People who say dead hard has no counter…
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Maybe because the game is blatantly survivor sided?
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Dead hard needs very specific timing to be used right either when the killer is about to slash or if you need to make it to a pallet or vault point. Used at the wrong time and it doesn't help you at all.
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You didn’t read the thread when I addressed this 20 times
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Coup does counter DH lol
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Why can I 4k at red ranks reliably as a ######### killer then? I wonder if some people on here even play the game
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Though all three perks are different. Yes, I do want all three of those nerfed/changed.
Funny of you to assume ppl don't want to. :)
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People should also remember you literally only get one chance to use dead hard in a chase and that's when you're already injured. It's not an infinite use ability that gets you away from killers it gives you a short boost which if timed right may dodge a killers strike or get you to a pallet drop point or a vault spot but that's about it.
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Judging by the rest of the thread, I’d say I was right considering how angry they got! I’m fine with them all being nerfed, I use none regardless.
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A better example would be bamboozle. There is no counter to it, yet no one complains about it.
Almost like perks are supposed to give you an advantage, like DH and Bamboozle do....
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Don't forget the fact that this is the forum and ppl in here only represent one part of the commuity.
I know that ppl with your/my opinion are rare, though they do exist.
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It just gets boring. Any remotely pro survivor/anti killer post will be extremely controversial, but when it’s the other way around, it’s seemingly completely fine to have that opinion?
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Yeah I’ll just activate my wall hacks and see through buildings and walls to see when a killer is coming
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Shame its only useful by fat luck or on specific killers.
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You did not just say "that's about it", did you?
"Old purple instaheal just gave you one healthstate, that's about it"
"MoM 1.0 just gave you one healthstate after 3 hits, that's about it"
See any patterns here?
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I mean, I do not really care about Dead Hard having no counter. And in that same way, I do not really care about Tinkerer having no counter. So... Sure? I would advocate for consistency either way. Lol.
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Ruin only gives you regressing gens when someone's not on it that's about it.
NOED only gives you one hit downs on survivors. That's about it.
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Dead hard has no counters and it is OK.
There are some things that are wrong about this perk though. Dead harding into wall with no animation should not be a thing, as well as dead harding through traps.
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Yep, pretty much this haha.
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Dead Hard is completely unusable on PS4. If you're playing killer, the game freezes when survivors use it. If you're survivor, it freezes when your teammates use it. If you try to use it, you freeze in place and are exhausted on the ground (which happened a lot before they broke the game with the RE chapter).
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Probably because alot of pro survivor/ anti killer posts in this forum tend to be ridiculous to the point they look like they are trolling rather then making a serious discussion. Sluzzys post are a prime example of this.
Not saying that survivors have no issues to deal with because there are plenty of them like spirit, face camping etc, but so many posts like this one just make people not take them as seriously as they should. Especially when they then scream how killer bias everyone is
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How is something that has no counter and free value with a button press okay?
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Again, don't forget that this is the forum. You'll have to deal with that everytime you post here xD
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Do you realize that 90% of perks in this game have no counter?
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Though you are right, there is one thing that you forgot. Namely what differs DH from most of the other 90% of the perks:
Not all perks are as widely used as DH, therefore you see less of it.
AND not all perks are as oppressive as DH, meaning that most of the other perks don't get as much (free) value like DH.
(Take Brutal strength as an example - can you counter the faster kicking itself? Nope. Is it oppressive or anywhere close of giving you a free hit? Nope.)
Oh and yes, I forgot to add: Only bc there are let's say 5 mistakes in a game, doesn't mean it's okay to have a 6th one.
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Coup is one of the perks I can't play without, for non DH reasons, but man is it hilarious when the survivor dead hards and I use a coup lunge to hit them down at the end of the dead hard XD
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You’ve forgotten Hawkins, badham, haddonfield all having heavy like of sight blockers
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Sluzzy was literally banned but lord Tony wasn’t, how is that not blatant evidence of the community being killer sided? FYI I don’t think either should be banned.
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You just proved my point - DH being uncounterable is not a problem. DH being too oppressive might be a problem, but that has nothing to do with being uncounterable.
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Actually he was banned....he's back now but he was banned for a while and, correct me if I'm wrong, but isn't sluzzy also unbanned now?
I do agree neither should be banned for their opinions, even if they are very biased to opposite sides.
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Dunno, I haven’t seen Sluzzy in ages so I assumed they weren’t unbanned.
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Yes. Tinkerer is a little too strong right now rbh
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Just checked and they are unbanned. I find he goes quiet for a bit before doing loads of post and then goes quiet again which is probably why we haven't seen him post. This forum has both killer and survivor mains but for the most part I'd say people play both. Just saying "oh this forum is so full of killer/survivor mains, what's the point?" makes out as if you know you've lost the argument so your just going to delegitimize everyone around you
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Hawkins pallets are absolute trash though lol
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You counter tinkerer by hiding after the 4th...piston?... activates on the gen.
Hide for 10ish seconds and voila.
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It kind of does matter... People complain about Dead Hard because it's an incredibly strong effect with no counterplay. There's plenty of perks that technically have "no counterplay" that aren't strong. Why should we ask for nerfs solely off of counterplay?
Tinkerer itself isn't a bad perk by any means but it certainly isn't flawless because of base generator regression sucking so much.
Dead Hard extends almost every chase it's in when used correctly (and it ain't that hard to use it correctly).
Nerfing Tinkerer because of Ruin + Undying + Tinkerer is a stupid idea and would make it even worse on its own. Dead Hard's bullshit is
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That's not true. Tinkerer has 3 counters in my opinion.
- Spine Chill: It lights up when the killer is coming to you, obviously.
- SWF: If one person activates Tinkerer, that person can tell the others. And then they know when it activates and what to do when they activate it.
- Being attentive and careful: When you activate it, you know that the killer has Tinkerer. And then you know when you activate it and what to do.
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tinkerer has a counter, literally just hide for 10 seconds
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ah yes, guess they have spine chill and just grab walk
thrilling counterplay.
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So, what I'm seeing here, there's an argument on whether Dead Hard and Tinkerer has a counter or not.
Well, for Dead Hard, it depends on the server and whether or not the killer has Coupe De Grace, or whether or not the killer's able to determine whether a survivor has the perk by getting closer and waiting until he uses it or attempts to do a 360.
For Tinkerer, Spine Chill can be of good use against Tinkerer, but it won't stop the perk from activating, so there's no real counter against Tinkerer besides Spine Chill, because even if you know the killer's coming, it won't stop the perk from activation every 30 seconds. If anything, it gives you plenty of support as a silent alarm.
There are some things that can be prevented by perks, but Tinkerer is not one of them, because it let's you know when a survivor is almost finished with a generator. Spine Chill just let's you know when the killer is coming. It can warn you, but it won't prevent the killer from being notified. Perks like these, BBQ and all that can be countered by other perks in some way, but that doesn't mean that they can be prevented. So there almost wouldn't be any possible way to counter Tinkerer unless you can get back on it within the time of the cooldown.
Closest you can get to preventing something is Calm Spirit against Perks and Killers that make your survivor scream, because the perk prevents you from screaming, only problem is that there aren't going to be a lot of Killers and Perks that make you scream. And it won't prevent other survivors from giving away your location. For example, by screaming at your location. It kind of renders this 50% useless, but it can still be very useful in it's own way, because not only does it prevent you to scream, but it prevents you from scaring Crows. Just trying to make a point. One good build idea would be Calm Spirit, Iron Will, Lucky Break, and any other perk with a med kit. If you lose the killer and heal yourself quick, it can pause the timer. Let it be an invisibility build.
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Honestly I feel people would take you more seriously and overall communicate better if you weren't a jerk to almost everyone if not everyone with a different opinion. I'm willing to hear you out and listen to your though process even though I don't agree. So long as and only so long as you promise to be nicer to people and just think from their point of view. You cant want people to see your point of view if you refuse to see theirs. Who know you may just sway me. ;)
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Because spine chill is a good perk, coup is not.
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sry buddy but this is the DBD community we are talking about.
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You can't take one persons skill and use it as a blanket statement for everybody else. Also, streamers themselves shouldn't be used as examples in this case. They spend hours a day playing, most people don't.
Nor is DH and Tinkerer good comparisons. One is distance, the other is information.
Yes, Coup 'can' be used on DH, but for one, it only has five uses against at least three survivors running DH, and two, DH only shines when it's used to reset loops. Which Coup can't negate.
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Dead hard can be countered, its just not fun to counter it just like 90% of killer stuff
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sigh I know but all I want is for someone to have a civilized conversation I know its possible but people just refuse to see a POV other than their own. And if just one person would I'd be happy.
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More thrilling than guessing a killer has tinkerer in the pregame lobby and putting on SC
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Having psychic powers to predict tinkerer, playing SWF when not everyone does is not counter lol.
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???
crab walking is stupid and it looks stupid
hiding from the killer because they may have a perk is more thrilling and makes them actually feel scary
NOT only that you can tell a killer has tinkerer when they have no TR and red stain. But if a survivor has spine chill you have no way of knowing and have to guess.
You can't be this biased against killer, come on.
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I’ve always shown respect to people when they do to me, but people on here immediately result to saying I’m biased despite having mained both sides, and a liar countless times when I’m literally saying my opinion and experiences.
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Hard to hide from the killer when BHVR nerf stealth at every opportunity. Just look at them adding a noise for slow vaulting for zero reason
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