Will a killer without an on-demand movement ability ever become S tier?

The big 3 in DBD (Nurse, Spirit, Blight) all have movement abilities on very short cooldowns. 2 former heavy hitters (Freddy and Billy before nerfed into uselessness) each had movement abilities. Heck, some people (who don't know what they are talking about, but still) are starting to mention Wraith in the same breath as the big 3.

Except for Freddy (who has a teleport that doesn't take setup, and will usually take you directly to a survivor), all the most powerful characters have "on-demand" movement abilities that don't take preparation and can be used to go anywhere.

Characters with wonky/contingent movement abilities are not S tier. Characters without movement abilities are not S tier. Is not having on-demand movement abilities an automatic sign that a killer won't be powerful? What would it take for a character without movement abilities to be S tier? I'm not even sure a character who would automatically hit every survivor in his terror radius when M1ing one survivor could be S tier, because there is still a complete lack of map pressure.

Comments

  • WexlerWendigo
    WexlerWendigo Member Posts: 1,867

    Huntress is top of A, so she’s pretty close.

  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033

    Movement speed is a good chunk of what makes a killer, but I think the focus should maybe be more about ending chases quickly.

    Hag fits both bills. She moves directly to a survivor. Can hit twice quickly. Twins, with Victor, also have a very high movement speed, and can end chases quickly via slugging the injured.

    But more to your question, Deathslinger is a very strong killer because he can double tap a survivor pretty efficiently. He also has no movement speed advantages.

  • Kebek
    Kebek Member Posts: 3,676

    Ofc they can but they would be 10x more annoying in 90% of players eyes.

    Imagine for example if Pinhead came out with chain hunt always active and CD between chain uses of 3s with no box to remove it at all. He would be instantly marked as extremely OP and heavily nerfed since he would have godly stall and extremely annoying chase mechanic giving him free hits.

    The thing is that people can usually get over overpowered mobility if there's some skill to it but overpowered stall forcing them to sit on get just passively much longer ? No, everyone would complain about it until it got removed.


    And very strong stall is only equivalent to very strong mobility so while it is possible to have S tier killer with no mobility tool it's very unlikely to happen as people would not allow such killer to exist for fun gameplay reasons.

  • GrimoireWeiss
    GrimoireWeiss Member Posts: 1,452

    I think so. Twins is almost a top 3 killer, very close to Blight. Sure you can send Victor to pressure other parts of the map and he moves at 150%, but the further away from Charlotte he is, the less useful he tends to be.

  • vacaman
    vacaman Member Posts: 1,140

    Never. A killer will never be S tier without mobility because it would mean his kit would feel too opressive for survivors and would eventually get nerfed even if it was already worse than nurse, spirit or blight. This could happen if they eventually reduce the size of all maps and allow killers with decent chase power to also have map presence.

  • edgarpoop
    edgarpoop Member Posts: 8,779

    It would be really tough to make and still be remotely fair. Twins are as close as it gets right now, and even then, they technically have immediate traversal via character switching.

    A non-mobile S tier would have a stupidly oppressive chase ability while also being able to play around body blocking that becomes prevalent in super high ELO play.

  • KnotEnthusiast
    KnotEnthusiast Member Posts: 464

    Honestly I'm more confused about how Freddy was. Because no Forever Freddy and he can't spam 18 snares around one loop?

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,183

    Freddie's nerf did almost nothing to him, he's still top tier.

  • Junylar
    Junylar Member Posts: 2,308

    My favorite killer idea: The Carpenter. His ability is to break undropped pallets and block windows with planks.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    The fact that people need to come up with unlimited static blast and unlimited chain hunt without a box to reach the S tier movement ability is pretty much a answer your question.

    A stall or chase mechanic needs to border to or straight up be unfair to be effective enough to win against optimal play

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    The reasons these killers are meta is because their power either helps them in a chase or helps them apply pressure. In a game where you are pressed for time, anything that helps with that will be of up most importance. I like a lot of killers that aren't meta but they don't have map mobility or chase ending powers. That's why they aren't S tier.

  • glitchboi
    glitchboi Member Posts: 6,025
    edited August 2021

    Freddy's nerf did absolutely nothing, unlike Billy where they destroyed his base-kit.

    I think Billy has the potential to be top tier instead of low average, however he suffers from being mediocre in certain maps, but then again Blight suffers from that issue yet we consider him top 3 so meh.

    To answer your question though, Huntress is likely the closest candidate to that.

  • xenotimebong
    xenotimebong Member Posts: 2,803

    I think it’s moreso about efficiency than just pure mobility, otherwise Wraith and Billy would be S tier.

    The top killers are all able to get around the map, but they’re also not looped in the traditional way and they therefore have higher lethality than lower tier killers. Someone like Nurse who can get a hook quickly and then traverse the map to immediately apply more pressure is always going to be strong. Same with Spirit. If they only had chase or only had mobility they wouldn’t be as highly regarded, but because they have both they’re very efficient. The combination is what makes them strong, IMO.

  • Rey_512
    Rey_512 Member Posts: 1,620

    I wouldn’t say “movement speed” is the correct term, but rather the ability to generate map pressure. Hag is slow as molasses but she can place a web and teleport almost anywhere on the map. Nurse is slowest in the game but she can teleport.

    Someone like Clown can force you to drop pallets early but still struggles to get those hits if survivors are super safe, and his power does nothing to interrupt gen progress constantly. That’s why he’s trash tier.

    So two things required to be considered the best: they need to be good in chase and able to pressure gens quickly.

  • Alice_pbg
    Alice_pbg Member Posts: 6,722

    it all depends on the power.

    Nurse isn't S tier because of mobility, it's because of how lethal she is. and how she can ignore pallets and windows.

    neither is spirit, it's because of how oppressive her power can be.


    both powers also being means of mobility are a massive +. but it isn't the mobility itself that makes them S tier.



    but considering how mobility is super important in this game, the power would need to be AMAZING for it to make a killer S tier without extra mobility

  • Munqaxus
    Munqaxus Member Posts: 2,752

    Billy and Freddy are in the top 5. The nerfs to both really didn't hurt them. A good Billy will have all 4 survivors on the ground in less than 2 minutes, the only other killer to be able to do that is Nurse.

    I can't get over all the moaning about Billy, it's just ridiculous. Billy is freaking fantastic and anyone saying he isn't is lying.

    Nurse needs totally reworked, she's hard to learn, but once you learn her, there's nothing that anyone can do against her. Spirit needs some type of indicator as to what she's doing so survivors have the ability to counter play her. Once Spirit has that, she'll be weaker than both Freddy and Billy, but will still be an A-tier killer. S-Tier killers are killers that need nerfed.

  • Dwigtht
    Dwigtht Member Posts: 462

    I can imagine no speed/stalk debuffs on Myers with "Judith's Tombstone" + "Fragrant Tuft of Hair"

  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,750

    Unlikely.

    Movement isn't just about mobility. Do you know why Pyramid Head, for example, isn't considered S-tier despite being absolutely oppressive? Distance. Survivors can and will hold W and run away.

    Nurse doesn't care because she closes distances fast as well as ignoring every survivor defense. Spirit is similar. Blight is pretty much made to counter holding W, as well as crafty use of his power making him a killing machine in tiles.

    It's lethality mixed with mobility. You can't use distance as a defense, so you're forced to deal with their extremely lethal offense.

    One of New Wraith's biggest strengths is he ALSO counters W holding with his new speed, which forces survivors to resort to proper looping, a skill many survivors have begun to neglect in favor of dropping and running.

    The only kinda exception here is Hag but she has traps that let her be in 10 places at once so take it as you will.

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    Unless you literally just instantly go down the second they see you, probably not.

  • BadMrFrosty
    BadMrFrosty Member Posts: 1,100

    Not unless their power is insanely strong to compensate or the base mechanics of the game change.

  • MrPenguin
    MrPenguin Member Posts: 2,426
    edited August 2021

    Is it possible? Yes but you'd need to make their power really oppressive in other ways, as others have said.

    The big thing with mobility is being able to pressure survivors. Remember, all that time where you're slowly waddling to a gen or anywhere really, the survivors are getting free gen time and free travel time to something such as an unhook.

    You'd have to either make up for that time in chases, which would be something dumb like 10-15 second downs, or have something that slows/pressures all the survivors on a near constant basis.

  • lauraa
    lauraa Member Posts: 3,195

    trapper gets damage health disarm, reset trap every 30 seconds and trapper bag as basekit. i think thats close to s

  • Haddix
    Haddix Member Posts: 1,080

    is she though? she's kinda trash on comp. every S tier killer is pretty good and successful in comp. is she really close to them?

  • WexlerWendigo
    WexlerWendigo Member Posts: 1,867

    Don’t care about comp at all, she’s A for reg games @ red rank

  • Altarf
    Altarf Member Posts: 1,046

    It's less about mobility with S tier killers and more of their power breaking the rules of DBD.

    Take a look at the top 4 - Nurse, Spirit, Blight, Hag. All of these killers have some element to them which allows them to bypass core elements of the game, whether it be teleporting right on top of a survivor as with the Spice Girls, or catching up and annihilating you in seconds with Blight. THIS is what makes them S tier; mobility alone doesn't cut it. Look at Hillbilly, or Freddy, or Wraith - all have mobility but heavily lack in the chase (no, Billy is nowhere near an A tier killer anymore, his chainsaw is a joke at almost every reworked tile and extremely easy to outplay) so they are not very high up in the grand scheme of things.

    My personal top 5 killer, PH, also breaks the rules of the chase with POTD. He has no mobility, but combined with Cages to apply map pressure and increase his time efficiency, he's only really challenged by Oni and Huntress for 5th place in my opinion. He's the closest you're ever going to get to an S tier killer without a mobility power.

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,183

    i hold the belief that no killer should be s tier, they should all be around a tier. same with perks