http://dbd.game/killswitch
get camped/slugged
why make the looper leave the game when you can have them sit there in time out until you hook them?
After all, these maps are poorly set up to be any kind of fun for the killer so, after the marathon everyone can do it's nice to sip tea and watch them before i hook them. Don't like sitting there do you? kinda like how i don't like looping you around 2 windows next to each other.
EDIT: I've also downed someone before the first hook and they instantly DC as well, There's toxic on both sides so and camping is a strat and slugging runs out, OH but wait you get to sit at the exit get till the timer runs out??? NO WAY sounds familar doesn't it.
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Yeah, lets ruin the experience of someone who just played the game. Go for it!
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So would you rather have survivors loop you or hold W? Make up your mind.
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Survivors looping is toxic and warrants being slugged to death. Makes perfect sense. Killers like you are honestly terrible.
Killers like this don't like either. They would perfer if survivors spawned on the hook since anything else is toxic.
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Just like you'd like if you spawned in the exit
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OKay i'll get right on it
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This is one of the worst posts I've ever seen on this damned site and that's saying alot
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They just upsetty they get called out on survivor crap that's in the game right now, MAP design is a dev fault, it's a factor but not toally. Survivors know it's broken, bamboozle only takes you so far with some set ups
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I've downed someone before the hook and they instantly DC as well, There's toxic on both sides so and camping is a strat and slugging runs out, OH but wait you get to sit at the exit get till the timer runs out??? NO WAY sounds familar doesn't it
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I never said I wanted to spawn in the exit. Yoi have the same mindset as a entitled survivor main. And it's baffling how you don't understand notice this
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oh boo hoo go to a different one then
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So it's fair to be toxic towards a person for something outside of their control. That makes sense
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It's baffling how you're talking about how bad slugging is when survivors will 99% doors and wait till the last second of the EGC and t bag, go home dude
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I would rather they hold w, actually. I do not want to run around the same broken obstacle until they use a window 3 times.
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I don't think this is the right game for you.
Looping is a valid strategy that you can play around if you actually put some effort into it. If you aren't willing to put in that effort, that's fine. But getting mad at players for utilizing their toolkit is a waste of time.
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First of I never defended survivors standing in the exit teabagging the killer. That's toxic too.
Second what sense does that make? Calling out something toxic on one side doesn't mean I'm defending something on the other side my guy. I'm against both.
Honestly your being ridiculous.
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Its the Killer's choice in how they eliminate you. Survivors that don't like the alternative methods should focus more on avoiding the killer's attention.
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At least there's something going on if they loop you though. Holding W is just a complete utter snorefest because instead of trying to outplay you, they just predrop pallets and run 128 meters away from you.
But I will say the map design on some maps can make looping unfun to go against at times.
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Nahhh that's too generous, they clearly want them to not be able to move at all and give them free kills. Actually, killers like them would want the game to end instantly as a 4k with survivors getting nothing.
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They always ignore this. One day some of them complain about survivors running, but when survivors know how to loop some of them call it "abusing loops".
Post edited by Trickstaaaaa on3 -
It would only be fair for the survivor to stand still and wait for their death, obviously.
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I dont see anything bad around slugging you prefer to go back to hook and die or have a chance ur team heals u a continue playing?
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Damn this exact post could be used for strategic camping or slugging and you wouldn't need to change a word except the first. Wow.
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You never pointed out you're against both dude, funny how you only labeled me the bad guy
Let's not forget your first response
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Play how you want, but it sucks to be punished for playing the game. You try your best for a fun chase and to help your team, and you get this #########.
Then watch as the killer feeds their ego giving hatch to some teammates that did nothing all match.
I prefer to respect game as opposed to hate on it. If you're better than me, loop my ass, I'd rather you have hatch then those that popped 0 gennys during the long chase.
But, sure, let's hate the person that just tried their best.
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You are the bad guy. You literally said that your going to slugg the person and leave them for a long time because they played the game.
And this post wasn't even about survivors teabagging at exit gates it was about you being toxic. You brought up survivors teabagging af exit gates out if nowhere as a red herring.
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Absolutely!
I'm of the opinion you should play how you want. Long as you aren't outright performing exploits expressively forbidden by the devs or outright hacking, all is fair.
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A healthy outlook on gaming.
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LOL
Grow up. Not everyone is playing this game to make others "suffer". Those survivors aren't going to change their attitude because you slugged them, they will move on to the next game without even acknowledging you.
The fact that you have to post about it not only shows that YOU have an issue, not them...but also that clearly you don't enjoy this game.
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Keep it up and you are going to transcend Sluzzy.
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try getting into character. I always have more fun in character.
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Damn those Survivors. Trying to survive. How dare they?
Those double standards again - Forum is full of posts complaining about teabagging, something which has 0 impact on any gameplay, but slugging someone until the last second to make sure they cannot play the game (neither this nor going into the next before they either die or get picked up in the last second) is absolute fine, because this evil Survivor decided to... loop.
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wow that's crazy
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I mean... T-bagging actually helps the killer, since by T-bagging, you'll give up distance in chase.
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lol i actually will heed this advice.
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Thank you DemonDaddy, a gentleman
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There is a difference between killing the Survivor or let them be slugged on the ground for 4 minutes before picking them up. The Killer player is just a dick at this point and I really hope that someone does not complain about teabagging when basically doing the same to Survivors (but even worse, since you are actively wasting someones time).
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I mean, do what lets you have fun.
there's a pretty good chance survivors will just give up once they realize you're just camping, thus somewhat invalidating the kill.
I don't know, it's a game, do what's fun for you as long as you don't cheat.
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It's people like you that give killers a bad name. This post was pointless other than to start up toxic back and forth #########. If you let a survivor loop you in those areas, that is on you. You need to know when to break off a chase and focus on players that are doing gens.
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Dead hard is so easy to mind game once you know it's in play...like Head On
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Can you please elaborate on how to mind game Dead Hard 'for distance?'
You'd be doing the entire community a huge service and would stop many complaints about the lack of counter-play to Dead Hard 'for distance.'
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Once you know Dead Hard is in play its easy....each Survivor has a tell when they use it. Play around purposely miss hits to see when they use it, so when they think your going to strike let them use it then attack.....even attack a few seconds after the animation for dead hard starts if times right you'll lunge attack and hit them as the animation finishes. Just like mind gaming them on cold wind farm on the combine loop
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That doesn't effect Dead Hard 'for distance' at all.
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forgetting about survivors t bagging at the exit line until the timer runs out. Slugging also runs out
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With the difference that you can do something against Survivors wasting time at the Exit Gates...
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Dead Hard is another bad one on another topic i made about it. It's a gross bailout that needs a change
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I mean the killer is also playing the game... while playing on the factually weaker side so we get to enjoy camping :)
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The distance is not the issue with dead hard it's the fact they cant be hurt while doing it. The distance is really not the issue when you know it's in play because you can just close the gap quickly.
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If the distance is not an issue, why is 'Dead Hard' for distance considered one of the most powerful plays by a majority of the community, pros and normies alike?
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Its powerful because of the surprise and can negate ANY attack. If you time it right you can get out of some dire straights. The way around it is to mind game them and let them use it too soon. Then they cant use it again until they rest for 60secs.
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Dead Hard 'for distance' does not involve dodging an attack.
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