Leatherface, how he was gutted, and how to make him fun again.

Leatherface when he was first released was a good killer at the time! Not for any expected reason but because of a specific "bug" which allowed him to gain bloodlust with his chainsaw reved... the old bloodlust; where in 45 seconds he could chase at 110% movespeed with the chainsaw out, it wasnt great because of the time required but it was okay, it made him unique.

Now the woke ass devs then though "Oh N0 tH1s kIll3r B3iNg o k a y Is a bUg, better gut him compleatly by getting rid of his one redeeming quality..."

This change meant that leatherface was no more than a cut down billy without map control that needs to wait 3 seconds breathing down a survivors neck to saw them... that also makes autistic sounds.

My proposed change:
Increase leatherfaces alt move speed to 100% of survivor move speed(95% feels bad and is worse than billy)

Decrease his terror radius to 24m(so he can make more use of his multi hit)

And for the meat:
When engaged im a chase the canibals RAGE will build over a period of 20 seconds, increaseing his movespeed while holding the chainsaw from 100% to 110% movespeed. This movespeed will remain until the chainsaw is used or put away.
The canibal can now vault with the chainsaw out with a minor vault speed penalty.

This will make leatherface a more threatening killer, he will trade his movespeed for a more powerfull attack, able to remove dropped pallets quickly.
This will force the survivors to attempt to stun the killer in order to deactivate their chainsaw.

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