NEW GAME MODE
Clicking m1 is the most boring part of the game and the most effective at the same time. Repairing is enough zzz itself, but if u add ruin undying on every game it´s just disgusting. It´s been a week I just lost all the motivation to play and I have barely played a few games (but I didn´t enjoy playing).
Could u please create another game mode more oriented to chases (more funny aspect for survs) that at the same time encourage chases instead of camp tunnel?? I love this game, my Meg and Nea, the atmosphere, the chases, rescues, flashlights..... But I can´t stand more the current meta game of gen rush and tunnel.
PLEASE!! Try create another mode. Capture the flag, rqace against survival, whatever...
Comments
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I agree with this
After all, officials are afraid to make changes to the main goal of the game
It may be a feasible way to hold the extra gameplay independently
However, this may distract players and make the waiting time longer.
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could just have the 'earlygame collapse' that'd allegedly exist at some point not allow access to hooks/gens for a while
games go too fast so having the two sides spawn somewhat near eachother + start off in 'oh ######### pinball time' chase time, eat up some of the ungodly quantity of pallets in existence (starting off the game with a hook state is your incentive not to), get more score going, not feel like being a chest fiend is directly and wholly hazardous to your team, late-spawning hexes would make them far harder to get rid of immediately, people get time to scout out tiles and gens, etc
could be neat, who knows
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Therefore, I might agree to let the main goal have more ways to play and strengthen the interactivity of the main goal.
Divide the main goal into different stages
Example of repairing a generator in one stage
Then look for the objects scattered on the map to repair the gate or open the sacrifices of some mysterious machines.
Let survivors need to do different and different things, and greatly extend the time of the game.
And let the killer directly execute the survivors, and no longer allow the killer to camping and tunneling.
And other teammates can save dead teammates in special ways within time, such as finding sacrifices or completing some interesting puzzles.
The survivors have three chances to be sacrificed, just like now.
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I also think a new game mode would be the perdect scenario for proving new mechanics / rules devs are afraid to introduce in the game.
It also could be a little break between games or a warm up match for those inmersed into the MMR system that want play more chill for a while.
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