just be like “damn, he got me” and chill tf out. Even if you hold W against an M1 killer you should be able to run for at least 40-50 seconds. If everyone else is on 3 separate gens and ruin happens to be up, you can sit there dude. Your hook state is 60 seconds. It takes 80 to do a gen solo. Running in a straight line buys your team more than 10 seconds (except against ranged killers). Because what happens if I get off? Ruin regresses it and I show up and I get smacked on the way. Now the killer has you hooked, my gen regressing, and someone else has to get off of THEIR gen and let theirs regress just to get you back in the game as fast as possible so you don’t suicide. Snowballs come from Altruism
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