Why haven't these maps been changed yet?
Why wasn't Haddonfield reworked yet, after such a long time? It only isn't the most problematic map in the game anymore because RPD exists now, and it's one of the most infamous since its original release. Even with the changes it received through the years, its still the second worst map to play as killer (again, only not the worst of all because of RPD), specially because its the only one that still has ultra-safe window loops, and that's just one of its problems.
Is there a coypright issue? Or maybe there isn't for a layout changed but it has for a visual update, and the devs are waiting to rework the design only when they can update the graphics too? This issue didn't affect Springwood, but I understand their contracts might be different.
The other map I want to talk about is Mother's Dwelling. It's in line for a rework, I get it, and it actually received changes in the big level design update last year, ok. What I don't get is why wasn't the size reduced so far. It's the biggest map in the game and takes really long to traverse it. Rotten fields had its size reduced, but Mother's Dwelling was bigger and it's size was left untouched for some reason. Why, more than one year later, there's still no change to it's size? And most importantly: When Red Forest is finally reworked, will the size be one of the things changed? Because considering the enourmous dimensions of RPD and the issues thay stayed on Coldwind Farm after the rework, I fear this important balance change the map needs might not be in the plans...
Comments
-
People still complain about RPD?
1 -
they are going to rework all the maps, what happens is that the bugs of the resident chapter delayed them but they will remodel them all.
0 -
I doubt it will ever stop. I mean, some people were HAPPY we are losing content and Hawkins is twice the map RPD will ever be, rofl.
4 -
Honestly, this wasn't suposed to sound like a rant about RPD, I just mentioned it because I was about to write Haddonfield was the most problematic map, but then I remembered RPD. The last mention was more about the fact that, the newest map being this big, I don't know if the devs are currently concerned about map size (I'm not claiming they are unconcerned about it, just raising the question because I think this needs to be solved.
0 -
Makes sense. What I don't get is: why wasn't this map a priority over other reworks? Not saying the other maps didn't need a rework, of course they needed, but Haddonfield has more issues than most of them had right before their reworks (can't say all of them, though. Old Ormond was really bad and the rework made it much better).
0 -
The Reworks are graphical nature - you can be lucky that they did balance changes to Ormond, but the main purpose of "The Realm Beyond" is ti update the graphics of Maps.
Otherwise we would have had changes to the sad excuse of a Map called "Shelter Woods".
0