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What if keys and Moris were offerings.

What if they were rare offerings that changed the way the game works?


Yellow mori: stays the same

Green Mori: The map spawns darker with only 5 generators that take three times as long to complete. Only one generator needs to be completed to escape, generators cannot be regressed. There are very few pallets and windows. Downed survivors can be moried. Can the survivors hide well enough to complete the gen before the killer finds and kills them?

Red Mori: There are no generators and the exit gates go live in 3 minutes. Very few pallets and windows all survivors are exposed. Hide well or die.

Green Key: There are four hatches in the game and 20 chests. Four of the chests have keys, only one survivor can escape per key. About half the normal amount of pallets and windows and survivors die in 2 hooks.

Red key: There are 50 hatches in the map it takes 10 seconds for a survivor to open a hatch. Only one hatch leads to freedom. Two hooks and you are dead, half windows and pallets.

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