Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Pinhead power -- replenishes too quickly?
Just like the title said, I wanted to get some discussion on this. How do you feel about the rate in which Pinhead gets his power? Too quickly? Just fine as it is?
Comments
-
I think it's fine as is.
2 -
For what it does I guess its fine.
2 -
It doesn't matter as getting hit by it does almost nothing, even less then getting hit by clown's gas. Also just using it wastes a lot of distance so using it often is actually beneficial to survivors rather then to killer.
It has potencial but right now it's pretty bad so no point in wondering how long should the miss CD be.
6 -
Any suggestions on the buff?
0 -
My thing is -- there is no punishment for missed chains. Like you can just almost spam it if you need to because it replenishes so quickly.
But then someone said that the fact that Pinhead is just standing there could be considered the "punishment" for missing with the power, because it allows the survivor to gain distance.
0 -
He needs massive buffs.
0 -
Everything doesn't need to be stupidly hard punished dude. We don't need another NURSE situation where she's so RARE that she's dang near out of the game.
2 -
Regardless of missing or hitting your chain, the fact that you are stuck in the same position is only detrimental.
"Oh no, he just missed and has his power again after like 4 seconds. So unfair" - except that while he was charging and shooting his chain, you had time to gain A LOT of distance.
0 -
THe chain are fairly easy to dodge. THe recharge time is fine as is when you learn when you should use them.
0 -
His power, as is, it's fine that it has such a low cooldown rate. It does near nothing at longer ranges as the distance they travel while your channeling seemingly outpaces the distance the killer gets once the survivor is chained (even less time if there are object to break the chain on).
I've heard one buff where the cube isn't visible to the survivor until a hunt has been activated or at least make it so survivors can't see the aura till they are X meters away. That's one of the sad things about him. His power spike is so easily counterable that chain hunt might as well not even exist.
0 -
Isn't the punishment for missed chains lost distance?
1 -
I am NOT very good at survivor. So I find the chains that randomly appear out of "Thin air" to be extremely difficult to work against during chases with him.
0