The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
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Camping and tunneling
Why do survivors get so upset over this? yes it isnt fun to have it happen to you but a lot of killers honestly have 0 choice. it may not be fun but killers dont have fun getting "outplayed" by the cumulative 16 copout perks the survivors have and the 2-3 gens done in 2 minutes into the game. Killers are just adapting to the state the survivors put the game pace into so idk why they would cry about it after? its a completely viable strat just like using noed, you are just trying to get yourself back into the power role and that is the most efficient way to do so with how the game is right now.
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I wouldn't personally phrase it quite like that, but I think you're onto something with the idea that it's a reaction to the game's pace. It reminds me of the few times you see survivors get very very mad at killer tactics/perks when they go out of their way to signal that they want to be sweaty by using a strong map offering, items, perks, etc.
If you're winning, you should expect the other team to try harder, right?
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I think you answered your own question. Most survivors get upset because it's not fun. The only counter play they have against it is running meta perks and hoping that their teammates are capable enough to help them.
My question to you is: Does it bother you that it upsets them? If so, why?
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It does bother me that they get upset about that. I am simply adjusting to the pace of the game, but they are so entitled as survivors because the devs cater to them so much that they get salty that killers are finding ways to be in the power role so yes it infuriates me that the devs have made such a toxic community by being so bias
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I wont typically camp or tunnel unless:
- It's 3 or 4 gens in and I haven't managed to get a kill.
- You bring a key.
- You BM me.
- Your premade is obviously smurfing.
That said, it never ceases to amuse me how many survivors complain about this, while running full meta perks on a Blendette and using a Haddonfield offering. If you want to do everything to stack the deck in your favor, you don't get to complain when others do the same.
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By the devs own statement, the killer is playing 4 1v1 games at once.
Given that survivor objective is quicker then the killer's, it makes sense to prioritize which 1v1 is gonna get the most attention. The time constraints on killer just don't allow the equal spread of focus unless survivors themselves are under performing.
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yet the devs literally make the game harder for the killer to even do those 1v1's which causes horrid survs to get to high mmr through copouts the devs make and then they get entitled and thus produces the toxicity, salt etc
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If you ever felt frustration or anger for being camped by a killer, and possibly tunneled to death, then you'd know the answer to that question. Sure other survivors can do gens. but what are you going to do? Spectate. That's it. I didnt log in to the game just to spectate other players.
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That is what my Slippery meat is for. I am not going to sit there for two minutes so they can play a qte simulator. We Yolo, or we die.
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Indeed. My matches usually go as follows:
I go for one chase, if the chase takes a bit long and 3 gens pop, i pick a nice little rock around the hooked survivor to circle around and watch a youtube video on the side. If they escape, then good on them. More often than not they kill themselves trying to be altruistic.
Now, if the game goes at a decent pace, survivors are doing gens, but not 3 of them at once while stacking up on second chances, then I'll be nice and I'll go for multiple people, I'll deliberately give them more of a chance, etc.
Now, that isn't really their choice to be fair. The game is designed so gens go fast and it's all survivors realistically have to do. I don't begrudge them for it, and they should extend that same courtesy to the opposition.
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low rent clowns that do it at 4 or 5 gens left to the first person they get is what's awful. It always sucks but it can be understandable after some of the objectives are done and the killer is behind.
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It bothers people when Killers camp and tunnel from the very beginning when there are 4-5 gens up. Nothing like waiting for your match to queue up, only to be staring into a Killers face, have him down you again steps from the hook, and having him remove you from the game before it's even begun. You leave with no blood points and a depip when you were basically almost powerless. For the remaining 3, it becomes just an exercise in getting as many blood points as possible because you know the Killer will just camp the next person they find, and everything becomes about who will outlast the other and maybe find the hatch. Even then, you can still depip because you've not been able to get any altruism points, barely any chases etc. In Solo queue people start just disconnecting or killing themselves on hook. So it feels like a huge waste of time, along with a complete lack of sportsmanship.
However, it's understandable as others have said if the Killer is behind, or all the gens are done etc. At least then they're doing it tactically.
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Taking one extremely low chance and making it a slightly better chance sounds like a great perk I should always take with me 😁
Slippery meat is probably the worst survivor perk imo
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I mean, I don't see anything wrong with camping or tunneling early. I guess I only see an issue if pigs were tunneling survivors with traps on.
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This is what makes SBMMR so awesome. Killers, like you, that like to face-camp and proxy-tunnel get moved up in MMR with the SWFs that have 16 cop-out perks, while Killers that like having fun and avoid camping and tunneling get to play with survivors that run non-meta perks.
The sweaty killers get the sweaty survivors and both don't get to have fun. It's a fantastic system.
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"Why do survivors get mad at this?" you ask, then state that it's "Not Fun"
Well, that's why. It's the same reason killers get mad over gen speeds, or haddonfield offerings with a 4 stack of Balanced Landing. The whole "It's the only way to win thing!" goes both ways. You can't use fun perks as survivor, because if you do then when the killer tunnels Jake out of the game at 5 gens, you're absolutely screwed. Especially when Jake is a random who doesn't know how to loop, but got carried by his team to higher MMR (While your MMR goes down because you got camped the last few games in a row). It's silly to ask "Why do survivors get mad at X!" and then state that you know "X" isn't fun. It'd b elike someone asking the killers "WHY DO YOU GET MAD AT SURVIVORS FOR DOING THEIR OBJECTIVES?"
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all I can say is killers mostly camp and tunnel in RESPONSE to how quick survs do gens, if a killer is camping and tunneling straight away its because they have been vs genrushers every game and need to raise their mmr again so things go both ways but keep in mind if genspeeds werent as they were killers wouldnt have to do this in order to win. it STARTS with the survivors side being overpowered or too easy, killers just adapt to it.
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even if a killer facecamps with how long a chase can last a single survivor can get 8 gens done by themselves with 0 genspeed boosters and no other survivors helping. the survivors can easily get all the gens done and leave while the killer gets one kill. If you need the math on it I can definitely get you that as I have done so with many others before.
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I have PLENTY of fun camping and tunneling my friend and it is so satisfying seeing surv swf dc and suicide on hook when they play vs a sweaty killer that wants to win vs their 2 prove thyselves 2BNP and the rest meta perks. Playing this game got so much easier because entitles survs dont understand how to play vs it and get upset that the killer went against the survivors handbook for killers. thank you for your jab though, it was very helpful for creating civil dialogue.
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You sound like you are have loads of fun.
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Thanks! I am :)
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:)
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While I can't connect to 'fun' from that kind of vindictive mentality - basement builds are what I do to unwind these days. I've been having a blast with an Insidious basement Myers - I can just blithely enjoy some of the pretty atmosphere down there, or I can explode out in a rush of Evil if survivors spend too long harassing me. It's usually the more tryhard SWFs and clickybois who do the latter.
Regardless of how you do it - it's a game. People should play to have fun.
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i feel sbmm has taken a lot of the fun out of it though as you have to constantly perform better to keep winning
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SBMM punishes sweat-winning, plain and simple. It's isolating the sweats against each other, and soft-locking the people who have a hard time improving in their tiers of play as well. Escape-Based Match-Making never worked in testing, and it's pretty much only working consistently for mid-tier SoloQ atm.
So honestly? Don't sweat. Give yourself BBQ, get your 4 stacks, then find a meme you want to play with, or start doing/redoing tome challenges to hone some skills. You'll drown in BP, probably get some chases, and might start learning some stuff about the maps you didn't get to check out before - I've started examining in-game screens/monitors and newspaper clippings if a SWF team is just being a pile of dicks.
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sbmm punishes casual winning I feel like, even if you win 5 times playing casually then you will go against sweaty tryhards that make the game immensly unfun. this is why i like the idea of a casual mode and a ranked mode
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Seems we agree SBMM punishes winning, we just slightly disagree on which groups get punished :P
Honestly, I preferred ranks determining matches. They were more consistent, even if there were definite problems - MMR seems too exploitable and is even pretty volatile on its own.
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I agree to disagree on some stuff :) but yes I feel like the old match making based on ranks was WAY more fun. plus you could actually SEE if you were high up there and feel accomplished with it or realize you needed to tune it down if you wanted to play more casually
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Even camping and tunneling doesn't do it for me. I want a chance at a 4k, not settling for a 1k either way!
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It's hated because it's unfun. I just played a game after taking a break for 2 days, and guess what? I got camped to death on my first hook. I only completed 1 gen and looped him for a couple of minutes. I died with only a little over 9000 BP.
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You looped him for 2 minutes? thats 2.25 gens worth for a surv on single gens so im not surprised, that means 3 gens would have been done by the time he hooked you as you did one before he did. I say its completely justified
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Justified? It's his fault for wasting time trying to catch me... He could've done the smart thing and go check on gens or chase a weak looper.
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sorry was he supposed to leave you and maybe get 4 more hooks and zero kills while you all get to an exit gate and teabag?
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It's his fault for wasting time. He probably would've got more hooks and BP if he played smarter (instead of getting 1 hook and 1 kill). It's honestly just stupid.
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yes its his fault but not his fault looping for that long is possible with genspeeds how they are, he just compensated for his mistake and is justified in doing so.
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I have to disagree.
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"If you need the math huurrrr".
Wow, no. You asked a question about why survivors hated being camped (though that would be obvious to just about anyone with a pulse and a whisper of empathy). I just replied the main reason. The fantasy that Solo queue survivors get 8 gens done in the first chase is just that; fantasy.
Carry on facecamping though.
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well i agree to disagree then, thanks for your input!
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I never said 8 gens done in the first chase. also can you please not be so rude/sarcastic/condescending? I made this discussion for people to have conversations in and not to be a complete detriment to society through the use of verbal abuse in order to put others down so you can feed your ego.
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Survivors have to do gens this fast. Sure, I can mess around, open chests, hunt some totems, but if the killer turns out to tunnel, camp and slug right off the bat, it's kinda too late to start genrushing.
As long as tunnelling and camping are legitimate options for killers to exploit, there's no reason to nerf survivors. Sure, they wouldn't -have- to resort to those tactics to win, but I'm not going to support the motion to make the game's playability hinge purely on a killer's purity of intent.
That's like a stand-off where one guy says 'You should drop your weapon, then I'll definitely lower mine. I will hold onto it though, just in case.'
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I'll answer your original question: most survivors yell at you because they're really upset with themselves for not being better players or bringing more useful perks in order to save their teammate.
It's classic behavior, really. People don't want to feel bad, so they make excuses for themselves, and it's even easier for them with a ready target for the blame: the killer.
"It's not my fault I was too scared to trade hooks for my teammate on death hook and possibly die even though it's my first hook--there was nothing I could do! I was trapped hiding in that bush next to the chase! If only the killer wasn't such a scumbag, then my teammate would still be alive. I'll tell them they're a scumbag and shame them--that'll teach that evil, pedophiliac, satanic, cannibalistic, [insert minority here] killer!"
I'm exaggerating for comedic effect, but in my experience that's essentially the reason in the vast majority of cases.
Edit: "more useful" perks as in perks suited specifically to saving their teammate from camping and tunneling, not necessarily meta perks or some other inane prerequisite for the role.
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They are either really upset at themselves or overly entitled because of the power role trip they have been on since BHVR has held their hands
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after the new( [BAD WORD] update) goes live, i will start tunneling and camping nonstop, especially with bubba basement build, playing fair leads you nowhere and from what i'm seeing, BH only cares about survivors.
Post edited by EQWashu on3 -
Tunneling and camping in my opinion have always been fair game and justifiable if the survs genrush. They get gens done fast, you kill people fast. win win
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I really want to disagree with that statement, but you're essentially correct, yeah. That's a fair summary of what I said, with an additional potential reason slapped on for good measure.
Huh. So that's what it feels like.
Gross.
Neat.
A N Y W A Y , how's the weather treating everyone where they are. It's hard debating on if it wants to be summer or winter where I am. Pretty distressing over all, it'll be hella hot and then the temp will plunge over the course of an hour or three.
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i know,i usually don't camp or tunnel since i know that i get punished if i play like this(if i camp, they do gens) but at this point, i see no difference, if i play fair, the first 2-3 gens(or even more) pop in few minutes, and at the end, i manage to get few hook.... using meta perks such as ruin/undying is useless due to cra **y spawn and pure rng, at this point i'll rather get a kill and let 3 survivors escapre, rather than get NOTHING and see survivors acting cocky.
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LMAO XD it snowed here yesterday (I live up north) some places in my state got 1.8 feet of snow!
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I agree with your reasoning, it really isnt that fair, but I personally as a fellow killer main urge you to keep your head up and at least try a few games a day playing normally. I know its hard but keep your head up! hopefully BHVR changes things soon
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Lmao, I'm up north too, and the snow keeps on turning to [BAD WORD] slush, WHICH IS EVEN WORSE THAN IF IT JUST SNOWED PROPERLY ALREADY I SWEAR TO GOD
Anyway, yeah, good to know that things are a little more stable where you are, haha
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No problem.
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Because not every killer is doing it because they have 0 choice.
I always hate this argument because it is so situation-specific. It's as if everyone who facecamps is doing it because there is nothing else to do. No. Some players do it as a form of BM to make sure that one person has a bad time in a match.
You have the ability to facecamp the moment you down your first survivor, so regardless of the reason you are doing it, that doesn't sound fun. Even if I was playing killer I would find that extremely boring.
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