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I'm so sick of blight

2

Comments

  • I get more Onis than Blights

    Wait, I never get Blights now that I'm thinking

  • WexlerWendigo
    WexlerWendigo Member Posts: 1,867

    they aren’t fine if every blight uses the same add ons, look at other killers like huntress and Doctor, you never know what they’ll be using

  • lav3
    lav3 Member Posts: 775

    Eventually he will get addons pass. Maybe after one year..?

    I think Alchemist Ring and green & yellow speed addons should be one rarity higher somehow.

  • OniWantsYourMacaroni
    OniWantsYourMacaroni Member Posts: 5,944

    I don't see all Blights running the same exact addons every match.

    He has a ton of good ones to choose from

  • WexlerWendigo
    WexlerWendigo Member Posts: 1,867

    Lucky for you, I’ve never seen most of them used ever, even though blight is annoyingly common to go against. Movement speed, turn rate, alchemist ring, compound 33. The rest never get used, because all of these make him go from a hard killer to play, to an extremely forgiving one.

  • DeliciousFood
    DeliciousFood Member Posts: 464

    Cool assumption. Except I do play Blight and I stand by my position. Just because it's hard for YOU doesn't mean it is for me or most people I hang out with. Some people are just bad at learning things, and some are good. I do not think Blight is that hard to learn in order to be competent. He does have a high skill cap, but to win in solo matches? He isn't hard. And, yeah he's an M1 killer if you don't land rushes, but in most of these games you barely have to. Just run when Tinker-bell rings and slowly deadzone an area. That's how the most boosted Blight players desperate to keep their Rank 1 play against solos. But, I mean, even those land the lethal rushes as they're not THAT hard to land, just sometimes a bit tricky.

    High mobility is sometimes all you need to overwhelm a team that has minimal coordination.

  • PleassBuiltInNoed
    PleassBuiltInNoed Member Posts: 618

    I will have miserable time vs skilled survivors if i don't stack the slowdowns. Can't even chill for a second without them

  • MarcoPoloYolo
    MarcoPoloYolo Member Posts: 508

    What lesson is there to learn? What is one of the most complained about things in the thread? Hillbilly's nerf. What people miss from Hillbilly is likely Crack Billy. Speed add-ons are fine. God forbid good add-ons exist for killers.

  • lauraa
    lauraa Member Posts: 3,195

    I don't understand why Blight isn't a 110 killer. It's one of life's greatest mysteries besides Deathslinger being a ranged killer while having a tiny TR, but Huntress and Trickster apparently need lullabies.

  • MigrantTheGreat
    MigrantTheGreat Member Posts: 1,379

    Why do you think killers stack slowdown?It may seem boring to you, but are you considering how the killer feels? I'd rather stack multiple slowdown than run 1 slowdown perk and deal with BT, DS, and DH.

  • ChurchofPig
    ChurchofPig Member Posts: 2,953

    Those stats came out right after he did, also those statistics aren't good to go off because they don't count any round with disconnects and have to go off the pick rate. Hard to see who truly is the best when one killer is being played like 0.9% of the time and another is at like 8.52% of the time.

  • DeliciousFood
    DeliciousFood Member Posts: 464

    Be honest here, how often do you truly sweat at games and these perks become horribly oppressive? The correct answer, if you're in the ranks you should be, is not very often. I do agree that having plenty of DH's, which is common yeah, is annoying but that's why you're playing Blight or any stronger killer.

    The reality of it is that you're facing these intense games (under the assumption you're in the right ranks and/or skill level) about one game in ten or even twenty (depends on what time you play). The other games you feel the need to sweat are likely due to your own shortcomings and maybe some RNG, but Blight is still powerful enough to face adversity you can't control.

    While survivors in solo queue will face sweaty, multi-slowdown stacking killers with super addons about one in two games. The addon part is debatable but yeah, more than half my games are the usual ruin, pop, what have you with often some tunnelling or camping (a bit less frequent but it because sad when they resort to that when already stacking so much to their advantage).

    I don't think you consider how survivors feel, especially since it's far, far more agonizing for solos than it is for killers when we talk about builds and sweat.

  • Crowman
    Crowman Member Posts: 10,194

    And why should a killer consider how the survivors feel?

    Killers have no way to know if they are facing a bunch of casual solos or a 4-man squad is going all out to win. Many killers are trying to win and people trying to win are going to build against the biggest threat.

  • DeliciousFood
    DeliciousFood Member Posts: 464
    edited August 2021

    Because the person I'm replying to is appealing to the notion of considering how the killer feels. Instead of exhibiting the usual low-empathy mindset of this community, I gave a more thorough perspective.

    You are free to run whatever you want. You are free to sweat for victory in a game where victory is ultimately meaningless. You are free to have any opinion you want. Just as you are free to forget why I bothered to mention the survivor perspective here.

    In any case, if you want an answer as to why people should care. Well, because I know it's far more fun to ease off the sweat for everybody. I end up beating stronger foes without relying on the meta and have more fun doing so. I'll still lose some, but that's to be expected in an asymmetrical game. Just as you're still going to lose some no matter how many advantages you stack in your favour, at least when it comes to killer. Which ultimately made all of this sweat feel pointless to me. And thus I strive to make the games fun, if not intense.

  • calem
    calem Member Posts: 555

    As someone who uses the slowdown build (Ruin/Undying/Tinkerer/Pop) on Blight, I would like to give my opinion on why it's fine and what you need to do as a survivor to escape against it:

    Step 1: Find and cleanse Ruin/Undying. It's 100% necessary as you will not finish a gen because of Tinkerer. Hide like a ######### and don't do any gens until Ruin is gone. Make the Blight's life boring by not letting him find you.

    Step 2: Spread out and work on 3-4 separate gens. If you know you're giving him Tinkerer, be more aware if you're in an open space and look out for Blight coming. If you have awkward line of sight, get off the gen and hide/run to a loop. This will lead to either the Blight coming to your gen and looking for you, giving your team time to pump 2-3 other gens somewhere, OR he will not come at all and you can finish the gen.

    Step 3: Repeat Step 2 until 5 gens are done. I cannot stress enough how important it is to SPREAD the gen pressure. Work on at LEAST 2 simultaneously. He cannot use Pop on 2 gens.

    Before anyone says anything, yes, I know for solo survivors this is probably too much to deal with, but it is a general idea of how you should be playing against a Blight with those perks. If everyone remains spread out and focussing 3-4 different gens, the Blight will be getting lots of Tinkerer notifications, and he will know that he can't stop all of them from being completed. The main strength of the slowdown build is survivors trying to push through without cleansing Ruin, and unless you're in a SWF, I doubt it can be done. Cleansing Ruin is the most important thing and must 100% be done before you start trying to pop gens.

    I do agree though that his add-ons are very strong. Most of them don't need changing though, I just hate Alchemist's Ring. I have never used it and never will. It's the only one I think deserves a nerf. Double speed or Compound add-ons are fine as is because you have more than enough time to get to a new loop while the Blight is recharging his rushes.

  • woundcowboy
    woundcowboy Member Posts: 1,994

    Survivors don’t take priority over killer, even if they have more bad games.

  • Mr_Madness
    Mr_Madness Member Posts: 1,005

    Blight = Mr Hyde

    My Brain + Mr Hyde = Fun

  • Aven_Fallen
    Aven_Fallen Member Posts: 18,026

    I am running exactly 1 Slowdown-Perk on my Killers (Corrupt Intervention). Sometimes I dont run any (on Billy and Pig) or I add Sloppy Butcher on Killers where it either makes sense (like Ghostface with Nurses) or where I dont have any idea what to run. But most Killers, I only use Corrupt Intervention.

    And I also deal with Metaperks left and right. And I do fine. I rather lose a game than stacking Slowdown-Perks and make it boring for everyone, including myself.

    Yesterday I faced a good Nurse with Ruin, Corrupt, Sloppy and PGTW. It was really a shame, she was really good. But 4 Slowdowns on the best Killer in the game...yikes.

    Everyone can run what they like, but that does not mean that everybody likes it. For me, stacking multiple Slowdown-Perks is just boring and the easiest way to play this game.

  • bibibib8
    bibibib8 Member Posts: 843

    The issue is if killer dont stack slow down perk its game over for them if the survivor know how to do gen. Dont forget the killer cant pressure 4 survivor at ounce so its not like when the killer is chasing someone the other survivor stop doing gen. You may think some killer dont need it but what can a blight do in rpd or haddonfield not much so the slowdown come in for that

  • Aven_Fallen
    Aven_Fallen Member Posts: 18,026

    With those stats, games with DCs were not counted. And from my experience, there are not many 1st Hook-Suicides.

    I was doing statistics on my end for some time, but there is no point in doing so. Killer Mains will claim that those are fake, like they do with the Stats released by BHVR. Or they will nitpick literally anything to make them "invalid".

  • Pilot
    Pilot Member Posts: 1,158

    The fact that u got so many upvotes, without proof and just coming and claiming that "The statistics say so...." is quite impressive....

    I'm disappointed in this community.

  • Entity_Lich94
    Entity_Lich94 Member Posts: 321

    Gonna have to agree with Aven_Fallen here. Having one slowdown perk is usually enough on most killers when you know what your doing with them. Alot people seem to think if you only got 1 or 2 hooks and 3 gens are already done you've lost when alot of the time it's still very possible to bring it back.

    Seeing a killer run ruin/undying/tinkerer on someone like blight or spirit( with strong addons too)is just one of the most miserable things to see when playing survivor, especially considering the stronger killers can use more unique builds since they already are strong in their own right with out slow down perks.

    As for getting bad maps with certain killers, this is just one of the unfortunate RNG aspects of the game. Its still possible to win on RPD or lerys with blight even if it is significantly harder but I just don't see the point of running loads of slowdowns on him just for the slight chance I may get these maps

  • bibibib8
    bibibib8 Member Posts: 843

    That the thing ruin/undying/tinkerer is only 1 slow down perk. Tinkerer is an info perk and undying make sure you dont lose ruin after 14 sec in the match cause survivor can spawn on totem. And its not like killer have a lot of choice for slowdown perk most of them have a condition take surge that slowdown dont work with blight power i wont go over all the slow down perk but all the slow fown perk are bad compare to ruin or pop.

    Another thing i see a lot of survivor complaining about killer build but they are not better they run meta build too. In my opinion survivor can be more original because they make the pace of the game mostly if its a 3 or more swf.

    To be sure im not saying survivor op plz nerf or thing like that and i dont want to derail the convo i just use the other side to prove that every player want to win so they will bring the best tool at their disposal.

  • baseballfan4877
    baseballfan4877 Member Posts: 364

    Oh look another thread about a strong killer. Nope can't have those in the game. I want to be able to afk for 5 minutes and never break a sweat playing survivor. His addons are easily one of the most fun things about him. They are actually good and not some meaningless garbage.

  • SunderMun
    SunderMun Member Posts: 2,789
    edited August 2021

    My only issue with Blight is the bug that people like to abuse to give him ridiculous turn rate with no turn rate add-ons; he's a fun experience, and no killer is fun when they run ruin/undying/tinkerer in a solo queue setup because you're relying on your teammates being intelligent enough to actually do gens separately.

    Otherwise, the build in itself is fine...but that's kind of the issue: it's only OK in the setting where survivors are impossible to beat without a sweaty/unfun nurse or spirit player.


    I guess I'm biased, being a bouncy boi main, though.

  • xenotimebong
    xenotimebong Member Posts: 2,803

    Undying is definitely a slowdown perk when paired with Ruin. It means that Ruin has to be cleansed twice, which necessitates more time spent totem hunting. Survivors hunting totems are not on gens, which slows the game down.

    It’s the same way Corrupt is a slowdown perk. Even though it doesn’t actually make survivors do things more slowly or stop them from working gens completely, it stops them from immediately jumping on far gens which definitely slows down the early game.

    Not disagreeing with your other points, I totally get why people run Ruin/Undying. Just disagree that it’s only one slowdown. :)

  • GrimoireWeiss
    GrimoireWeiss Member Posts: 1,452

    I also run only Corrupt or Sloppy on my killers and still win 90% of them. It's funny how some killers think they are facing 4 man sweat squads every game. The truth is that those teams don't play public matches, they mostly stay on KYF. The SWFs I usually face are either mediocre or just people having fun with altruism.

    But yeah, funny how those people think they are good by 4king solo team number #21232 with their 3 slowdowns loadout.

  • Nathan13
    Nathan13 Member Posts: 6,983

    add ons aren’t problematic just because blight players use them a lot.

  • WexlerWendigo
    WexlerWendigo Member Posts: 1,867

    A variety of add ons is the ideal spot for a killer, if a select few are over overused, there needs fo be a combination of buffs/nerfs to promote differences in games.

    Besides, alchemist ring is stupidly strong regardless.

  • DeliciousFood
    DeliciousFood Member Posts: 464

    Where in my post so I say anyone takes priority over anything? I merely gave perspective. Nobody has priority over anything. Survivors can choose to SWF with other 5k hour people and always win and make every killer they find miserable. It all comes down to how people decide to treat each other in this game, as this all ultimately voluntary.

  • Nathan13
    Nathan13 Member Posts: 6,983

    This is a big reason why people want things nerfed because they get “overused”. We nerf things that rarely ever get used.

  • Aneurysm
    Aneurysm Member Posts: 5,270
  • MarcoPoloYolo
    MarcoPoloYolo Member Posts: 508
    1. Then you don't play against moderately competent survivors. I could leave it at that because it's fairly well known, but I'll elaborate further. Yes, one slowdown can often be enough to secure the win against survivors that don't focus on gens. The problem with this is that it's well known that stacking slowdown is done at the highest level against nerfed survivors. The biggest lie everywhere is that multiple slowdowns is overkill. It's not. If a killer wins with multiple slowdowns, that killer was out of the league of the survivor team.
    2. A. Why should anyone care what you personally find fun or not as long as it doesn't involve BM? B. So you want to be camped, tunneled and slugged? It's either/or dude. This does not change with the strongest killers. I can understand being frustrated if the killer plays hard right off the bat with those builds, but if the killer is playing chill.........what are you doing? Like, seriously.
    3. You say that, but wait until you have days where you get literally nothing but bad maps for your killer.
  • MissKitty95
    MissKitty95 Member Posts: 786

    Finally someone who shares my pain he is one of my least favourite killers IMO he needs a nerf

  • Brokenbones
    Brokenbones Member Posts: 5,698

    Like Wraith, my problem with Blight isn't the killer it's the people who play him and how they play

    The same 4 perks every game, the same strat every game

    Puts me to sleep.

  • Rey_512
    Rey_512 Member Posts: 1,620

    That is actually the only fair point he made. Blight can counter loops without needing to run at 115. Being a normal movement speed killer is a cherry on top.

    They could keep him at 115 but then should nerd the movement speed addons.

  • Entity_Lich94
    Entity_Lich94 Member Posts: 321
    1. Mate I've been playing DBD since 2016, I've had my fair share of competent survivors. Most of my losses are because of my own mistakes or misreads on the survivors rather than I didn't run enough slowdowns. With the exception of the weakest killers, you do NOT need multiple slowdowns to win against good survivors if you are confident and good enough at playing the killer you are using and its 100 percent overkill on the stronger killers who already have the ability to apply loads of pressure. Yes sometimes I will be up against A SWF sweat squad, yes sometimes the map RNG really screws me over and spawns dozens of safe loops together but a lot of losses are my own fault. A killer wining with this build doesn't necessarily make them out of league of the survivor team at all. What if the map was really bad like shelter woods, or only had TL walls and dead zones? what are survivors supposed to do to delay the killer when they have been given very little defence to delay him in a chase but the killer has a huge amount of pressure from his build and mobility? It's honestly so bizarre to me how much blights use slowdowns for the off chance they get a sweat squad with how rare they are
    2. Never did I say or even suggest people only play build I like. killers and survivors can use whatever perks and builds they want, doesn't mean I have to like them. I hate going against dead hard as much as multiple slow downs but everyone has the right to use any of them if they wish. I just find it incredibly tedious to go against this build over and over again all the time. Especially when its on killer like blight because he's already strong even without slowdowns. As for the rest of what you said...I really don't know what your trying to say there with how you worded that sentence....
    3. Have had plenty of those days buddy. Instead of throwing a tantrum, I just make do with what I've got and a lot of the time I actually pull it off. Do I lose in these scenarios? sure! plenty of times! everyone does. But it's just not worth getting wound up about it. On a side note, if you disagree with me fair enough but maybe next time, do a response a little less patronising....
  • Brokenbones
    Brokenbones Member Posts: 5,698

    Doesn't help that people abuse various things about his power

    like the generous hitbox where the survivor doesn't even have to be on your screen to hit them

    or the fact you can swing, miss and still get hits

  • Shaped
    Shaped Member Posts: 5,996

    I rarely get the same killer that much more than the other ones.

  • MarcoPoloYolo
    MarcoPoloYolo Member Posts: 508
    1. Unless you played hard from start to end, I don't believe you for a second. The killers that handicap themselves with one or no slowdown perk typically get stomped the instant they go up against a team that splits gens. I mean, they can come back, but typically this happens if they decide to play hard from the beginning. MMR really should have murdered that overkill argument. What happens to the killers that don't run those slowdowns now being introduced to good matchmaking? They throw on 2 or more slowdowns. Your experience is simply bad matchmaking. Most of the matches are perfectly winnable and it does come down to mistakes, but then you have a day where you quite literally get nothing but the sweat squads on bad maps. The sweat squads are the good players. The ones that call these builds while having a good build on their own are the bad ones. There's no acceptable reason to not run a slowdown build other than tailoring builds to the killer/variety. If someone feels like not sweating, why preemptively nerfing themselves to make their opponents no bored (something the opponents are responsible for themselves). The opponent's ability to handle it is on them, and no, it's not overpowered on the strongest killers. You don't see comp killers always smashing everyone with 3 slowdowns and NOED on Nurse or SPirit. There's some responsibility on survivors.
    2. Nothing here to say other than refer to 1.
    3. This isn't a tantrum my friend. I just put on the sweat builds during those days to match the heat survivors give me. My typical build is 1-2 slowdowns. In the case of Blight, it's Lethal, Pop, BBQ, and Enduring (looking to ad PWYF once leveled). However, I reserve the right to do whatever I please, and I won't have people being pi$$y about players that simply use good builds. I will call survivors hypocrites for whining about killer's builds when using the sweatiest builds and tactics available. You whining about how boring Blight is with a slowdown build is a tantrum. You're just doing it from the survivor perspective rather than a killer one.
  • hiken
    hiken Member Posts: 1,188
    edited August 2021

    the fact about him tho is that when u are playing with solos he is more than a pain in the ass he neds to be tweaked down considerably, at least on his addons also for good caping his turn rate once and for good to what is intended. he is top 3 killer and is time for him to get tweak down as nurse was and spirit indirectly with stridor, and the regular bugs.

  • th3
    th3 Member Posts: 1,882

    So now stats are used without questioning them? Seems like every time I see stats mentioned people go "Well those aren't accurate because of <insert thing I see in my matches>". But now "Well blight is actually one of the worst according to the stats". Hmmmm, seems like most people only care about stats when it suits their opinion on this forums.


    Also he's gotten updates since those have been released, it goes without saying that the time period in which his stats were examined was before those updates affected his play rate as more people enjoyed the higher fov among other things.

  • BabuDweet
    BabuDweet Member Posts: 556
    edited August 2021

    Well as soon as gen speeds, balancing issues etc.. are fixed then you can see a wide range of killers. Until then, enjoy your Nurse, Spirit and Blight games.

    I play both sides btw

    but like c'mon man, get over it.

  • ImAJoke264
    ImAJoke264 Member Posts: 163

    Honestly I just think your going against really good blights, any blights I go against I just use the debris to combat him and no blight has ever caught me.

  • Entity_Lich94
    Entity_Lich94 Member Posts: 321
    edited August 2021

    Why don't you believe it? Because I have a different opinion in slowdowns to you? Believe what ever you want but yes, been playing both killer and survivor for 5 years with the occasional break with around 4k hours.

    Even when survivors split on gens, a killer who only has one slow down or none can go out their way to defend one area of the map that they think is the easiest. It's how I deal with good survivors if I decide not to bring slowdowns and for the most part it works. And yes this is including on high mmr matches so can you please drop the " your experience is bad matchmaking" argument. It's just really obnoxious when people like you claim what another's experience must have been to fit your narrative. I simply don't consider not bringing slowdowns to be a handicap, with the few exceptions of sweat squads

    Also good survivors does not equal sweat squads. Sweat squads are a whole different level to survivors who are just good at the game, they go out their way to do the gens as quick as possible. They don't heal, don't do totems, don't save until the the last second, they just annihilate the gens as quick as possible and then get out as quick as they can. Thats boring to go against too and I don't see the point in it but they are rare.

    I feel confident enough in my own ability as killer to hinder survivors with other perks, especially as a strong killer like blight and spirit. That's why I consider it overkiller to run loads of slowdowns, its just boring to run then all the time and win with plenty of gens unfinished. It's why when I see a good killer player use them, I just feel like it was a bit much when they were more than capablewith out them. If you feel the need to run them to hold your own against good survivors thats completely fair enough, you have every right to use them as much as anyone.

    Like I said before, not once did I ever suggest blights or killers can't use slowdown builds. It makes sense to use them because they're strong. I just think it's completely possible to win without them. And yes I fully agree, survivors who complain when they're using strong meta builds themselves can be hypocrites. But I can still find it boring to go against just as much as I find going against survivor sweat squads and survivor metas boring alot of the time. I'll deal with both of them but doesn't mean I'm not gonna have an opinion on it. I've played enough of both sides to see the perspective of both ends so quit trying the us vs them narrative your trying to push with how nasty survivors are

  • MrCalac123
    MrCalac123 Member Posts: 1,147

    Why isn’t Billy 110? Oh right, both of their powers are damn near useless at strong loops. Go ahead, play Blight at 110 on Hawkins. I WISH so deeply I could see you even try, it’d be hilarious. What a joke.

  • Aneurysm
    Aneurysm Member Posts: 5,270
  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Just become better at geometry and you'll beat him every time

  • lauraa
    lauraa Member Posts: 3,195

    Blight has superior mobility to Billy. And heaven forbid that the poor #3 killer in the game who has insane addons actually has to M1 loop sometimes like 80% of dbd killers.