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Anti pallet built doesn't work against pallets
I got tired of running meta so I thought i would mess around with some other stuff and went bs,sf,ensuring and I ended up with 2 hooks in my 3 matches because even know I had a build to not worry about pallets they still had enough time to drop them and get to another pallet or safe loop and with no slow down gens flew. I felt like spirit fury was the only perk I was getting value from it was kind sad honestly.
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gee, who could've seen that coming
there's a reason nobody has run stuff like that seriously in literal years
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Your anti pallet build is Nemesis with Enduring. The other stuff is useless.
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6 hooks in 15 gens but whats the point of dedicating 3 perks to stop something if you still have to play around it. Now when spirit fury was up I could get hit other wise trying to brute force pattels out the way doesn't work and its kind of the point of the build.
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Why is that not a problem should I just go back to ruin/undying or corrupt/pop because I'm kind of bored of that.
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I don't eat to many pallets on Nemesis. I'm not to good with him yet though
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I do not either, but they piss me off when they drop and it crushes my wittle tentacle. That is just what I do to disrespect pallets while being time efficient. I like faking the tentacle to make them think I am going for it to make them run it one more time which I think just Yolo lunge Eagle punch.
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It's nice that Nemesis doesn't actually need Enduring + Spirit fury, just one of them is enough for him. Not sure which one is better tho.
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I figure that he breaks really fast as is, so Spirit Fury is a little wasted on him. Especially as you can often play the loop without getting hit. But I am biased, I hate activation conditions.
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Fair enough. It's definetly easier to use than Spirit Fury and works whole game, where you just don't care about pallets.
I have learned that it's better to disrespect pallets everytime even without Enduring, better stun than more loops....
Unless I see that survivor is really happy with pallets and never try to fake tho.
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Honestly I run sbfl and I've got stupid value out of it like is almost a im not taking it off perk for him.
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why's it not a problem how many addons/perks in the game are basically never-use tier?
devs seem to be okay with chaff existing one way or another, but to be honest 'pallet builds' were never that good and even if you had infinite spirit fury if you didn't have enduring to go with it you could still get run around for 5 gens on some maps like gideon/abattoir if the tile rng really hates you
deadzones don't matter if the game's basically over, and worse still there are deadzone-proof tiles out there
maybe you can make some magic happen with mass instadowners like bubba if they inefficiently throw every good pallet on a map like hawkins but ye, you don't need an anti-pallet build for that lol
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Its a game design flaw for sure there is no reason to have 3 anit pallet perks equipped and pallets still be super effective because gens can go by so fast. It just sucks that gen perks have to take up half your build for your average killer.
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well now you have figured out just how massively advantaged survivors are in pallet interactions and why looping is even a thing
you will probably go a bit insane if you continue down this path and figure out how much of the game is like that, buuuut.... heyo
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I am True Talent tier of whining about survivor privilege. But I am still not insane! Well, as far as I am aware...
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probably, go look at the distressing thread though, i think you missed a post of interest
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Oh I am very aware of the survivor advantages. I started playing back in 2018 then took a 2 yr brake
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