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Every change on the PTB to everything [Very long post!!]
part 1
Hey, it's ya boi GoodBoyKaru, and in case patch notes aren't your best friend I'm here to make an educational post about every change made on the PTB for Update 5.3.0. Also useful if you need images or gifs for demonstration purposes! Furthermore, I'll be including the new survivor as well as her perks and backstory.
Yes, I've copied a lot of these words directly from the patch notes. No, I'm not sorry because I needed this for the sake of my sanity. Also the forums deleting half of my screenshots when trying to copy them over was really useful!
The main point of this post is to compile information, as well as images and videos to help demonstrate, into one specific place. No new information will be revealed here, though for people who cannot access the PTB and haven't seen the full list of changes yet this post is here.
Some more important things to note:
- I am using a custom icon pack currently and do not wish to uninstall and reinstall it all. This pack is only relevant for any screenshots from the live version. If this offends you, I am sorry.
- I am using my main Desktop PC for any recordings, and anything PTB related will also have my laptop joining in. This should explain wierd behavious in these recordings- this is a one man project.
- I will be using my own images and as many of my own videos as I can. However, due to the limitations placed by Steam preventing me from playing on my PC and laptop simultaniously (family share), I will be using videos (and fancy graphics) made by other people. They will all be credited.
- My main Desktop PC uses NVIDIA filters whenever possible to compensate for monitor damage and my awful eyesight- these include deuteranope colourblind filters. Again, if this offends you, I am sorry.
- This is part 1 of 3- the others will be in the comments below! This is because I have exceeded the maximum character limit allowed for a forum post.
This post will not be competed or posted until I remove this clause, and so if you see this in there I have hit public by complete accident. Happened before with 5th Anniversary Stream, right Mandy? :p
The hatch and keys update
The hatch will now only spawn with one final survivor in the trial- it is no longer tied to completed generators, at all.
Keys will continue to open the hatch, although this will take a 2.5s long interaction. Being interrupted will not reset this progress.
Thank you to GameHolders on YouTube for this clip.
It is possible to be grabbed from the animation of opening the hatch.
Thank you to boom on YouTube for this clip.
The achievement "Where Did They Go?", which previously required all 4 survivors to escape through the hatch, has been changed to only needing to escape through the hatch using a key, and as such has been aptly renamed "The Key to Escaping".
New mechanics: boon totems
Boon totems are a new mechanic which involves survivors interacting with totems- both dull and hex totems. They allow survivors to "bless" these totems for bonus benefits within an area, whilst killers are able to "extinguish" these totems with a short channel.
Credit to Dibra - DBD on YouTube for these videos!
Only one Boon totem may be linked to any one survivor- any Boon perks are automatically applied to the same totem. One they have been extinguished, they can be reignited elsewhere, or even in the same area.
Boon totems create audio effects, which can be heard by the killer, and provide both a new status to the survivor ("Blessed") as well as a visual effect around the boarder of the screen.
Destroying a Boon totem provides 1500 bloodpoints to the killer in the Deviousness category.
Survivors cannot bless another totem while one remains standing.
New survivor: Mikaela Reid
The new survivor introduced in this update is Mikaela Reid, the young mistic. Difficulty: Intermediate.
The graphics supplied during this portion of the post have been created by Entity's Archives on Twitter- please give them full credit and find their Twitter account here (hyperlinked).
Perks
Mikaela's three perks are Clairvoyance, Boon: Circle of Healing, and Boon: Shadow Step.
Clairvoyance activates after having cleansed a Totem. While empty handed, hold the Ability button to use some o the charge, up to a maximum of 8/9/10 seconds. While holding the Ability button, the auras of all exit gate switches, generators, hooks, and chests within 64m are revealed to you.
Boon: Circle of Healing is activated through blessing a totem. Any survivor within 28m of this totem can heal themself without a Med-Kit, and recieve a 90%/95%/100% bonus to healing speed.
Boon: Shadow Step is activated through blessing a totem. Any survivor within 28m of this totem will not show their scratch marks or have their auras revealed. This effect lingers for 2/3/4 seconds after leaving the totem's range.
Lore
I have added alt text to these images, so if you use a screen reader I gotchu! At least- I tried to! If you use a screen reader and have difficulties with it let me know, and I'll try to get it fixed!
Cosmetics (Default and Prestige)
For these images I have not added alt text, because I can't really describe her outfits or the pieces.
(Once again massive massive massive props to Entity's Archives for these beautiful graphics and for allowing me to use them! I canot stress enough how awesome they are.)
updated killer base kits
The Trapper
Trapper got a few changes to his basekit. They are as follows:
- The Trapper now starts with 2 Bear Traps at base (instead of just 1).
- The Trapper can now carry up to 2 Bear Traps at any one time (instead of just 1).
- 6 Bear Traps will always spawn on the map (instead of a random number of 4-6).
The Wraith
- Wraith's post-cloak speed boost has been reduced to 1 second, from 1.25 seconds.
The Spirit
Spirit also got some changes:
- While phase walking Survivors within 24 meters of The Spirit (not the husk) hear a directional audio cue that gains volume with proximity
Credit to Dowsey on YouTube for this- the video should be timestamped to show her phasing inside of Shack during the Survivor POV.
- The Spirit now has terror radius music! Credit to lustY on YouTube for this!
The Plague
Plauge also got some well-needed buffs!
- If the power button is released early, Vile Purge will continue charging to the minimum threshold instead of cancelling and entering cooldown
- Vile Purge cooldown move speed increased from 2.3m/s to 3.6m/s
- Base object infection time increased to 40 seconds (was 35 seconds)
- Interacting with infected objects generates 2x more sickness over time than interacting with non-infected objects
- Time to cleanse at a fountain increased to 8 seconds (was 6 seconds)
The Deathslinger
- The Deathslinger must now wait for the Exit Aim animation to complete before being able to attack (0.6 seconds)
- Increased movement speed when aiming down sights to 85% (was 75%)
- The cooldown when a survivor breaks free is now the same duration as a successful hit cooldown
- Increased terror radius to 32 meters (was 24 meters)
- The Deathslinger must now wait for the Enter Aim animation to complete before being able to fire (0.4 seconds)
Thank you to boom on YouTube for this video- saving my life here.
The Ghost Face
- Night Shroud recovery time decreased to 24 seconds (down from 30 seconds)
Updated killer add-ons
Okay so basically, here's how I'll be doing this. Any changes to rarity, or add-on buffs and nerfs, will just be listed out with the PTB version to accompany them. This is for my own sanity and mental health- I've taken this on in possibly my biggest week for a massive update, lucky me!
Any reworked add-ons will be shown alongside their live versions- with the live versions on the top.
Finally, any new add-ons will just be pasted, as well as any removed ones. I have not used alt text for all of these; my wrists began to kill me and unlike the backstory there was no easy to way to copy/paste it out.
The Trapper
Our good lad ol' Trapper man got some add-on changes this update too. They are as follows:
Rarity changes
Wax Brick: Decreased to Uncommon (was Rare)
Trapper Bag: Increased to Rare (was Uncommon)
Trapper Sack: Increased to Very Rare (was Common)
Fastening Tools: Decreased to Rare (was Very Rare)
Add-on buffs
Trapper Gloves: Setting speed bonus increased to 30% (up from 20%)
Secondary Coil: Increased trap disarm time to 50% (up from 43%)
Reworked add-ons
Wax Brick
Trapper Bag
Fastening Tools
Oily Coil
Trapper Sack
Removed add-ons
New add-ons
Bear Oil
Makeshit Wrap
Coffee Grinds
Lengthened Jaws
Tension Sping
The Wraith
Add-on nerfs
"All Seeing- Blood": Aura reveal range decreased to 8 meters (was 12 meters)
The Hillbilly
Add-on buffs
Mother’s Helpers: Charge speed bonus after being stunned increased to 18% (was 12%)
Tuned Carburetor: Charge speed bonus increased to 25% (was 20%)
Reworked add-ons
Black Grease
Pighouse Gloves
Doom Engravings
Death Engravings
The Nurse
Reworked add-ons
Torn Bookmark
The Shape
Rarity changes
Memorial Flower: Decreased to Common (was Uncommon)
Add-on buffs
Vanity Mirror: Removed speed penalty
Judith’s Tombstone: Speed penalty now only applies to Evil Within III
The Hag
Add-on buffs
Waterlogged Shoe: Increased speed bonus to 4.5% (up from 2%); this now makes Hag a 4.6m/s killer.
The Pig
Rarity changes
Rules Set No.2: Decreased to Rare (was Ultra Rare)
Workshop Grease: Increased to Uncommon (was Common)
Video Tape: Increased to Ultra Rare (was Uncommon)
Add-on buffs
Bag of Gears: Increased Reverse Bear Trap setting speed bonus to 50% (was 20%)
Amanda’s Letter: Jigsaw Box reduction removed. Aura reveal range increased to 16 meters (was 12 meters)
Add-on nerfs
Crate of Gears: Decreased Jigsaw Box search penalty to 33% (was 43%)
Tampered Timer: Decreased Reverse Bear Trap death timer modification to 20 seconds (was 30 seconds)
Reworked add-ons
John's Medical File
Razor Wires
Workshop Grease
Last Will
Interlocking Razor
Jigsaw's Annotated Plan
Jigsaw's Sketch
Video Tape
Comments
-
Holy ######### you are on top of this. Anyway, we all know what my favorite change from the PTB was.
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part 2
the spirit
Add-on buffs
Juniper Bonsai: Added effect: Increases Passive Phasing duration by 50%
Reworked add-ons
Dried Cherry Blossom
Wakizashi Saya
New add-ons
Mother’s Glasses
Uchiwa
Senko Hanabi
Furin
Kintsugi Teacup
Removed add-ons
the plague
Add-on buffs
Limestone Seal: Object infection bonus increased to 20 seconds (was 5 seconds)
Emetic Potion: Increased Vile Purge effectiveness bonus to 30% (was 25%)
Hematite Seal: Object infection bonus increased to 30 seconds (was 10 seconds)
Exorcism Amulet: Increased Corrupt Purge duration bonus to 10 seconds (was 6 seconds)
Devotees Amulet: Increased Corrupt Purge duration bonus to 20 seconds (was 8 seconds)
Iridescent Seal: Removed speed penalty while holding Corrupt Purge
Add-on nerfs
Infected Emetic: Decreased Vile Purge effectiveness bonus to 40% (was 50%)
Rubbing Oil: Reduced Vile Purge charge speed bonus to 50% (was 100%)
Black Incense: Decreased survivor aura reveal duration to 3 seconds (was 5 seconds)
Reworked add-ons
Ashen Apple
Prayer Tablet Fragment
Olibanum Incense
Prophylactic Amulet
Incensed Ointment
Vile Emetic
the deathslinger
Add-on buffs
Gold Creek Whiskey: Removed movement speed penalty
Marshal’s Badge: Removed movement speed penalty
Iridescent Coin: Decreased range requirement to 12 meters (was 15 meters)
Reworked add-ons
Hellshire Iron
the ghost face
Add-on nerfs
Walleye’s Matchbook: Decreased Night Shroud recovery modifier to 2 seconds (was 4 seconds)
Olson’s Address Book: Decreased Night Shroud recovery modifier to 3 seconds (was 6 seconds)
Chewed Pen: Decreased Night Shroud recovery modifier to 4 seconds (was 8 seconds)
The blight
Reworked add-ons
Adrenaline Vial
Perk changes
Doing this slightly differently- buffed perks will now have a picture, but reworked perks won't have a written description.
Generic Perk changes
The following perks have become generic perks, and their names have changed:
Babysitter is now Guardian
Camaraderie is now Kinship
Second Wind is now Renewal
Better Together is now Situational Awareness
Fixated is now Self-Aware
Inner Strength is now Inner Healing
Surge is now Jolt
Cruel Limits is now Claustrophobia
Mindbreaker is now Fearmonger
This means they will be available to all characters on all players from the start of the game, respective of sides of course.
Perk buffs
For The People: Broken status effect decreased to 80/70/60 seconds (down from 110/100/90).
Repressed Alliance: Generator repair requirement reduced to 55/50/45 seconds (down from 80/70/60)
Reworked perks
Any Means Necessary
Built to Last
Fearmonger
Guardian
Hex: Blood Favour
Hex: Retribution
Hex: The Third Seal
Hex: Thrill of the Hunt
No Mither
Vigil
Windows of Opportunity
Post edited by GoodBoyKaru on8 -
part 3
This is just the goodbyes lol.
Basically yeah, once more this was a one man job, so I'm sorry if it isn't what people expected- blame Steam and their Family Share system. I got most of the important stuff though, and other people had a lot of what I needed so that was nice. Let me get it out a lot quicker, too, with a lot less editing on my part
Tagging @Boss because they asked me to
Originally, I was going to add in a lovely little graphic (or about a hundred) detailing every single add-on in numerical values. This is still planned, but I cannot be asked to do so right now, and may honestly wait until live.
I hope people find this useful and informative. Once again may I highlight that the main purpose of this post is to compile information, as well as provide some useful videos or screenshots, into one section which is easy to access. You can also use the good old "find in page" option (or shortcut or whatever) to discover an exact change quickly!
That's about enough from me; expect to see yet another massive post for the QnA summary because apparently I hate myself.
If I notice glaring errors, I will edit the post to correct them, however minor errors will probably stay (like any typos I've made).
Sorry this is split into parts; the forums have a word count and I breached it, removing around half of my screenshots in the process. This is my second go at it while very pissed off; I'm glad to have it out there.
To finish off, here is @Huge_Bush's request of some tiny cows as I go and lay down and cry.
UPDATE: HERE ARE THE CONFIRMED CHANGES FROM PTB TO LIVE
Post edited by GoodBoyKaru on11 -
Gann, my guy, I love you, but what the absolute ######### you had one job
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Well this is awkward.
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you should add this video that was posted by another forum goer who's name escapes me since it's techincally a change that was made in the PTB:
Great post!
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thanks! this post really tested my patience and im not convinced ill do another one unless i can enlist other people for it because holy ######### this was a nightmare
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Great post. Hopefully mods will sticky it.
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i wouldnt be mad if not; ive already gotten one thing pinned rn
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Shout out to all my homies that can count to three.
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Thanks man, great stuff!
Edited to not look like a nitpicker anymore, even though your response shows the original comment. 😇
Post edited by Boss on1 -
that was in the word document but mustve gotten eaten in the seventeen copy/pastes i had to do. thanks, ill edit it now
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I facepalmed at that Gann post lol. Looks like a solid post but imma wait till tomorrow to read. im console so I’m sure a lot of this will be more interesting to me. I don’t have time to absorb it in now. Thanks though~
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May good fortune fall upon you for all of your good work!
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This bump is an act of public service, given how much effort has been put into this post.
... Or maybe I came back here to look at cute animals. We'll never know.
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Wow you sure put a lot of good effort into this post. Maybe BHVR should give you a job.
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honestly i wouldnt mind a job in managing their socials i'm just not qualified in the slightest and id have a better job applying to be a company lawyer lmao
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i think you for the service (it's 100% the animals)
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Thank you for taking the time to make this post! 😁
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SDFIOKJSDKFSDF TINY DONK DONK AND MOO MOO THIS IS THE BEST IMAGE
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This is hard work, I brought cake as a reward
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I know on the ptb survivors are able to move their totems (by being able to bless another one) without the killer snuffing out the original one. is this intended or a bug?
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Thanks, very interesting stuff here
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Appreciated as always Karu!
Honestly ever since @Fibijean stopped playing the game and browsing the forums, you've been the go-to guy for informational updates like this.
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Without any dev communication we don't know; they haven't said something on the subject either way yet. It wasn't in the patch notes under "Known Issues" so either it's intentional, or it wasn't known about.
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Thanks! I try my best to be as informative and helpful as possible to make up for the controversial opinions and mass passive aggression
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You do have a lot of passive aggression, mate. But who am I to say what you can or can't do?
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Wow, this is awesome. Thank you!
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it's like my brand at this point i can't give it up
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Similarly to how I try to be as condescending as possible to people who give me headaches in this forum. 😉
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Wow
Just wow.
Amazing job, thank you.
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Bumping this to say thank you
(this actually deserved to be pinned like your other summary threads..)
also I just now saw someone posted donkey any cow here already, so I have a duplicate in that other thread :(
Have another pair:
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What an amazing donk donk and moo moo :)
And honestly I don't mind that it isn't pinned; I have one already and will likely get a second with the QnA summary.
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Yeah but I meant for visibility, especially for people that not as frequently roam the forums.
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Who knows maybe Mandy will get on later and pin it
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AN UPDATE FOR ALL:
Here are the so far confirmed changes from the PTB to live servers!
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Pretty good changes, I think the range could be nerfed a bit more because even if the overlap doesn't stack, it could still overlap in some small maps. Ideally there's also totem spawn changes to make them more hidden, but oh well. Maybe if Survivors have the same problem as Killers the devs will focus more on the issue :p
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I am so glad they removed them stacking, that's what i was mainly worried about. Blood favour changes are good also, make it more consistent.
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good, the stacking was the big issue. Thanks for posting that!
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Wait, so survivors can still escape in front of your face? Lol all they have to do is 99 the hatch
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oh that's just the beginning :)
:')
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aight let's just revert the changes to keys and hatch then
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You forgot "nerfing pig" with that
But in all seriousness, I'm glad the changes have come through. At least we got changes. And great work as always.
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I have a question :) So do boon perks not stack on one totem anymore, or not stack like multiple survivors can use an individuals boon perk if that makes sense?
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They do not stack with multiple of the same perk.
You will continue to apply all Boon perks to a single totem, however you will not be able to be within the radius of 3 Boon: Circle of Healing perks and recieve a 300% boost to healing speed.
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Got it. Thx
0