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What the F is going on with survivor's invulnerability when dropping pallets?

These past few days I've been robbed way too many ######### hits lunging when a survivor miscalculates a pallet drop, so why should I be punished? Isn't it as easy as encouraging sooner drops instead of making the pallet hit always the priority?

It happens literally every single match for me no matter if I use m1, chainsaw or whatever, the worst part is that I can still hear the injuring sound so clearly the game knows that I've hit the survivor in my screen.

I know this thing was implemented in the recent patch, but why should the game always favor the survivor when they are in control of this IF they drop sooner? I know you can't always drop sooner in cases like if the killer is right behind your back, but honestly this feature seems like going a bit too far imo.

This alone is already a big issue by itself for me, but on top of this pinhead is bugged, freddy is bugged, hit detection is messed as ######### (just like always anyway, im tired of hitting someone with a huntress haatchet and hearing the splash sound only to not deal any damage at all).

What's going on here? I main killer but even when I play survivor for the whole night with my friends i never feel as robbed as when im playing killer

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