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Can we really talk about the new perk Clairvoyance?

dspaceman20
dspaceman20 Member Posts: 4,699
edited October 2021 in Feedback and Suggestions

I know I made a post about this before but I feel it needs to be emphasized more. I feel its not going to be used at all. It's just a map in a perk which other perks like detectives hunch and visionary is better. I think it needs a buff and there are a few ways to buff it. I

1. Make it also show killer traps.

I know people don't want it but I still think this would make it good enough to be used more. And it has a activation condition to make it more balanced. It probably won't happen but It's just a suggestion.

2. Only show the killers aura.

I think this is also a fair tradeoff. If that would be to small then you could lower the time slightly.

3. Make it revel the auras to all survivors

This would make it more of a team perk which can be good in solo. Not so much in awf but thats fine.

4. Make you immune to the blindness status effect.

This is small but I think it will make it more better.

I think these suggestions would make the perk better. If they don't buff it I'm sure it will see little use. (I will probably still use it but thats because I use all perks but still)

Post edited by Gay Myers (Luzi) on

Comments

  • Sakurra
    Sakurra Member Posts: 1,046

    No.2 is the best so far

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    IIRC it doesnt evne show totems. If it just showed totems that would be good imo.

  • StibbityStabbity
    StibbityStabbity Member Posts: 1,839

    I wouldn't mind if it showed all generators, but also color coded them to let you see which ones had the most progress. That way, you could race to finish a gen.

  • dspaceman20
    dspaceman20 Member Posts: 4,699

    Yeah but that would take away from others perks wouldn't it?

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    Likely would need a range reduction

    If I could completely rework it I would make it a reverse counterforce. After cleansing a totem show the aura of the nearest totem for 2 seconds and give it a boost to totem cleansing speed for each totem remaining (so 5 totems maybe 50% then drops by -20% for each totem cleansed eg 1st totem is cleansed at 150% speed but hte 5th is cleansed at 50% speed). Bascially you find 1 totem then snowball off that but as you cleanse totems they take longer and longer to cleanse so you dont just burn through every totem too quickly given that it shows the nearest it needs some tradeoff to cleanse speed but at the same time I just feel having the choice of leaving the dull you know is there because you dont want to lose the cleanse bonus could be intresting but idk.

  • luvcraft
    luvcraft Member Posts: 1,235

    remember that every character has 3 perks: the really strong perk, the average perk, and the garbage perk. This is just witchy's garbage perk.

  • bjorksnas
    bjorksnas Member Posts: 5,770

    but would it really, clairvoyance doesn't help you find the first totem like small game

    it doesn't give you a cleansing speed bonus or show totems across the map like counterforce

    it doesn't have 5 guaranteed procs every game like detectives hunch has by doing gens since teammates might also cleanse totems or boon them instead

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    Explain to me where this applies to felix, yun jin or elodie.

  • glitchboi
    glitchboi Member Posts: 6,025

    I like 3 the most. The issue with 1 is that it's too... outdated. It's the same reason why they changed Small Game to no longer detect traps. And tbh I think Blindness is too weak of a status effect to be countered. I wouldn't mind it being changed to have the effect of 2, however.

  • Inspire
    Inspire Member Posts: 123

    If it only showed totems it would be a horrible perk.

    Totems aren't hard to come across in most matches, the fact that it other things is what makes it decent.

  • Gladonos
    Gladonos Member Posts: 392
    1. No. The perk would remain as terrible as it is now only it would be stupid annoying for the rare trapper that stumbles across the guy that is running it for memes.
    2. This is probably the best idea although it may be a little OP.
    3. It would just be a crappy bond.
    4. This has nothing to do with the ability.
  • Gladonos
    Gladonos Member Posts: 392

    Huh? What? It would be a flat out better version of Detectives Hunch. Wait, ######### are you using Maps or DH for if not Totems?

  • Shroompy
    Shroompy Member Posts: 6,966

    Felix: Built to Last(rework), Desperate Measures, Visionary

    Yun Jin: Smash Hit, Fast Track, Self Preservation

    Elodie: Power Struggle, Appraisal, Deception

  • Nathan13
    Nathan13 Member Posts: 6,744

    I like number 2 the best.

  • FatallyIconic
    FatallyIconic Member Posts: 270
    edited October 2021

    They definitely need to give this perk something extra. There are too many perks that do the same thing, but better, and they don't require you cleansing a totem. I feel like the only people who will use this perk are new players who buy Mikaela and have no other perks to use. Completely filler. Another perk that will be forgotten about or will receive a small buff in 1 year.

    If they want to keep its main effects the same - they can at least make its duration similar to a map (about 20 seconds). You could at least get it to last most of the match then.

    Not to mention that it's counter-intuitive to her other 2 perks which encourage you to NOT cleanse totems. Also if you wanted Aura reading and a perk that benefits you from cleansing totems - you would be better off Bringing a Map and Inner strength.

    I mean, the fact that you have to also sacrifice bringing or using an item just to USE the aura reading is bad enough.

    Sad...I liked the name and idea of the perk.

  • Haddix
    Haddix Member Posts: 1,048
    edited October 2021

    Yeah, this perk sucks. I kinda wish it showed the killer's aura for about 3-5 seconds instead of the stuff it does now for 10.

    The only thing it's currently good for is that you lose collision while using it lol, so you can windowtech and get past bodyblocking survivors.