Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

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2 killers vs 8 surv

Greetings I know devs werent interested in adding different modes but its there any reason of it ? Like it would give much work to make this mode with the actual game or something?

Becuz I would say Hell yeah to chainsaw brothers on the same trial or some interesting combinations.

Comments

  • DarkMagik
    DarkMagik Member Posts: 822

    2 v 6

    8 is too much

  • More reasons why it shouldn't be in the game really.

    • Queue Times
    • Balancing
    • Performance
    • 8 survivors doesn't feel very scary
  • UnknownKiller
    UnknownKiller Member Posts: 3,024

    Well definetely you would have chases everywhere and it would be fun.I wouldnt play it for winning but some balance would be great.

    Identity V have it and it just block some problematic killers for example imagine doctor full TR and shock blast cooldown with legion...everyone would go down or they would run around the map like ducks cuz of the deep wound.

  • UnknownKiller
    UnknownKiller Member Posts: 3,024

    I dont think that having that mode would affect the queque times such much I think much people would play or they can open it for 1h each 4h for example.

  • DarkMagik
    DarkMagik Member Posts: 822

    I would have a Duo of Plague & Twins

  • Marik13
    Marik13 Member Posts: 683

    Why not then just open double killer matches as an option for custom games then? I don't get it...

  • UncleStabby
    UncleStabby Member Posts: 837

    Couldnt both killers just gang up on one survivor? Hit, hit, hook, unhook, tunnel, hit, hit, decidive, hit, hit, hook repeat

  • lemonsway
    lemonsway Member Posts: 1,169

    No. Hooking 2 people at once vs 6 survs on gens that's 3 gens done, you'd need to triple the time for gen completion. That's more toolboxes, more flashlights, more medkits, more DS, DH, Unbreakale, Spinechill, more Iron Will.... FCK NO.

  • justbecause
    justbecause Member Posts: 1,521

    If for anything it would be fun lol not practical but fun

  • JPLongstreet
    JPLongstreet Member Posts: 7,140

    No way just imagine game performance on mid- to lower-end PC's and most of the consoles. Two Nemmys in the Police Station? Doc and Freddy at the same time? Put them indoors together??

    Prolly melt all the Switch machines out there...

  • C3Tooth
    C3Tooth Member Posts: 8,266

    I dont want it to be another mode, but I would like to play it on occasionally, like April fool, Halloween, Xmas ect..like BP event

  • Orion
    Orion Member Posts: 21,675

    2v6. Take it or leave it.

    In all seriousness, 2v8 is too strong.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    I will never understand why people want this. It would be terrible.

    You know how when you play against nemesis you can sometimes have a zombie block a doorway and no matter what you do you go down.

    Now imagine that but the zombie is a sentient killer that moves faster then you and has a power. Killers will just double team survivors constantly with zero counter play to it.

  • calem
    calem Member Posts: 555

    "2v8 too strong blah blah blah make it 2v6"

    man who tf cares, 2v8 sounds like an absolute blast of fun. if you're so worried about balancing then stick to 1v4, I would gladly take the utter chaos and mess of a 2v8 mode

  • Artick
    Artick Member Posts: 623

    Exactly. This would be insanely broken in the killer's favor. Both killers have to chase the same survivor and they will instantly get the down because looping would be impossible since they can come from both sides of the loop. Repeat and win.

    And then we have people wanting 2v6 because 2v8 would somehow be too easy for survivors. Goes to show how people don't really think things thru.

  • Orion
    Orion Member Posts: 21,675

    If you want people to play that mode, you want it to be balanced. Killers are not going to sign up for a mode that's just heavily in the survivors' favor. So I care, because I'd actually like to play it. You should care too for the same reason.

  • Orion
    Orion Member Posts: 21,675

    While the killers are ganging up on one survivor, there are 7 other survivors working on 10 generators. Before they even got the second kill, the gates would be open.

    Trust me, we thought this through a lot, since this is probably the most requested feature (besides buffs, nerfs, and licenses).

  • lemonsway
    lemonsway Member Posts: 1,169

    No it wouldn't if they are doing that then all others are free to stay on gen, it's a doomed tatic. You'll have to down people faster then what 2 or 3 people on a gen can progress across the map and travell therebefore the gen pops. You're not preventing gens from being completed. While there's 2 kilelrs on 1 guy theres 7 free n multiple gens at once, you're nuts if you think 2vs 6 or 2v8 works for killers.

  • calem
    calem Member Posts: 555

    In a game balanced around 1v4, no, I really wouldn't care if a 2v8 mode is unbalanced chaos. It's clearly more of a mode for fun, not to take it seriously and try to sweat and win. Lots of games have chaotic alternate modes that aren't balanced. League of Legends has URF, which was so popular that Riot got rid of the mode altogether because people weren't playing regular LoL. Overwatch has Total Mayhem, which has a significant player base/cult following. I also believe Blizzard has limited the times it comes around because too many people were playing it.

    My point is most people like the chaos and fun, regardless of balance. You also have this bad habit of insisting everything you say is right. "You should care too for the same reason", no, I shouldn't, and I don't have to. I want a 2v8 BECAUSE it would be unbalanced fun. If it's balanced to play exactly like 1v4, why make the mode in the first place?

  • lemonsway
    lemonsway Member Posts: 1,169

    And you're forgetting more toolboxes, more brand new parts, more sabos more medkits more syringes and more BT on a bottle. More DS more DH, more Unbreakable, more people looking for Totems, where is the killer advantage? To kill everyone thats 24 hooks, you're goddamn crazy if 24 hooks can happen before people gen rush.

  • Artick
    Artick Member Posts: 623
    edited September 2021

    Why are you ignoring the fact that you can down a survivor in basically 5 seconds? Killers will get hooks so fast and it will likely offset the speed of repairing 10 generators.

    But, let's assume for a second that you are right and the gen repairing speed will offset the insane downing & hooking speed. As a whole, yes, survivors will win. But this group of survivors is actually made of individuals who want to have fun. And if each chase ends instantly, without any counterplay or input from the survivor, then there is no individual fun for each survivor. Even if the team wins at the end and some survivors escape, there is no individual fun to be had. I don't play this game to hold m1 or just to see my character exiting thru the gate, I play it for the "push & pull" action that happens between the survivor and the killer, mostly in chases. You are essentially taking this away so there would be no point for survivors to play this game. It seems your thinking process only considered the killer side of the argument while there are 2 sides involved.

    If you are correct and the gens will go by so fast then neither the killer of the survivors will have a reason to play this game mode. Killers will not play because of how fast gens will be repaired and survivors will not play because there is no potential for being chased and actually doing something fun, instead of m1 simulator.

    And why would I trust you? Who is "we"? Are you implying you are part of some elitist group that performed an in-depth analysis we peasants are too stupid to comprehend? Why are you assuming I didn't think this thru?

  • Orion
    Orion Member Posts: 21,675

    My point is most people like the chaos and fun, regardless of balance.

    Agree to disagree on that point.

    You also have this bad habit of insisting everything you say is right. "You should care too for the same reason", no, I shouldn't, and I don't have to.

    You're right, my apologies.

    I want a 2v8 BECAUSE it would be unbalanced fun. If it's balanced to play exactly like 1v4, why make the mode in the first place?

    I want a 2v6 mode because it wouldn't be the same as 1v4. I also don't think "unbalanced" and "chaos" are the same as "fun", especially for the side that gets shafted in that equation (which would be the killers). I think you'd have trouble finding a match in that mode because it'd be unbalanced, since nobody wants to be a punching bag.

  • Orion
    Orion Member Posts: 21,675

    Why are you ignoring the fact that you can down a survivor in basically 5 seconds?

    Because you can't, unless the survivor is literally standing still.

    Killers will get hooks so fast and it will likely offset the speed of repairing 10 generators.

    It really won't, no.

    But this group of survivors is actually made of individuals who want to have fun.

    The killers are also individuals who want to have fun.

    And if each chase ends instantly, without any counterplay or input from the survivor, then there is no individual fun for each survivor.

    You're the one saying chases would end instantly, though, not me. I also doubt killers would enjoy chases that last 5 seconds. Once in a while? Maybe. Every chase? Definitely not.

    I don't play this game to hold m1 or just to see my character exiting thru the gate, I play it for the "push & pull" action that happens between the survivor and the killer, mostly in chases.

    And I play to survive. I don't see why your goal matters more than mine.

    It seems your thinking process only considered the killer side of the argument while there are 2 sides involved.

    Not really, no. I considered the survivors' perspective too, which is why I don't want this to be completely tilted in the survivors' favor. I don't want to hold M1 for 160 seconds and then escape without really doing anything, all while the killers struggle to hook survivors.

    And why would I trust you? Who is "we"?

    "We" being "old DbD players".

    Why are you assuming I didn't think this thru?

    I didn't, that was you, who assumed everyone else didn't think this through, as you can see here:

    Goes to show how people don't really think things thru.

    I was simply responding to what you said. So why were you assuming/claiming people don't think things through?

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    Why people want 2v8 ? Out of all possible different gamemodes, this is the laziest and not exciting at all tbh

  • SasukeKun
    SasukeKun Member Posts: 1,858

    idk why they would say they aren't interested in different game modes when it could literally provide so much longevity and life to the game

  • Artick
    Artick Member Posts: 623
    edited September 2021

    If you are trying to flex your hours, allow me to do the same. I started playing this game around the Nurse DLC, so I'm definitely part of "old dbd players".

    I suggest you re-read my post. I already addressed most of your points.

    1."The killers are also individuals who want to have fun."

    What I said: "If you are correct and the gens will go by so fast then neither the killer nor the survivors will have a reason to play this game mode. Killers will not play because of how fast gens will be repaired and survivors will not play because there is no potential for being chased and actually doing something fun, instead of m1 simulator.

    2."You're the one saying chases would end instantly, though, not me. I also doubt killers would enjoy chases that last 5 seconds. Once in a while? Maybe. Every chase? Definitely not."

    Then this only strengthens my previous point, neither killers nor survivors will have any reason to play this game mode.

    3."And I play to survive. I don't see why your goal matters more than mine."

    This is definitely not what I was implying. You can technically survive by doing nothing the entire game, just hide around the map. It is hypothetically possible to survive like this, but it isn't fun. I assume you want a mix of everything: do some gens, get chased for a while, survive. This is fun because you are doing different things, not just the same thing over and over again. And if 2 killers gang up on the same survivor then being chased is a guaranteed down, nothing you can do. You can't even delay it by looping.

    4."Not really, no. I considered the survivors' perspective too, which is why I don't want this to be completely tilted in the survivors' favor. I don't want to hold M1 for 160 seconds and then escape without really doing anything, all while the killers struggle to hook survivors."

    Not really, no, you didn't, because if you did you would have proposed a solution that addresses both theoretical problems. You want both sides to have fun and a 2v6 may address the potential of gens going too fast, but will only exacerbate how little input/dynamics there will be in chases. You even admitted such chases won't even be fun for killers so there is definitely a problem that needs to be fixed, you just refuse to see it.

    I am assuming you didn't really think this thru because you only considered the fun/outcome from one side's point of view. You need to consider both. As you can see, I'm not advocating for straight-up 2v8, I'm advocating for finding a proper solution that benefits both sides and give them a reason to actually play this game mode. And no, 2v6 alone ain't it.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Yeah and then you have 7 survivors who play gen simulator and 1 that got ganged up and couldn't do jack. Killers in the 1v4 already look to lower the amount of survivors. In the 2v8 they can do it with little to no effort by ganging up

    I don't think it could ever be balanced. Maybe as a addition to KYF but i wouldn't touch this mode with a 10 foot pole against randoms and after 5 games i think everyone would feel the same

  • ProfoundEnding
    ProfoundEnding Member Posts: 2,334

    Identity V gets around the que times by only having the mode avaliable for a couple hours at a time a couple times during the day. This works quite well.

    As for balance, it seems okay to me, I've had games where the hunters killed all 8 of us, games where all 8 of us escaped, and games where it was half and half.

    I didn't have much of an issue on performance. Some slight lag here and there but it wasn't every single game. It is a mobile game after all though.

    The scary part is subjective. I don’t really find Identify V scary in the first place so not sure how that theme would translate to DBD.

    DBD is a very similar game to Identify V in terms of mechanics. If they can do it, I definitely think DBD could if the devs invested the time into it.

  • ProfoundEnding
    ProfoundEnding Member Posts: 2,334

    Killers could gang up on one survivor but it would be a wrong move on their part. If they want to secure the most kills, they have to split up and focus on different targets. If they both focus on one, those gens will be popping so fast the game will be over by the time that survivor is hooked.

  • Huge_Bush
    Huge_Bush Member Posts: 5,483

    Because people are bored and want the devs to take risks and come up with new and interesting gameplay mechanics. It doesn’t have to be a permanent thing, they can just do it for holidays.

  • PanicSquid
    PanicSquid Member Posts: 655

    You'd need to create custom maps for this gamemode. You'd need double the pallets, generators and totems. Then you'd have to look at how killer perks would work if both killers brought it.

    Hex perks would be a major weird point.

    Would Huntress' Lullaby only count on the hooks by the killer that brought it?

    What would 2 Ruins do?

    Haunted Grounds, Devour Hope and NOED all make the survivors exposed, does this mean that both killers could insta-down with an m1 since exposed is a survivor status effect?

    Also would both killers have to be away from the hook for Devour Hope or Make Your Choice to work?

  • H1GHLVND3R
    H1GHLVND3R Member Posts: 138

    2 killers ?

    80% that im getting dumb team in a solo, On killer i can play alone, so no ty, i dont want to recieve another afk\leaver on the killer side

    8 Survs?

    Do u even realise its will be impossible to win in solo queue because of the poor ranked system which delivers afk\leaver\noob\toxic\kid ppl even on a red ranks?

    To have realise such ideas like that we need to impove ranked system, add solo and party queue and many many other stuff. I cant imagine how u will pick up surv vs 7 flashlights :D

  • miketheratguy
    miketheratguy Member Posts: 2,719

    Not interested in doubling the players in a match. They have enough trouble balancing everything as it is.

  • Dwigtht
    Dwigtht Member Posts: 462

    Sounds cool. I remember the custom games mode had been added to PUBG and the first few months it was fun, a lot of people played.

    But then the queue time increased significantly and I had to wait in queue for a long time. And that's for the game with 1M players at that time...

    And also, it would open a lot of opportunities for hackers to hack a normal mode match and drain the "normal mode" queue.

    Not worth it. Maybe if that would be a new separate game? They might not be able to use licensed killers, but they have a ton of non-licensed now.