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Blight is amazing in strength, fun, and consistency (usually)

Yords
Yords Member Posts: 5,800

How his power works

In short, Blight is a very fun and skillful killer. Depending on the player using him, he can become very oppressive and feel borderline impossible to survive against. His power provides him with excellent mobility and lethality in a chase while allowing you to combine the two if you happen to come across a survivor in the midst of your rushes.

For those who are unaware, the Blight's power is basically a series of rushes. Each rush he uses allows him to launch himself at the speed of Hillbilly with more freedom. After he slams into an object once, every consecutive rush following that initial rush will be considered a lethal rush. When the Blight is in a lethal rush, he is able to hit you but can only swing up to somewhere between 90-180 degrees (someone clear this up please). This allows him to hit around corners, and it also allows him to break pallets or breakable walls. That is the basic gist of Blight's power.

He also has so many little tricks to utilize in chase as well, I would be here for a while if I tried to explain them all to you, besides I gotta keep a few of them for myself you know?


Why he is balanced

Being fast, flexible, able to shred through pallets, and hit survivors around corners is what Blight is all about. It is an incredibly in-depth power that is very strong, but not impossible to play against. Even against a really good Blight player, you are not hopeless. Against a good Blight player, you need to get creative with what your movements, don't just focus solely on looping or holding W, try to combine the both even just a little bit.

If he rushes at you in the open, you still can use something like a tree or rock to run around. It is never hopeless. In normal loops, try using the different walls you wouldn't use otherwise against him when he is not using his power. But the most important tip I can give you is to make him use as many rushes per chase as you can. The more rushes he uses up, the more time you have to re-orient your self and prepare for the next series of rushes. Just know that playing well against Blight that knows what he is doing is difficult.


Why he is fun

Like I said, Blight is a very fun killer, especially once you get good with him. Being able to instantly sprint after survivors you see in the distance is incredibly fun and daring. During chases, I hardly ever feel helpless even if the survivors bring meta perks and items or are in a SWF, it is just fun and engaging. The satisfaction of gliding along walls and dashing at loops while also landing lethal rush hits left and right (literally) is what makes me love playing him.

As for playing against him, I feel the same way. If the killer is good, the Blight player will keep you on your toes. Chases with this guy are so fun, challenging, and interactive, but never hopeless.


What can make him imbalanced and inconsistent

Just the alchemists ring. That's it. A Blight using the alchemists ring feels impossible to play against and you are going to have to hope he makes mistakes.

As for what makes him inconsistent, it is the maps and his little bugs. I think we all know the struggle of running into a wall or tree that should 100% absolutely without a doubt let you slam into it but you just slide off... I'm looking at you shelter woods... and shack in general... I'll put it into a later post, but he also has tiny little things and bugs that make it annoying to play him sometimes as well.


Conclusion: Blight is one of the best killers gameplay and strength wise

So there you have it, the Blight. A killing machine, he'll make even a SWF cry. And probably the only killer to make me completely take me by surprise by how fun he can be other than Oni and Huntress. He definitely deserves a spot in S-tiered killers for sure.

That's all folks, but here is some gameplay of Blight that I played without addons or perks to showcase his strength. I might update this post later with some more gameplay if you are interested, or in another post that I make regarding Blight (probably a guide, I have thought about it for a while).

(you might wanna turn down the volume around the 3 minute mark for a little bit, the audio stutters annoyingly and I don't know why, sorry).

The Blight's power is as complex and powerful as you make it out to be.

Comments

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,939

    I agree with the message, asides from fun, for two reasons.

    1) Blight players themselves seem to be hell-bent on making everyone's experience the worst it possibly can be. At least in EU.

    2) I cannot, for the life of me, stand playing Blight. I don't stick my sensitivity up to 3 million and playing him just gives me a headache. The movement is really janky, imo, and like Oni he makes me feel nauseous.

    I'm pretty sure that if it wasn't for the fact that most Blight players seem to think their life is on the line, and playing him makes me ill, he would be one of the most fun killers to play as or against.

  • Lx_malice
    Lx_malice Member Posts: 1,417

    The sliding is awful. Sure I could learn how to use it to my advantage like other players do, but I'd be gambling on whether or not the devs plan on leaving him that way in the future. Not worth it so I barley play him.

  • Pikachaouuu
    Pikachaouuu Member Posts: 87

    Yeah, i'm consistenly bad with it xd.

    But to be honest i just have played like 5 games with it and now i just get decent perks so i just need quite some practice.

  • danielmaster87
    danielmaster87 Member Posts: 10,719

    He's strong and fun, but he's not consistent.

    Some things he slides on, some things he doesn't. And sometimes, on the exact same obstacle, either can happen.

    Sometimes you can hit people with the end of your cane, sometimes it gets aim dressed (which his basic attack also does a lot). Sometimes you can hit people with the base of your case, and sometimes it just slides past them with no hit.

    Sometimes he hits invisible hitboxes or the overly large hitboxes of relatively small things.

    Sometimes he gets a no-audio bug if you hit a wall with your attack. Sometimes you get a double syringe animation bug. Sometimes it makes you do a spinning in-place rush attack that looks like- and has the hitbox of- a basic attack.

    Survivors can counter your rush attack by moving left and right, or by hiding in a corner where you can't turn that hard to hit them.

    Let's just say he's got a lot of fixes to go through before he's actually at the strength level he could be. He's Nurse all over again.

  • NekoTorvic
    NekoTorvic Member Posts: 850

    Clearing up what you said about Blight's swing:

    Blight is able to swing a maximum of 90 degrees per frame when attacking during a lethal rush. You can continue to move your camera in the direction you swung to add more degrees to your turn, or change directions for the duration of the swing to correct your swing in case the survivor moves. This allows you to to chain multiple turns in the same direction to get almost a 180 degree turn. However, to truly get 180s you need to preturn before swinging.

    _______________________________

    I disagree with you about Alchemist Ring. Even though Ring on a decent Blight player annihilates weaker teams, it's a really well designed addon that allows good Blight players to be limited by their skill alone in trying to directly compete against the survivors as a team and individually. The ring gives no value to a Blight that doesn't hit his rushes, but it gives time efficiency to a Blight that does, so that he has more tools to compete against efficient teams.

    Normal Blight rewards hitting a rush with: up to 10 seconds of holding W and not engaging in Blight's gameplay. And it punishes survivors that get hit by a rush with: more time to put themselves in a good position, we wouldn't want them to strain themselves by asking them to think and act fast fast. Alchemist Ring rewards being able to hit your rushes by immediately letting you get back on it again, and it punishes survivors who cannot play around your rushes. They have to earn their reprieve by making you miss, they don't get it for free because the game decided you can't use your ability for X amount of seconds.

    _______________________________

    Butter shack is incredibly consistent. You just have to learn what parts of it to collide with and at what angles. But because shack is so slippery you can literally bounce on the doorframe on one side, slide around the walls, go around shack and hit into the door on the other side on ONE single rush. Butter shack is where Blight is the most dangerous. Other shacks are way more in favor of survivors because they depend on objects outside of the shack itself. I think ever since I learned how to use butter shack there have been 2 times that I've slid on it by accident, and those 2 times it was my fault.

    There are some objects that are slippery from one side, but not the other like the tree stumps on cowshed and shelter woods, some snow piles on ormond, some rocks on ormond and shelter woods and all of swamp is inconsistent. That is very annoying. But some slipperiness is waaaay more preferable to everything being super sticky.

    ______________________________

    IMO, the worst bug that Blight has is one where his hitbox sometimes fails to connect with a survivor that's standing in front of him, with no elevation or anything that could obstruct the hitbox, his hit just doesn't register. I've lost at least one game because of it, and i've gotten close to losing more than 2 that i can remember from missing a hit at a crucial time because of this bug.

    Regardless, though, Blight is my favorite thing in this entire game. Ever since his PTB i knew this killer was gonna be my favorite. I didn't realize how strong he'd be at the time, but i quickly saw his potential and have played him almost non stop. He's a beast and I love him and I wish BHVR would stop messing with him since he's in a decent spot right now and every time they do stuff to him its hours upon hours of relearning muscle memory and what he bounces on or slides off. He's the one killer that feels like it's my micro and macro skill against the survivor's.

  • Phasmamain
    Phasmamain Member Posts: 11,543

    Besides sliding bugs and his add ons (Ring and speed especially) blight is probably the most balanced killer atm and I’m glad he does need add ons to be decent like 80% of the cast

  • TacitusKilgore
    TacitusKilgore Member Posts: 1,380

    Be the change you want to see in the world. Be the good blight that shines through the darkness.

  • Tekno_Badger
    Tekno_Badger Member Posts: 526

    Blight has become one of the best killer designs in the game. To be clear, that does not mean he is well-polished, as he still constantly slides off things. His concept is great though, and his skill curve and playstyle is good for everyone

  • RNG killer, 6 times out of 10 he just slides and ruins your good plays

    Also he's a pain on console

    He can be good, but he has such terrible moments

  • Inspire
    Inspire Member Posts: 123

    I would, but I'm on console and the turn rate for blight and blight in general for console players sucks ass.

  • Munqaxus
    Munqaxus Member Posts: 2,752

    Blight is a crazy-fun killer to play as, I love playing him. However, he's only balanced for extremely high levels of play. He's not balanced for the other 95% of players and he's not fun to play against. With Tinker + Ruin + Undying, he's oppressive and pretty much unstoppable for the rest of the player base.