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Pinhead is kinda bad

Ilovezarina5
Ilovezarina5 Member Posts: 149
edited September 2021 in Feedback and Suggestions

His teleport is slow, his chains are so hard to aim (at least in console) , you loose a lot of time using your own power only to slow survivor a bit, his box its difficult to find too, I really expect some buffs

Post edited by Rizzo on

Comments

  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033

    I haven’t played him yet but the concept of not moving to shoot is very likely a massive detriment.

  • ShakeyGames
    ShakeyGames Member Posts: 140

    He seems OK in his current state to be honest. I have a 4 kills Pinhead streak that's been going 8 games and counting. I was able to get his Adept achievement first try.

    Of course, he isn't an S-tier killer like Nurse, Spirit or Blight... those killers could be placed in the hands of a 7 year old and they'd still guarantee you some kills. Pinhead's around B tier right now, you aren't going to win because of his power alone, it's just there to help you out. You need to have decent skill with him to perform well.

    I would like him to get some buffs though as he is a little less capable against certain survivors, these buffs should only just be little tweaks and nothing game-changing.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    So many map spots where chains practically break on spawn.

  • Astrian
    Astrian Member Posts: 320

    The chains being hard to aim is fine, they should be hard to aim.

    The problem is that even if you land them, they suck. Survivors can still vault windows, pallets, drop pallets. Like what's the point? I don't see much of a reason to use them outside of very few situations.


    Survivors finding the box is way too easy. I feel like I hardly get any time with the chains fully built up until it solved, hell they find it way earlier than that too.


    Pinhead seems bottom tier, easily. Not the worst killer but still, it's a shame.