The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

So now that sbmm is done what is the next focus?

Optimization? Buffing/nerfing perks and/or killers? Making survivors unique? Fixing map sizes? Fixing killer bugs? Keys? Moris? Cosmetics??πŸ€‘

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