Please stop comparing other games with DBD
I am here to talk about comparing DBD to other games in the genre. Same thing goes for comparing the others to the others. The other games in this style are honestly nothing alike. VHS, DBD, F13, REsistance, Predator, Last Year, and more can't easily be compared each other. They are very different games. REsistance is nothing like DBD. It has its own personality and fanbase. F13 does. Predator does. You cannot really compare them except for the basic stuff.
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I don't know man have you ever played CIV 5 ?
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They’re being compared because of how small the genre is, with DbD easily coming out on top as the most successful.
People will compare Dota 2 with LoL, Smite, Heroes of the Storm, etc., despite the fact they are only vaguely similar.
Can’t blame people for comparing apples with oranges when those are the only things in the basket.
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Just because they have slightly different gimmicks doesn't mean they "can't be compared."
They're asymmetrical games that pit one person in a power role, usually a killer, against a small team of survivors who aim to either escape or defeat the killer. They're absolutely the same genre and they draw the attention of the exact same people who like that genre.
It's like saying you can't compare counter strike to rainbow 6 siege just because different people play them.
Honestly.
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All I am saying is that Mortal Kombat had Jason, Alien, and Predator. Does DBD? Think about it...
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All the online games mentioned feature an antagonist going after four individuals attempting to survive/escape. Whilst the gameplay differs, the basic 1v4 players horror format remains.
Regarding Resistance: four humans deal with certain dangers as they attempt to do tasks to unlock a door in order to escape. Much like DBD.
If someone asked "What are the closest alternatives to DBD?" most would mention some or all of the games you listed.
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I’ve been playing F13 recently and honestly the games really can’t be compared at all
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I feel like your talking about VHS here, since that's the newest game in a long line of "competition."
At a surface level, they are comparable. At least, to the general public. Both games are 4v1, with that 1 being a monstrous killer of some kind. The deeper you look, the more the games are different, but most people aren't going to look deeper. They're gonna see two 4v1 games that have a killer as a playable character.
It's like people comparing TF2 to Overwatch or Paladins to Overwatch. All those games are similar in the way that they are all hero shooters. The comparisons stop there, pretty much. The mechanics of the games are all different, the way they work. TF2 has a Loadout system, Paladins has a skill system, Overwatch is "pick character and your done". But most people just see "HERO SHOOTER" and compare them. That's just how it works.
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The differences you list are laughable. They're still incredibly comparable. It's like saying "oh you can't compare dark souls to bloodborne because one doesn't have shields." Of course you can. Everything you listed are examples of similar games. Yes, they have differences, that's why we can compare them.
Which is a better detective series, Sherlock Holmes or Poirot? Oh well you can't compare them because Poirot has a moustache!
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They are comparable in the way they have pre-determined characters with pre-determined skills and weapons. That's it.
TF2 is a game set in the 50's, the characters can change their load out and they have no skills. It has nine playable "classes". As far as I remember, TF2 has a ton of different game modes. The customization is through different pieces of clothing. The game also heavily relies on its community, because the devs have basically abandoned it.
Paladins is a game set in a fantasy world, the characters are stuck with one weapon loadout and rather depend on talents and cards to change the way they play. They also have skills. There are 51 playable characters in Paladins. The game only has three game modes, with added limited time game modes. If I remember correctly, the customization is a lot more cut and dry with skins and weapon skins. I forgot to mention the shop system in match to buff you. You earn credits the better you do.
Overwatch is a game set in the future. The characters have no customization in the way they play. The characters have skills. There are 32 playable characters, and Overwatch has a wider variety of revolving game mode, but the main queue only has three or four gamemodes as far as I remember.
I could go father if you want me to.
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I agree.
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its okay to compare video games to one another, especially if they belong to the same genre and that genre doesn’t have many games to begin with.
in the end, it’s of course better to judge them on its own and how fun they are. But to get a first overview it does make sense to compare. Eg when I tell a friend about VHS that does know about DbD I will start with the similarities and then proceed on what things VHS does differently. That doesn’t have to mean one has to be better or worse.
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What are you on about? Games are designed with different limiters yes. But being unable to actually take cues from other games while keeping dbd's formula in mind is invaluable. There is always risk's adapting a foreign element from a game with different rules. But if you insist on forcing dbd's killers and survivor's to play by the same rules you will get something worse then frustrating gameplay, homogenized gameplay. Creating nonsense statements like dbd is not X massively limits the scale of where you can derive sources of inspiration for future idea's. Blizzard now (alongside legal disputes) is getting crushed because its past two expansions have stop trying to compete and people are tired of the same homogenized gameplay.
Blizzard success with wow came from borrowing ideas from across not only its rivals but also other game genres that allowed for new addition's to its gameplay. Did all off the work out no. But the greatest sin a game can commit is to be predictable dbd adapted the cowboy shooter, plague spreading priestess, the teleporting nurse and the now chain summoning pinhead. So many of these killer break dbd convention's but do so with restriction's and downsides. Dbd would not have last as long as it did were it not for the community it fostered and the risks it took with so many killer and survivor's adapting mechanic's from media that many would insist cannot be adapted because its from a film, a game with different rules. Again adapting something entirely wholesale bad idea.
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I agree, leave those games off this forum.
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Yeah I completely understand why people are doing it and its completely fine. Doesn't bother me. I'm just making 1 quick post about it because I personally don't think its that amazing to compare them. I know its the only thing they can compare it to so if people continue it is completely understandable.
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When I say that I don't literally mean they cannot be compared. I'm saying very little can be compared so its kinda odd to compare them. I understand why people do it and it doesn't make anyone dumb, I just think they shouldn't be compared if possible. But if people keep doing it which they will it is completely fine.
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The thing is it has the same basic stuff in REsistance. But for anyone that has played REsistance would realize quickly that it is really nothing like DBD in how it works. I understand why people compare these games because these are the closest things but honestly they aren't even that close still. Its 4v1 with survivors and a killer and that's where the big and meaningful comparisons stop. You could say that they have to do an objective together to escape but that's just like every game.
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I'm talking from the deeper area. I 100% understand why people compare them, I mean they are the closest thing but since I'm someone who plays a lot of these games I just feel its not super great to compare them.
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People are going to compare games. Why wouldn’t they.
VHS and DBD for example. Why not compare the two? They’re both 4vs1 asymmetrical pvp games. They have similarities and differences. Just because they have differences doesn’t mean they can’t be compared.
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That isn't my point. I'm saying they have not many meaningful comparisons in the gameplay other than its 4v1
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I think it's the horror genre that builds the association between DBD with those other games.
If someone asked "What's an alternative to Mario Kart?" They'll probably mention Crash Team Racing, Garfield Kart and Nicklodeon Racers rather than games like Gran Turismo, F1 and Dirt.
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Now go to literally every game forum and say something along the lines of this
Also, have you ever played CIV 5?
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When everyone argues about comparison and you pull out your trump card: contrast.
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dbd really only became successful because of their marketing more than the game itself. They even promote streamers to make the game look fun.
But in reality I had more fun playing HSH, and RER than I ever did playing Dead by Daylight, but not enough players in those two games I can't get into games, and I am addicted to DBD hoping the next match is going to be as fun and balanced as I see the streamers get.
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TF2 is wildly different. How can you compare a hat collecting simulator to Overwatch and Paladins.
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I mean if you play on PlayStation I'll say those other games you can find matches pretty fast. i play them all the time and sometimes find many matches even faster than DBD right now.
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There is another issue you didn't talk about in OP.
When people in this community compare DBD to other games, it's basically a death wish. Because they're looking for DBD 2.0 and they go to try out these other games and try their best to put faith in the competition so something can finally "kill" DBD (hint: no other game will; DBD will kill itself) and then the community that came from DBD will suck the life out of it because they want the game to not be itself but DBD 2.0 and seize their support when that doesn't happen.
It's why all the other potential competitors failed. On top of simply not being good enough to compete with DBD in general, DBD's community also played a huge part in their failure. I really don't doubt the same will happen to VHS.
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Even if that were true, which imho it is not, why would it mean that people shouldn’t compare the two?
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I mean I honestly believe those other games are just better video games than DBD. DBD doesn't have much content compared to them.
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I want you to compare them. What are some big comparisons between DBD and REsistance or DBD and F13? Enough to be something you would suggest to a DBD fan for it being like DBD and they'll probably like it because of them liking DBD.
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Anyone can compare a game to any other game for any number of reasons.
But alright. DBD + F13 for example. Both are asymmetrical horror pvp games. They both have a killer vs a team of survivors. Both have looping. Both have objectives. In both games you can escape from the killer. Etc.
I don’t know enough about REsistance other than it’s an asymmetrical pvp game.
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That's just the basic stuff is what I'm saying. When you actually look at how it plays and stuff, it is very different and can't really be compared all that much.
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Dead By Daylight is just Skyrim with Hooks.
Change my mind.
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The things I listed are some of the core mechanics and the games in question would play very differently without them. DBD without looping for example.
Of course the games have many differences too, and importantly they play differently - they are different games after all - but that doesn’t mean they can’t or shouldn’t be compared.
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You're right DBD shouldn't be compared to other games because most other games are somewhat balanced.
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