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What are your ideas for a "NOED but for Survivors?"
A killer can pop NOED and turn a game around fast, hence why people aren't the biggest fan of it. However, if you were to make a perk like that, but for survivors, what would you make? How would survivors turn a game around in an instant?
Comments
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Survivor already have the equivalent of that perk on multiple of perk.
DS
BT
IW
DH
Adreanaline
Unbreakable
I probably forgot a lot of other second chance perk but they already have it so saying killer is the only one with that kind of thing is kinda biase. Ofc everyone see those perk differently for me noed is a punish to the survivor who focus on gen only so its the best counter to toolbox.
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How about a perk that heals survivors 1 health state when the last gen pops and gives them a speed boost (slightly longer than Sprint Burst). It causes exhaustion, but since a survivor doesn't know when the last gen will pop it would be best to have this perk work even if the survivor is already exhausted. Maybe it should also pause itself if the survivor is hooked and activate once they're unhooked.
Not sure what to call such a perk though... 🤔
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Adrenaline? Oh wait it already exists.
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Survivors have enough of those.
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Definitely going to further support the idea that survivors not only have NOED equivalents, they have considerably more than one- and unlike NOED, their second chance perks are actually good.
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Perk that doesn't punish the Survivors' mistake and gives them a second chance? It's called Dead Hard
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I would say Adrenaline is similar to NOED in that they are both Exit Door stage perks that give a nice boost in that end phase, with NOED giving the killer potentially one or two downs while Adrenaline undoes a down.
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Agreed ☝🏻
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I agree survivor's also have soul guard if they feel like it too
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Ehhh. It's situational at best.
Actively trying to get value from it is very high risk since you're essentially throwing the game to make a comeback at the end, and trying to use it as passive insurance means you have three perks for the majority of the game. It's fine for what it does, but it doesn't even compare to survivor second-chance perks in terms of strength or usefulness.
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Hex: Gun
When the exit gates are activated, every survivor will have their currently held item replaced by a Magnum. Upon shooting the killer, they will instantly die, ending the match.
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Pretend that didn't happen - Failing a skill actually grants a great skill check reward.
Fat ****rd - When being carried for the third time in the trial, the killers arms give way causing them to drop you
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Boon: ######### your NOED
upon blessing a totem all survivors escape the trial with 32k bloodpoints.
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Boon: YES-ED (Yeah, Every Survivor Escapes Death)
Once the exit gates are powered and there is at least one dull totem remaining in the environment, Boon: Yeah, Every Survivor Escapes Death activates and lights its Totem.
Survivors inside the boon's area when it activates instantly gain a healthstate.
Aditionally if a survivor would go from healthy to the dying state while within the area they enter deep wound instead
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There could be a mirroring perk that would also trigger when all the gens are done. It could undo some of killer's work and give a guaranteed chance to escape. You know, for example it could heal the survivor instantly! That would be a good mirror to NOED's insta-down. Also, it could give some boost, like speed boost or something, you know, so that even if the killer is chasing the survivor - the survivor gets a free ticket out of the chase! But nah, I don't think they will ever implement something like this: two strong perks in one is just too unbalanced, and there would be no way for the killer to "break" or avoid the perk completely like the survivors can with NOED. And even if BHVR ever implemented something like this, there would be a game breaking bug making this perk even stronger than it was intended, like it would heal you even if you are on hook or something, so that when you get unhooked you are instantly healthy and get the same speed boost, even if the trigger time happened many seconds ago. And they would then leave it as is instead of fixing it. So no, I don't think such a perk will ever make it into the game.
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