So now that sbmm is done what is the next focus?
Optimization? Buffing/nerfing perks and/or killers? Making survivors unique? Fixing map sizes? Fixing killer bugs? Keys? Moris? Cosmetics??π€
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Hopefully reworking the bloodpoint and perk system which results in a drastical grind reduction
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π²Cπ²oπ²Sπ²mπ²Eπ²Tπ²iπ²Cπ²sπ²
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Devs need to start baking and improving all of the killer rosters cake. Most of them have pancakes for a backside when they should be Bundt Cakes.
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Gott be more neon/cute premium cosmetics.
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Dating sim
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It's def going to be more cosmetics. However, I truly do hope they rework the way BP is. Playing survivor to grind BP is like the worst possible thing to do. It's really slow if you don't have any double BP perks. Though, it can also still be slow if you just end up getting tunneled out of the game, not leaving you to have a chance of doing anything in the match.
Since I'm talking about that, I hope they somewhat fix the emblems for survivors. One gives you more points for unhooking and healing but the other gives you points for not getting hooked and not getting injured??
It's terrible and it doesn't make sense to me.
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We need giant Pyramidhead ass!
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Hahaha making cosmetics to support game for future bad amiright
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They passively balance and bug fix. I think boon totems are probably next.
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Did I hear hud I think I heard hud. Time for a brand new hud that nobody asked for...again!!!
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- Cosmetics
- Cosmetics
- Maybe some minor perk changes, oh . . . and cosmetics.
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Who needs the butt lifts the most...pyramid head already got some loveπ€£
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Maybe further map reworks with the terrain focus they were talking about.
hopefully that new game mechanic that started out as early game collapse concept. With focus on making survivor gameplay less dull while not making it stronger..
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Not enough, he needs to have about 3 times more cake than he currently has. The next in line should be Wraith, his poor chicken legs just connect into his torso.
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Probably focused on creating more charms and calling them "rank rewards"
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Optimisation, without a doubt. Whether or not they will be effective is another story, but that'll likely be where the focus shifts. And we can probably expect a similar time frame as SBMM.
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I think your on the wrong website.
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No, no. I'm exactly where I need to be.
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Alright then Hell yeah
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M A P S PLEASE
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Then when he runs we can say he is hauling a$$π I will show myself out
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Dear lord another 3 yearsπ€―
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An overhaul of the Bloodweb/BP system and rewards.. maybe even how dailies are done. I'd also like them to do something about Devotion.
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I'm still eagerly awaiting bots. The tutorial stuff is a solid foundation, now they just need a fully customizable version of it. Even if they just do it in incremental steps I'd love to be able to play as different survivors and go against even just a couple of different killers. I'd also love to choose my favorite maps, get to practice more looping and so forth. This would be a great time for it as well given that SBMM is going to throw a lot of people off for a little while.
That said, objectively speaking, optimization for our console brothers and sisters is still most important right now.
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Sex
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Are they even working on a bot mode anymore?
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The usual.
But you probably mean the next big thing.
We'll probably see some Killer visits now.
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Hopefully actually the make playable with optimization if it's terrible there's no point in adding stuff to the game
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Hopefully an update on cross-progression, seeing as how the Switch is slated to get it next.
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Key and mori reworks. Boon totems
And performance and bug fixing, hopefully
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I feel bad for the switch users...they missed out on a lot since the re update
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Probably not. :(
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That's a shame a bot mode would be nice so you can practice new killers
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