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So about the hit validation at pallets... (pallet campers)

(this is not a rant, i have been able to deal with pallet campers by using multiple methods)

Since this directly buffs camping pallets and allows the survivors to mess their timing at the pallet and still get a free escape... which i belive was brought in the first place because a few patches before it was clearly impossible to stun the killer with a pallet (you used it and they didnt get stunned and hit you anyway), along with the spirit fury bug, however i think that this does NOT fix the problem, and also creates another one....

Survivor messed up the timing and you get a hit? too bad!, we now cancel that hit because f*ck killers!, AND you can even hit then in the same side as they're in and the hit gets canceled anyway... truly a broken feature, now most survivor in my lobbies will just:

-Loop the pallet until i reach close to then, wait at the other side so i can get stunned but i respect it and stare at then and they just drop it , do this for like all the pallets in the map and they ALL DIE! because one person spent all the pallets by camping then, teach survivors to loop pallets, not to camp then.

not to mention the only way to effectively stop this is to bring enduring and spirit fury (they will loop it properly and pre-drop it).

-i suggest they would have to either improve they servers so the validation actually counts they as hit or not when its supposed to be.

-get rid of it, it just causes more problems than it solves.

My whole issue comes from me playing other killers, which im currently trying to learn, and its quite difficult to proplerly learn to play loops if all the survivor does is CAMP the pallet, the pallet should be a barrier between the killer and the survivor which will at most give then more time to properly play the chase and decide what to do next in the chase, not a free braindead escape at all times which will prevent 90% of hits.

what do you, fellow killer and survivors think of this?, should it be changed?

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