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Twins Add-on Pass Idea

Twins enthusiast here. Just a few ideas to give Twins some fun add-on options and strengthen weaker add-ons. This is a repost from a Twins rework/QoL discussion (that nobody responded to ;-;), which can be found HERE.

ADD-ON PASS :D

(yes, this factors in the above changes. they can be altered if changed as per one's request.)

COMMON


Toy Sword
  • Increases Pounce charge speed by 0.25 seconds.
  • UNCHANGED



Tiny Fingernail
  • Reduces the time it takes to unbind Victor by 0.5 seconds.
  • UNCHANGED



Madeleine's Glove
  • Increases Victor's shrieking radius by 4 meters.
  • Rarity reduced to Common, UNCHANGED otherwise.



Cat Figurine
  • Scratch marks are visible to Victor.


UNCOMMON


Soured Milk
  • Reduces Victor's shrieking radius by 6 meters.
  • Rarity increased to Uncommon.



Cat's Eye
  • Victor becomes silent while Pounce is fully charged.
  • UNCHANGED



Bloody Black Hood
  • Switching to Charlotte is 0.5 seconds faster.
  • UNCHANGED



Stale Biscuit
  • Reduces the cooldown of missed Pounces by 0.5 seconds.
  • Reduces the cooldown of successful Pounces by 1 second.
  • Rarity reduced to Uncommon.



Rusted Needle
  • Survivors who get pounced on or downed by Victor suffer from Mangled and Hemorrhage until fully healed.
  • Rarity reduced to Uncommon.


RARE


Weighty Rattle
  • Downed Survivors who hear Victor's shrieks crawl 50% slower, recover 35% slower, and have their auras hidden from their teammates.
  • Increases Victor's shrieking radius by 2 meters.



Sewer Sludge
  • Increases the time it takes for Survivors to crush Victor while attached by 6 seconds. (up from 2 seconds)
  • Increases the time it takes for Survivors to push Victor off of lockers by 6 seconds.



Ceremonial Candelabrum
  • Standing pallets within 16 meters of an idle Victor will be blocked by the Entity.
  • Rarity increased from Uncommon to Rare.



Baby Teeth
  • Downing a Survivor with Victor attached inflicts Broken for 90 seconds.
  • Rarity increased from Uncommon to Rare.



Madeleine's Scarf
  • Increases Victor's movement speed by 0.4 m/s (+10%).
  • UNCHANGED


VERY RARE


Victor's Soldier
  • While Victor is attached to a Survivor, Charlotte recovers from pallet stuns 50% faster and breaks pallets and breakable walls 20% faster.



Spinning Top
  • Survivors who get pounced on or downed by Victor drop their items.
  • UNCHANGED



Forest Stew
  • When Victor downs a Survivor, his movement speed is increased by 2.0 m/s (+50%) until he latches onto a Survivor or switches back to Charlotte.



Drop of Perfume
  • Survivors who hear Victor's shrieks are Oblivious, and remain afflicted for 6 seconds once out of range.
  • Increases Victor's shriek radius by 2 meters.


ULTRA RARE


Silencing Cloth
  • Charlotte becomes Undetectable for 20 seconds after switching back from or releasing Victor (without switching).
  • Survivors do not hear a notification when Victor is unbound.
  • Reduces Victor's shrieking radius by 4 meters.
  • UNCHANGED



Iridescent Pendant
  • When Victor is crushed by a Survivor through any means, all Survivors who heard his shrieks scream, have their auras revealed for 6 seconds, and become Exposed for 30 seconds.
  • Increases Victor's shriek radius by 2 meters.
  • Increases the time it takes for Victor to regrow on Charlotte by 16 seconds.


Comments

  • BattleCast
    BattleCast Member Posts: 698

    Wow, I like many of these changes. Props for being creative with them too.

    If the twins had these add-ons I feel like I would play twins for fun even though I hate using their power.

  • Trwth
    Trwth Member Posts: 921

    Glad you like them! I agree about their power being clunky. It feels like there's a lot missing from their power, like Victor not being able to vault and having a 5-second cooldown for downs. I hope they revisit the Twins one day to smooth that all out.