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Survivors can pick Boon Totems Spots but Killers have this
Very cool totem spot BHVR, No Survivors will ever find it.
Comments
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To be fair, there is always a chance. Saw a clip of some streamer who couldn't see or hear the totem by a gen he was doing, and then he had a fit about how bad the killer sucked because he killed them all after 2 hooking them. The survivors 3 genned themselves and couldn't find the totem for several minutes despite his claims that it was one of the obvious spawns.
Weird stuff, bruh.
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What is wrong with my eyes. It literally took me like 10 seconds to find the totem lmao
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It's called random. U can't just make totems spawn only in hidden areas or outside of gen radius. When survivors figure out totems can't spawn near gens or in open field they will find them even faster.
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Don't worry, people can drop chase with me on the swamp map by just crouching in the tall grass. My eyes are THAT bad. Luckily most survivors assume I can see and don't try it, but when they (usually Claudette) find out my dark secret... I have no chance.
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I wish I wasn't in this class of people but bad eyesight + broken monitor means I'm absolutely ruined if I can't filter things.
Switch was definitely a fun experience when I played there (this was before they fixed the shadows).
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Okay why does Survivor get to pick their totem spots for their Boon Totems then if its supposed to be random?
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Just the luck of the /roll
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I didn't saw it in practice, so i can't tell u how it will work. If u want to discuss something on paper, I'm not best at it.
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That is actually a good point. It should probably just bless a random totem.
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Could we at least wait til after the dev update?
Maybe with the introduction of Boon Totems the Hex totems will get an appropriate change so the killers and survs can fight for the dull totems.
not saying this will likely happen but it is possible, and they have said the dev update will have plenty of news,.
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We might get the news today, actually, correct? Or am I thinking of a different game that has an announcement for Monday? Lol.
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Yep, news today.
and IF they plan to change something about Hexes it would make sense to make it with the introduction of Boons
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At least you got some grass there.
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I'm sorry it's inaccurate, I'm not used to draw but RNG is better option than totems guarantee not to spawn near Gens. In this picture u can see that if survivors know where exactly totems can spawn they will clear them just by moving. And spawning on totem or 20 sec totem cleansed won't disappear and will actually happen even more often.
Currently unless it's right on your face, u can run pass and didn't even figure out u missed it.
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I think it sorta balances out. Sure the survivor has the chance to put the boon totem in a very hidden spot but that means the survivors is going to be wasting time to find the hidden spot which can be difficult given the map and you don't have totem finding perks. This includes the time it takes to bless a dull totem as well as the time for the killer to destroy it.
So I would say both has its pros and cons.
Hex perks pros
The effect is instant at the start of the game.
Con
Has the potential to be in a bad location
Boon perks pros
Can choose location
Cons
The survivors have to find the location of the dull totem first and bless them to get the effect which could take up time.
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Try this one on top of a hill. Might as well have a giant arrow pointing down at it too. 😂
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Same here. I accidentally broke my glasses a few months ago (need to get another pair) and I've been having a hard time keeping track of survivors. I hate the corn maps and the swamp, lmao.
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I mean, Survivors will have to spend time searching for a Totem and time to bless it. If Killers would be fine to run around first to activate the Hex on an existing Dull Totem (during the Trial obviously, to bring it in Line with Boon Totems), why not? But I guess people will cry that the Killer has no time to do that...
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Only the effects of Hex perks aren't always there at the start of the game. It's always lit and can be broken, but that doesn't mean it's active or you get immediate use out of it at the start of the game: Devour Hope and Retribution for example. Neither is there a real con on the survivors side because there are other survivors doing work while you're looking for a good totem spot. Also, the way I see this going is that there is no real need for the survivors to really hide the totem either. They just put it on the totem where all gens are done and voila the killer will now have to waste his time going to a location where no one is and thus can't pressure anyone.
I'll be honest, I didn't really look into the new changes to the game too much so I don't really know the effects of boon totems (maybe they're not even known as of yet), but if those effects are going to be strong enough to force the killers hand to actually look for it, then being able to place a boon totem at a spot where the killer has no real business is going to have massive impact on the game.
Overall, I don't really see why only one side should be able to choose the location of their totem and in my opinion there are way more cons to having RNG choose a location for the totem rather than yourself. Not to mention that the survivors have several methods of being able to choose a good totem spot really quickly by using maps or specific perks like Detectives Hunch. But maybe having both sides being able to pick a location is their plan going forward and they're just trying it out on survivors first.
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i really don't think them being able to choose the dull totem to bless is going to be a game changer.
maybe killers will get there own totem finding perk. who knows
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Even if killers were given a chance to put their totem in any location it seems like it would not work well. Killers always say they don't have time to do things but having to find the best totem spot would surely waste a lot if time since you aren't given the location of dull totems. And if you are given the location of the totem level it still wouldn't work. It's still being left up to rng since you have no control over where the best dull totem spot will be at, also if a survivor notices you putting down your hex totems then it makes all the effort you went to to hide the spot wasted since they will know the location. So having killers Pic the spot seems like a big time waste.
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It won't work on killer. Any survivor can find out where killer placed his totem based on his terror radius. Picture this - u went into basement or shack on on 2nd floor or any other place we already did gen, there's literally nothing there u need to defend, so i can assume u placed your hex there.
On other side, if u don't pressure early on, gens will fly away.
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i was thinking that same thing.
now im starting to think what if hexes were not shown/lit until in effect? This is it might be possible to spawn them in random totems around the map and can only be cleansed via cleansing the dull totems and hex totems. so when ruin is in effect a totem is lit, but when it isnt the totem is unlit. otherwise don't show any hex totems just give the survivors the cursed status effects when a hex is used to signify a hex. just a thought
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To be fair, they could just make dull totems a different aura. I run a shaman build on my Plague because I leveled her to 34 and somehow got Haunted, Ruin, and Undying on her. Best stuff I have. When I spawn in, I can more or less see every totem spot but one. Obviously if I got another hex, I could run that instead of corrupt and see all 5 at the start.
If I were allowed to walk to the "best" spawn, Ruin would definitely last longer than 15 seconds. And placing it safely could become a skill. Like, if survivors Ruin check, see nothing, and Ruin activates, one of them saw me around the Library in RPD... Well, they got me!
It would be a nice buff to stealth killers and buff some perks like Whispers. Idk. At least if they cleanse fast I have myself to blame. I prefer that.
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And where would u go on open maps? U can trick survivors in closed map, but i doubt it will work on open ones.
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Just bring a map and you're sorted
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It depends on the map, and the gen locations, and where I spawned. I trust myself more than I trust their spawn system though. At the very least we could avoid the meme images from above.
The real concern, in my opinion, would be setting it around a 3 gen. It would be way more powerful than intended, probably. Like, imagine a tight 3 gen with your ruin right there, and you run iron grasp/agitation to keep someone hooked nearby. It would be pretty bonkers on a killer like Bubba.
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Exactly, this is another point.
Some time ago it was a trend that the Killer was checking their Hex-Totem right at the start of the Trial (this does not happen that often anymore). This alone gave the position away often enough, because if I see a Killer wandering into some Corner, I know what is going on.
Same would happen with Hex-Totems, if they would be able to place it. Searching for a Spot, taking time to activate the Hex, only for a Survivor to cleanse it shortly afterwards, because they saw the Killer going there.
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it's Coldwind for me, the corn screws me as a Huntress main, im lucky to see the red gen outlines, or the tracking marks, as they blend into the corn on the ground.
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Personally I think that with Boon totems coming along, killers should be able to reapply their Hex's to dull totems, and cleansing a totem of its boon/curse should turn it back to a dull totem, which then gives the player the decision as to whether they want to destroy it completely or not.
This would make dull totems more of an objective besides expecting NOED, solve the problem of terrible totem spawns for killers (starting a match and your totems are gone within first 20 seconds), give a bit more decision making and strategy (do I destroy the totem completely, or keep it for a boon/hex and risk the other side taking it back) and help balance the fact that killers are going to have essentially another objective to deal with.
It also wouldn't be as powerful as old ruin/undying, as killer would have to seek out totems and re-curse them in order to regain their hex.
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IMO in the startgame collapse whenever that is coming (or just as a QoL change), Hex Totems should be blocked from cleansing for a minute or few ala Hex:Plaything's existing mechanic.
That way bad totem spawns next to the Survivor spawn point won't be an immediate deactivated perk for the Killer.
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Waiting for the next update where the killer has to do generators.
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I'm going to guess that Killers will be able to instantly break boon totems, versus survivors who have to spend 14 seconds or so cleansing hex totems. Killers can also protect their hex totems by attacking survivors. In order for boon totems to have a chance of getting reliable usage, I would imagine that finding a hidden totem to bless is the most viable tactic.
Yes, Hex perks spawn randomly, but they can be defended and take time to cleanse. Boon totems are totally going to be "hit with weapon and instantly break" kind of thing. So I think survivors being able to choose any totem to bless isn't too bad? We will have to see. We don't even know how powerful the effects of boon totems are yet. It's all too soon to judge.
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Yeah... That's true
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Specially if its bright like the sun
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There is some kind of bug where totem is lit but not glowing like a @#$## 50k lumens flaslight
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There we go, No changes on Totems Spots. BHVR just said 4 survs can have 4 Boon Totems. Deal with it.
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I think you have to deal with it but okay :)
i just said it was a possibility. And we still don’t know what Boons actually do.
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I would not be entirely opposed to a "Setup" period where survivors and Killers can set up their hexes and traps.
Obviously would pose a problem if they know where all the dulls are, so it can work like this: Killers and Survivors will see glowing red 'hotspots' where one of their totems CAN be built. The totem will only spawn in once built, or as a dull totem to fill any totems that have not yet reached 5 total.
Additional change is that survivors cannot freely move their boon totem around. And when it's destroyed, it's gone for good, just like Killer hexes.
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This is very true, so much so that if I spawned near a totem at the start of the game, I left it well alone until I was sure the killer had already checked on it or was otherwise occupied. Nothing worse than being caught mid cleanse with a guilty look on your face. Myers nearly made me pee when he grabbed me off his shiny skull stack!
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I believe they stated that killers would be able to 'quickly' disable boon totems, so you are likely correct.
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