General Discussions

General Discussions

This sort of licensing may become trend in the future

As someone who's familiar with a time-limited content introduction, I'm very surprised how this community is confused about the whole deal with the "Stranger Things" chapter. You get the content and after a while, you're pretty much an exclusive owner of it, nothing more, nothing less.

But the way the licensed content work in Dead by Daylight may change if Behavior gets much profit from the upcoming sales. Now people have a real motivation to buy stuff and they will spend a lot of money on it considering it even has the -50% price tag.

I'm concerned about the way how the company may treat licenses in the future. Wouldn't it make sense to gain huge profits in small chunks of time instead of getting less and wasting more resources on sustaining current unoriginal content?

Do you feel like we have to keep an eye on the chance of the current situation happening more often later on?

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Comments

  • Member Posts: 2,334
    edited August 2021

    Unless they want to go back on their word about having no exclusives then they're not going to do it.

    This was Netflix, not BHVR. I think it absolutely crushes them that this content has to be removed. I definitely don't see this happening in the future.

    Other games do it yes, Identify V has limited crossovers all the time. But BHVR is different. I just can't imagine that this is a path they want to take in the future, regardless of profit.

  • Member Posts: 21,675
    edited August 2021

    This is how it's always worked, as far as I know: licenses are temporary and have to be renewed every so often. If either or both parties can't reach an agreement, the licensed media is pulled. However, I don't believe this was BHVR's choice.

  • Member Posts: 151

    While you may see Behavior as a fair company, there were rumors about a license end fairly long ago. Now we can see what license it is.

    It's hard to believe that such a situation would occur out of blue. Right before the fourth season of Stranger Things. Licensing is a long and tedious process. Nothing happens "suddenly" if there are no issues with the ownership.

    To me, it looks more like a way to advertise the new season of the TV series while giving the fanbase something to play around with for the time of its production. There's a chance that the limitation of the license could be the time it's active.

    Imagine the headlines on many game news websites. "Oh, wow, time-limited ST content! Wait, what about ST? Oh wow, the new season comes out!" That's simply how marketing works.

    You may have your opinion, I'm just saying the whole deal with Stranger Things could be time-limited from the beginning.

  • Member Posts: 21,675

    I'm literally agreeing that it was time-limited, because that's how all licensing works. Licenses have to be renewed from time to time.

  • Member Posts: 3,089

    Behavior tries not to do that limited time thing

    This wasn't an action on bhvr side

    They managed to keep the characters for people who allready bought them and was able to get simmlar perks from the chapter to appear to the shrine

    And they gave us massive time to be able to but the chapter before it's gone

  • Member Posts: 151

    You literally have anniversary crowns, charms, and certain skin parts recolors from the rift though that remain exclusive.

    It makes more sense if they don't want to give limited content that can be held and sold by the community. That's what they don't want. In other cases pressuring on the exclusiveness and the time limitation is what makes sales better, it's a well-known fact.

    The game takes a lot of turns. There used to be times when the developers claimed that they won't bring animalistic killers, that there won't be any bright cosmetics, etc. Now, look where we are.

    That's why I'm asking from a solid point of view if the matter of time limitation may play a bigger role in the game after a while.

  • Member Posts: 151

    But I put it in a way that the ST license was limited from the start in a way that renewing it wouldn't be possible after the end of the agreement. It's weird how people tend to blame Netflix for everything when Behaviour could have agreed that after a while no matter what the content is gone. It may not be about money and resources, it may very well be the literal time-limition Behaviour agreed to. And the great part about it all is that they didn't need to be vocal about it since we are all under the roof of EULA.

    And that's why I think that after giving players stable content they might use this opportunity to analyze how well everything sells once the community is pressured with time. And I highly believe that the income will be massive since they target the older game audience pretty well here. It's a great way to make veterans pay as well instead of sticking to their comfort content.

    That's why closing eyes and believing that nothing like that ever happens again any time soon is really silly. It will happen, sure, but the tendency of it happening may change.

  • Member Posts: 151

    Yes, that's how an agreement to the time-limited content works, people get something during a certain period of time and keep it as exclusive items, yes, that's right.

    You may pray for the BHVR's good side but what stops them from doing it more often if the sales skyrocket?

  • Member Posts: 21,675
    edited August 2021

    I doubt that was the case. It makes no sense for BHVR to limit the content they have available in the game, that's literally giving people less of a reason to buy the game. And without continuous income, any business dies.

    I've witnessed more than my fair share of "BHVR bad/evil/shady" conspiracy theories to fall for them. I don't expect BHVR to always do the right thing because the company is made of people (and people always screw up, eventually), but if you don't have even a modicum of trust in their intentions (if not their execution), there's really nothing they can do to convince you.

  • Member Posts: 3,089

    Because this wasn't their action. This was a decision by Netflix if this was bhvr decision the community would tear them a new one worse than the Halloween event.

    The we would have another dead by boycott.

  • Member Posts: 151

    Identity V thrives on time-limited licensed content and many other games do. Dead by Daylight is successful on its own so using the same marketing won't hurt them at all if not give them more income. There are dozens of people who will be forced to quickly decide to put money in the game if their favorite character won't be available soon. You can't deny time limitation works stupidly well, there are titles that I won't name but have achieved massive income due to that.

  • Member Posts: 151

    Yes, that's what both Netflix and Behaviour may have agreed to, that's right. Netflix under certain rules allowed Behaviour to execute ST content. That rule very well may have been that by the time season 4 is out, the chapter is no more for the purchase. That could have happened and Behaviour could have agreed to that.

  • Member Posts: 2,334

    This I will agree with. People are more inclined to buy something if they know it will never be obtainable again.

    I myself am purposely not buying a Perfumer skin I like at the moment because I know it will remain in the shop forever, unlike the limited skins.

    As you mentioned, other games do this as well and are successful. But, games do not NEED to do this to be successful. And I believe games can thrive just as much without limited content as well.

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