We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
ALL hitboxes are messed up right now
MeltingPenguins
Member Posts: 3,742
From killer's abilities (hatches, spear, knifes etc) to totems, to pig's boxes, ALL collision-related stuff is all over the place right now.
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Comments
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desync is the reason for all projectiles
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Hasn't it always been that way? I've been having to treat killers as if they're Luffy from One Piece for years now lol
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I feel like it’s the servers sometimes idk.
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Hitboxes don't change.
It's latency, not hitboxes.
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hitboxes are ALSO what determines whether or not you can interact with an object such as a totem. Are you telling me lotsa people can't cleanse totems because of lag?
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