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There is a very serious hacker epidemic right now
The devs need to address this. I've never seen so many hackers in this game than this and the past month.
As killer, tons of flashlight hackers and that stupid boil over buff, and as a survivor, i see way too many cases of speed hacking, followed by a ######### eating " gg wp :D ".
And no mods, it is NOT the job of the paying playerbase to record every match, edit video files and send them to BHVR so the devs can slowly trickle down hackers one at a time. NO.
The devs need to upgrade to a different anti-cheat software or change something fundamental in the coding to prevent this.
And the community seriously needs to stop excusing this issue as "wEll tHeRe wiLl aLwAyS bE cHeAtErS" because with that dumb as ######### attitude, this will never get fixed.
There is no excuse for the game to be riddled with hackers like a ######### call of duty from 2010 era Xbox live. Especially a game that is still supported as financially stable as DBD.
Comments
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Personally I have not noticed a huge wave of hackers but I'm not going to sit here and deny that there have been a LOT of rumblings on The Forums about it and this seems like it should be a (relatively) easy fix. But instead of having a proper recording system in game that would be able to automatically catch things that shouldn't be happening (I can't imagine the survivor being able to run through the map like The Flash is normal), they still rely on one of the most archaic systems known to man.
Not only the most archaic system known to man but an archaic system that I'm guessing 90% of the God damn player base doesn't realize they have to do (submit video evidence with their report). The only reason anyone would possibly know that is if they come to the forums to see because it is either not in the game period or if it is in the game, it's so buried or out of the way that no one seems to realize it exists.
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Using a third-party anti-cheat such as EAC made sense back when the game was peer-to-peer, but now that it runs on BHVR's own dedicated servers, relying solely on such easily bypassed software is an awful idea.
Barebones server-side checks, such as monitoring player velocity and health states, should be mandatory.
If a player suddenly starts moving at ludicrous speed or performs impossible state changes, such as going from hooked to escaped, the player should be flagged internally, booted from the match, and banned.
I'm a developer myself, so I get it — this type of endeavour takes a lot of time and work, which means it has a practical financial cost, as well as being something that takes a lot longer to build than a typical person would expect.
But it's absolutely necessary.
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I haven't run into very many cheaters, because I'm sure they're all in the red ranks, but this should definitely be at the forefront for Behavior. I remember EasyAntiCheat being notoriously terrible back in the day so I'm astonished that its resurfacing at all.
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And the community seriously needs to stop excusing this issue as "wEll tHeRe wiLl aLwAyS bE cHeAtErS" because with that dumb as [BAD WORD] attitude, this will never get fixed.
I agree.
While it's true that games do and WILL get cheaters, dbd seems to get them consistently and it's almost like nothing's being done, especially as of lately.
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It's kinda funny that the game has the hit validation, but the server can't detect survivors being hooked 1000 times, ghostface throwing hatchets and running at the light speed.
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Its not even just consistent cheaters, its the SAME consistent cheaters that never get banned.
The same cheaters having the same name, wearing the same outfit, performing the same cheats.
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I heard about the infamous hacker with a certain celebrity's name, I'm surprised they haven't got banned yet.
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faced them 2 days ago. im on xbox so i couldnt tell them that i was planning on egging their houses. I only knew because they've never changed their identity and they were blatantly cheating. How many people are doing the same thing but hiding it?
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I was playing pinhead and I had a hacker who could do the box instantly. I never came :(
I very rarely see hackers, but from the looks of it from streamers and other players I seem to be incredibly lucky to not see that many. One streamer versed like 5 in one play session, while ill be lucky if I get 5 in 6ish months.
They really need to get a better anti cheat.
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I do know how so many people are doing it but I'll get banned if I share it here, just search "Exposing the hacker problem in Dead by daylight" from Choy on youtube and it'll give you an overview.
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BEhaviour doesnt have such economical probs for sure.
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I stopped playing killer because I'm tired of facing hackers, the first week after the mmr got enabled I faced 6 hackers.
A few days ago I played against other 3, not that they ruin the fun or anything /s
But usually if people don't see hackers think of this, your MMR might not be high or you are extremely lucky, one or the other, no between.
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Dowsey streamed 15 games today and faced 7 obvious cheaters. There was an 8th whose run speed seemed too fast, but can't be 100% sure about that one. That pretty much sums up high MMR.
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You also have to wonder how many more people are running aimbot and ESP that you can't reliably detect.
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Just watching that stream as I read this lol.
It is so frustrating seeing it tbh it doesn't matter that it's not me in there.
Honestly I feel sorry for pc players because they don't have any way to deal with this. It is pretty bad.
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I'm definitely seeing more, even at my crap MMR. All sorts of weirdness, and that's the overt ones - I wonder how many much sneakier hackers I come up against (I get legitimately paranoid sometimes when a survivor mysteriously knows I'm coming despite me being undetectable and deliberately looking away from gen, or 0-100's a gen ridiculously fast).
The problem is EAC. EAC is ridiculously easy to get around - hell, modding in other titles requires it and instructions/files are included with said mods.
It really can't be that hard to work some algorithms in to detect survivors breaking the matrix.
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Worst thing are the cheaters that are subtle, that you'd never catch if it you you're not at the right place, right time, using the right perks, etc.
It's ridiculous that you can just get people who up their speed a tiny, bit so the killer doesn't catch up, they speed up gens, so the game ends faster but the killer doesn't notice unless they have tinkerer, etc.
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I Agree, I have noticed it getting significantly worse lately.
It's strange because for 4 years I never faced a single Hacker, or at least not one that was so easy to tell that it's obvious, but in the past few months it has become noticeable and somewhat frequent. Not sure what all changed all of the sudden, but there are more for sure than before.
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