Can we really talk about the new perk Clairvoyance?
I know I made a post about this before but I feel it needs to be emphasized more. I feel its not going to be used at all. It's just a map in a perk which other perks like detectives hunch and visionary is better. I think it needs a buff and there are a few ways to buff it. I
1. Make it also show killer traps.
I know people don't want it but I still think this would make it good enough to be used more. And it has a activation condition to make it more balanced. It probably won't happen but It's just a suggestion.
2. Only show the killers aura.
I think this is also a fair tradeoff. If that would be to small then you could lower the time slightly.
3. Make it revel the auras to all survivors
This would make it more of a team perk which can be good in solo. Not so much in awf but thats fine.
4. Make you immune to the blindness status effect.
This is small but I think it will make it more better.
I think these suggestions would make the perk better. If they don't buff it I'm sure it will see little use. (I will probably still use it but thats because I use all perks but still)
Comments
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No.2 is the best so far
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I don’t think perks should be tied into killer traps. It’s the same problem Small Game had as it was basically “######### you Trapper” while it can’t do much besides find totems against other killers. I think the perk needs a buff, but not in this way.
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IIRC it doesnt evne show totems. If it just showed totems that would be good imo.
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I wouldn't mind if it showed all generators, but also color coded them to let you see which ones had the most progress. That way, you could race to finish a gen.
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Yeah but that would take away from others perks wouldn't it?
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Likely would need a range reduction
If I could completely rework it I would make it a reverse counterforce. After cleansing a totem show the aura of the nearest totem for 2 seconds and give it a boost to totem cleansing speed for each totem remaining (so 5 totems maybe 50% then drops by -20% for each totem cleansed eg 1st totem is cleansed at 150% speed but hte 5th is cleansed at 50% speed). Bascially you find 1 totem then snowball off that but as you cleanse totems they take longer and longer to cleanse so you dont just burn through every totem too quickly given that it shows the nearest it needs some tradeoff to cleanse speed but at the same time I just feel having the choice of leaving the dull you know is there because you dont want to lose the cleanse bonus could be intresting but idk.
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remember that every character has 3 perks: the really strong perk, the average perk, and the garbage perk. This is just witchy's garbage perk.
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but would it really, clairvoyance doesn't help you find the first totem like small game
it doesn't give you a cleansing speed bonus or show totems across the map like counterforce
it doesn't have 5 guaranteed procs every game like detectives hunch has by doing gens since teammates might also cleanse totems or boon them instead
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Explain to me where this applies to felix, yun jin or elodie.
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I like 3 the most. The issue with 1 is that it's too... outdated. It's the same reason why they changed Small Game to no longer detect traps. And tbh I think Blindness is too weak of a status effect to be countered. I wouldn't mind it being changed to have the effect of 2, however.
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If it only showed totems it would be a horrible perk.
Totems aren't hard to come across in most matches, the fact that it other things is what makes it decent.
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Ace would like a word with you.
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- No. The perk would remain as terrible as it is now only it would be stupid annoying for the rare trapper that stumbles across the guy that is running it for memes.
- This is probably the best idea although it may be a little OP.
- It would just be a crappy bond.
- This has nothing to do with the ability.
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Huh? What? It would be a flat out better version of Detectives Hunch. Wait, ######### are you using Maps or DH for if not Totems?
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Felix: Built to Last(rework), Desperate Measures, Visionary
Yun Jin: Smash Hit, Fast Track, Self Preservation
Elodie: Power Struggle, Appraisal, Deception
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I like number 2 the best.
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They definitely need to give this perk something extra. There are too many perks that do the same thing, but better, and they don't require you cleansing a totem. I feel like the only people who will use this perk are new players who buy Mikaela and have no other perks to use. Completely filler. Another perk that will be forgotten about or will receive a small buff in 1 year.
If they want to keep its main effects the same - they can at least make its duration similar to a map (about 20 seconds). You could at least get it to last most of the match then.
Not to mention that it's counter-intuitive to her other 2 perks which encourage you to NOT cleanse totems. Also if you wanted Aura reading and a perk that benefits you from cleansing totems - you would be better off Bringing a Map and Inner strength.
I mean, the fact that you have to also sacrifice bringing or using an item just to USE the aura reading is bad enough.
Sad...I liked the name and idea of the perk.
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Yeah, this perk sucks. I kinda wish it showed the killer's aura for about 3-5 seconds instead of the stuff it does now for 10.
The only thing it's currently good for is that you lose collision while using it lol, so you can windowtech and get past bodyblocking survivors.
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