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Sbmm satisfaction survey
It's been almost a week enough time for everyone's mmr rating to have settled...time to give bhvr some data.
So do you like the new system?
Simple yes or no and why😎
For me yes as solo survivor(better teammates who do gens instead of hiding)and no as killer (the killer lobbies are ridiculous when you get high sbmm along with sweaty games)
Comments
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yes for both sides
I feel like my teammates are slightly more competent and games as killer arent as much of a rofl stomp
Al though there are a few exceptions... some one here would know of a particular Huntress ;)
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Sure.
My experience was more than fine before, and nothing changed for me.
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I don't understand why ranks were switched to "grades," but whatever. As long as I get end-of-season rewards, I have a reason to actually try as best as I can to get to rank 1 instead of it casually with friends.
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I cannot give a simple yes or no because the answer is really complex and depends. I have tried testing the game at higher mmr (as high as I could get on survivor, I suck at it, so you know, it was probably just above average) and lower.
I enjoyed both as a survivor. At higher mmr, my teammates were extremely competent and it made the role more fun. At lower mmr, I could finally run a killer and understand why people enjoy playing survivor over killer, finally.
As killer, I hate it at high mmr. Tunneling for a 2k while abusing strong perks is just insane to me. At lower mmr, I kind of feel like a bully, but I cannot lie, it is fun.
Increased queues have me worried, especially during the day. At night they seem fixed again for low mmr. So I think Pinhead was the bigger influence there.
Streamers have gotten way more qq. But ironically their games have gotten more fun to watch.
So, I do not know. They both have their pros and cons. I am just here to have fun and make fun of flashlight abusers.
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I like the idea of it but i really cannot tell if it's good or not. I seem to be getting easier matches as killer but the queue times are so long. Which makes me feel like im just getting thrown into random ones because the queue time is too long.
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No. Survivor games have not improved, at all, and all that's happened is instead of insta killer queues it now takes upwards of an hour to find one for my main killer, Pyramid Head, at previous peak times.
16 -
I don't find it bad. Yet.
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honestly, i think its too early to make such a survey.
give it a couple of rank resets until people actually start having trouble getting back into higher grades, then ask again.
i think the answers are going to be a bit different then than they are now.
also, i dislike it.
i see how it improves the solo survivor experience (as in getting competend teammates), but i feel like the killer experience has suffered from it.
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Nope. Killer. First night of its release, all seemed okay for me. No match was a stomp, all were close and could have gone either way. All five of us were within 2k to 3k of each other in ending BP totals.
But on the 9th and 10th, it went south. Suddenly I'm in matches where I am lucky to get 1 or 2 hooks in a match. And match after match, stomp after stomp against me, nothing changed. I played somewhere between 20-30 matches with Myers just to try to get some stabilization and balanced matches again like the first night, and nothing even remotely like that occurred. It was like the system boosted my MMR up after the first night on Myers, and despite all the constant stomps I ate across all those subsequent matches in a two day period, has refused to adjust me lower in the slightest.
After that debacle, I've not logged in since Friday night, and don't know when I will again.
2 -
No as Survivor, pretty much every match became a pure sweatfest, it's basically forced comp dbd for me rn and it's also not that uncommon to face the same players again.
I haven't tried Killer yet, i will get to that eventually but i'm not looking forward to it.
4 -
Yes to both sides.
It's been fun, non-stompfests. Games have been fair and high standard on both sides. Sometimes I survive or get the 4k, and sometimes I die or get 0k. But all matches have been great. Very happy with it.
4 -
I generally don't like it on either sides.
As survivor I'm getting quick queue times, but shoddy teammates who never do gens and usually go down in less than 10 seconds in the chase. Then the other two survivors spend their time unhooking in front of the killer to get downed as well. So most of the matches are only 3-5 minutes long with me being the sole survivor because everyone else is hooked, or I end up dying going for the save instead of just waiting and getting hatch. That's like 90% of my survivor matches.
Killer is even worse. Ridiculous 10-15 minute wait times per match. If I'm playing a killer I've played before, it's pretty even for the most part. If I'm playing a new killer one or one I've rarely played, I'm teamed against the most sweaty swf teams. I'm talking all meta perks, with at least 2 brand new parts, and 3 Haddonfield keys. While I only have 1-2 perks.
The whole reason I didn't play those killers before was because I didn't know how to play them, and I didn't want that exact scenario to happen. Because I was high rank,I didn't want to go against high rank survivors with a killer I had no experience on.
They said that would change with SBMM because it was based on each killer. But it's the complete opposite. How do you justify putting survivors with hundred or even thousands of hours against killers with maybe an hour total on that killer, and vice versa.
That's not a simple, oh play more games and it'll balance out. That's a, there's something wrong with the system. If I was playing my main, I could understand needing to play 20 games for it to even out. But putting survivors or killers with little to no hours, up against ones with a lot of hours, something doesn't add up there.
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Its a little better for me as a solo survivor I overall have better matches. As killer my rating is still a little screwy as killers i barely play with get harder matches than my mains.
YES for now will wait to see how it goes when i have a reason to play more tomorrow (reset an rewards).
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So far my experience has not been great. I've seen some people saying they have a middle ground with the matches they get. But for me my killer experience has no middle ground and it's almost entirely 4 mans, with clutch perks and map offerings, now If I want to have a chance I have to play sweaty which is something I never enjoyed doing because I always played nice, even against strong teams. My survivors matches however are somewhat better, I still have to carry my team some matches but sometimes I do get survivors that know what they're doing.
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Yes, as Killer.
No, as Survivor.
As killer, I've been running into some great SWFs who are really playing well. Most games have ended in 2ks.
As survivor, I keep dying on first hook after my teammates let me down.
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I have played killer only since they add sbmm and there has been matches in wich i stomp survivors or they DC at the start of the match (no chases or anything, they were afk from the start and just DC) in wich cases i gave hatch to the last one.
Most of the matches have been standoffs until the last gen, quite fun games really and in the worst case only 1k (wich happened when i was playing new killers) against golds and iri players.
I have like 120 hrs so that could explain why there have been matches with sort of potatoes but in the end besides the long queues for finding a game the experience have been quite fun.
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it is worse as a survivor yet killer side looks better
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I personally think no. As killer I tend to get either survivors who are rather new (Even got someone who had 5 hours on the game). Or I get survivors who I have to play extremely sweaty against to win. Personally I don't enjoy having to play sweaty to do well.
As survivor however the experience has been alright. My complaint with survivor is that you change mmr too drastically. There was one match where we went against a killer with 40 hours. (Our groups average is 1100 hours). And then the next game we got someone with over 5k hours. If they made survivor more change slower I think it would be a good addition to this game. But killer mmr has yet to even seem close to a good addition so far.
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Yes yes yes! I can finally play solo and actually trust my teammates and it feels so good. I can relax and have a good time playing. I think I have had about 2 bad games (stompfest) but the rest has been good.
My killer games have been alright. I’ve tried some new killers which has been fun and my Huntress games (my main) has been challenging.
Thumbs up to the devs. 👍🏻
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Nope. It's terrible and my matches have become waaaayyyy more unbalanced since it launched. I'd say i get mild enjoyment out of roughly 20% of my matches.
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NO
this game 1) is not balanced and 2) does not have a clear win/loss condition 3) the devs do nothing about rampent cheating from one side of the player base
These 3 things are required of any game to have a functioning MMR/SBMM.
Since many survivors are boosted by SWFs, as in that's all they play, it does nothing to address the disparity in the balance of the game and since the devs refuse to balance for 4-man SWF groups in coms (not to mention stretch res, with filters, other survivor only exploits, and hackers) the numbers are always skewed. Moreover, perks such as NOED also skew the statistics the devs used to make decisions and pat themselves on the back with. When SBMM was in live test, my games as killer were a nightmare of 4-man SWF teams all meta with stretch, etc; My survivor games (solo) were a constant stream of insanely sweaty blights, spirits, and nurses (in order of most common to least) with the rare toxic and sweaty bubba sprinkled in. My experience then was not fun and it won't be long for the same to happen to most players.
It will only be a matter (i give it a month or two) of time for killers to tire of ever sweatier, toxic, entitled SWF squads when they either start loosing on purpose or switch to new killers, leaving SWF squads with no one their MMR to play against thus placing them up against newer or more casual killers. The consistant coddling of survivors and refusal to properly balance the game will lead to another mass exodus of killer players as Experienced killers will move on to games that are actually fun, and not stressful, to play while the lesser experienced killers will be bullied out of the game or otherwise turned off from it all together. Queue times will inevitably go up with the shortage of killers which will drive survivor players, especially content creators, away to other games with active lobbies. https://www.youtube.com/watch?v=5NbMbqINGO4
There will be a brief period were the system works as intended, however due to the extreme disparity between the two sides, all the SBMM will do is exasorbate and expose the existing problems with imbalance, cheating, survivor-based biased/favoratism, and poor game design. It will turn players off from dbd faster than the old system. As it stands the devs do not have any time to sit on their hands and pat themselves on the back. They need to start balancing around a 4-man team in coms, take steps to prevent all forms of cheating (stretch res, filters, exploits, hacks) and start fixing the hopst of bugs that make up the core coding of DBD. Yes this will make many swf-mains angry and they will leave the game to find another game in which they can bully other players without consequense (like joining a mega tribe in ARK) but that loss, although significant, will be a boon for DBD as it will also start to deal with the more toxic elements of the community at the same time.
This system will ONLY hurt DBD in it's current form.
Post edited by EQWashu on5 -
Yes and Yes, there are very few negatives to this system which is relatively consistent for me.
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No. It's a poorly implemented system, with a complete lack of transparency, based on some vague but not awful ideals; ultimately, it is yet more evidence that the devs do not take the health of gameplay into account, and have deluded themselves into thinking that their own mediocre experience is and should be the norm.
Killer main, but about 1/3 of my trials are as survivor
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killer side: it works
survivor side: kinda works, but i have to be really lucky that people near my "skill" are avaiable at this moment which can result in a further matchmkaing aka rainbow matches which i absolutely despise
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I honestly dont know how to take SBMM at the moment.
When i play surv, its always me doing the long loops, always me doing gens. Being put with 1 or 2 survivors, who even though some have 100s or 1000s of hours if i can see them, are really really terrible at looping and just crouch behind things for 2 hours even when the killers nowhere near.
I was for SBMM because i thought it'd put me with survivors of my own skill level. Survs who can loop long enough for at least 30 seconds - 1 minute. Survs that do gens instead of sitting in a corner. Had a spirit the other day with 1 gen left, 2 other survs alive, i got a gen to 90%, looped for around 2 full minutes not falling for the spirits mind games, when i went down, neither other surv were on gens, 1 was crouching near a exit gate, the other hiding in a locker, when i got unhooked, i passed the other 2 gens and neither had even been started. Thats how my games are going all the time now. me and 1 other will be doing things, while 2 of the others dont have a clue or are just trolling.
Killer is a mixed bag. I've only been playing Pinhead since tuesday. I tend to have 1 game with extremely high skilled survs and 1 game with people i 4k without them getting more than 2-3 gens done. Rinse and repeat. Again this isnt SBMM, this is giving me one match with a low/high SBMM swf, then next game is easy domination.
Right now im finding SBMM strange. Very strange. Never experienced MMR in another game like this tbf.
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When I play solo survivor I tend to get matched with good teammates against a pretty evenly matched killer. When I play swf though with 1 other we are getting pretty terrible teammates - just not doing anything helpful and leading killer to teammates. The randoms in swf seem to bring keys most matches and the leave moment they see the hatch where as solo I've only seen couple keys. Killers also seem to camp more when I'm playing swf than when solo. I don't know why there's such a difference in teammates and killers, maybe it's because of my swf teammates rating, but it's not a fun time.
I get they don't want to share what goes into a win but based on just my swf experience where there's more camping and keys I do think they need to clarify what a win is especially if it is more than just escapes/kills.
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For survivor yes. It was a bit rough at the start probably due to needing more matches to be put in my proper mmr but after those games my games feel like I'm playing with the right players.
For killer it's been a mix. Some games feel too easy, some games feel way too sweaty, and some are fine.
Maybe I'm being greedy but i wish the Reward for having a good grade was better.
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I keep getting teammates who don't work on gens. Many of them stealth around the map. I've had a few who crouch around me just hangin' out while I work on a gen. I've had some body block me so I can't work on a gen. I just had a match where I died because another survivor body blocked me at a pallet so I couldn't throw it down. Mostly the game keeps giving me survivors with like no playtime who do nothing but stealth around and don't know what gens are. It's not fun.
Earlier I had a match with my friend where the two other survivors just wanted to flashlight blind the killer. That's fine, whatever, but then multiple times they brought the killer straight to us while we were working on gens. I refused to play the match anymore and died, the two idiots died because they were terrible at trolling, and the killer took pity on my friend and gave him the hatch.
The matches with halfway decent teammates go fine. There aren't enough of those, though. I swear it seems the better I perform right now the worse teammates I get next match.
1 -
overall better games for both sides
i still get some matches that I think are already determined just by the players in the match but i do have more matches where I actually have a Chance of winning or losing depending on how I perform.
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Yes to both sides.
Survivor has been overwhelmingly positive to the point where I wonder if it's healthy for the game. I've escaped 25 out of 30 matches and killers are averaging 1k.
Killer has been positive. My queues are really long though.
1 -
Shill
3 -
It's awful. I've never had such a miserable experience playing Solo survivor before.
I'm just going to play the game much, much less.
4 -
yes, my killer match are no longer free stompfest in my favor, my surv match feel way more fair. Seeing my own mistakes is way more easy now.
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And Yet people never believed me when i said if you're good at one killer. expect higher queue times...
My highest queue time as mikey was like, an hour or two. Before the rank reset. i haven't dared touch him yet..
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No I cant use no mither without everyone yelling at me more than usual ( and I refuse to believe its not the new mmrs fault ) and It took me no lie 32 minutes to find a match as doctor. Thats freaking stupid and i don't even know why it took me so long. I was under the impression you had to br GOOD for long queue times not me apparently.
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Yes for solo survivor
No for killer
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For killer, unplayable. always swf communicate with bt, dh, ds, etc
Survivor as always, boring, if you want you could finish the game in 3 minutes.
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Yes as survivor once i got placed properly. No as killer because anyone with half a brain knows it would be bad for them.
Satisfaction level over 9000 though since people went from "killer is easy" To basically admitting survivors are op.
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Its been horrible I've played exclusively killer because I wanted to sort my mmr out on my main role and its been nothing but ridiculous q times followed by matched were ever survivor it better than me. I've played about 40 games and got a 2k in 3 of them against some baby's. Mmr doesn't lower (even know iv lost badly like 3 hooks) like 90% of my matches ever killer i play has went against full meta builds regardless of previous play time.
2 -
good for survivors worse for killers, since is a sweat fest everygame.
3 -
Queues are very long for no reason, still being matched against players who have less hours than me combined as killer and killers uncapable to loop. It's not protecting newbies and making queues too long for some.
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So far yes.
There are some hickups but i have a lot more close matches then before.
The amount of complete stomps on either side has decreased for me
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I mean. I main Nurse. So it's pretty easy regardless. As a survivor the game is still as easy as its ever been. If the killer isn't Nurse/Spirit/Blight it's physically impossible to lose a chase before 3 gens pop, or you have some dingbat teammates (which SBMM has somewhat solved)
From a killer perspective no, SBMM is a travesty. Resetting your rank all the way to base and have to play every single game against rank 1 survivors back up to actual rank 1 means you literally cannot play fun killers. I do not believe them even a little bit that each killer has its own mmr ranking. I spend 10-15 minutes in the queue with Nurse, Wraith, Bubba, Blight, Doctor, Pig, and Nemesis. All the killers I play. When I switch to a killer I havent played in literally months and months, like Trapper or Spirit, queue takes 10-15 and I go against the same skill level survivors.
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When I play survivor, I guess it's fine? I get killers that are on an equal skill lvl most of the time. But I usually get really "questionable" teammates.
When I play killer, it's only working well on Huntress. But whenever I play any other killer, SBMM is not even close to being good lmao
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Couldn't agree more
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It was great the first day but now is impossible to play, at least for me.
I have around 3000 hours and my team mates are about 100-200 or less. The chases of my mates are less than 10 seconds, others are hidden crouched about 95% of the game. 3 survivos vs 1 facecamping killer in the endgame, and they are unable to try the unhooking. I don't feel comfortable playing right now.
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Yes for both killer and survivor.
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Yes for both sides.
Survivor matches in solo more often have teammates that will do things instead of me on hook watching one self care in a corner, one in chase and the other coming out of a locker as I die.
As killer it's a little bit of a mixed bag, only really played Pinhead so I can't speak on any if my mains or lesser played killers, but it kinda feels like when I was a rank 8 killer just clawing up from green ranks, a lot of close matches with a couple potato teams and super efficient teams sprinkled here and there.
As a whole games just kinda feels better, don't really have a metric I can give it but one big thing I have noticed from all matches is more perk variety. There's still the meta sweats that are obviously crutching on their perks like the Nemesis that got 0k against 4 solos while running Ruin/Undying/BBQ/Tinkerer after both totems went in under 2mins or the Megoon that died as a 1k after forcing the use of all of her 2nd chances towards end game getting only 8,000bp while the rest of us escaped with 18-25,000bp.
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Overall , the No wins .
All games are survivors being stomped or killer being bullied , there is no middle how can i find it fair an balanced ? Sometimes iam with potatoes ( witch is around 70% of my games the rest are bully squads) .
These are my solo expérience. Now playing with my wife , she dont have my sbmm rate and we are against very good killers 90% of our games , now it became boring for to play together , good job bhvr . At least give us the choice playing with old or new mmr with more reward if you want playing with sbmm. Sometimes i want to play at high lvl but sometimes i want chill games with my wife .
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Didn't play enough of both sides to be able to compare. But from what i played, since i'm a medium level player i still swim between games that ends with no kills for killer and all gens done quickly OR the opposite i"m the only one dying because i'm the only one on gens, gens that the killer patrol since he is not chasing anyone else. Same goes for killer, it goes from i wipe them out or i struggle and get max 1 kill.
But maybe i didn't play enough for it to be settled yet ^^
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