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douggie123
douggie123 Member Posts: 1,316
edited October 2021 in Feedback and Suggestions

How would people feel about the devs adding a map filter set for killers where it filters out maps unsuitable for a specific killed (example hillbilly on lerys). This can be countered using map offerings though its just. When you go into a match things like indoor maps are rather tricky for say huntress sometimes whereas outdoor maps a helpful. Oh this could be switched on and off in settings as well if you felt like a risk.

Post edited by Rizzo on

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  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885
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    That would be a good idea but I can hear the survivor mains now say "NO THAT GIVES KILLERS TOO MUCH CONTROL WAH WAH WAH". I would say do a setting for a preferred map that increases the chance of that map to spawn in unless a item is used

  • JPLongstreet
    JPLongstreet Member Posts: 5,412
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    When I play survivor I loathe getting any indoor maps, and could see the usefulness of such a setting. But I doubt we'd ever see it added as the devs really like the rng portion too much. Plus others will say "just use the offering".

  • SlothGirly
    SlothGirly Member Posts: 1,146
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    learning to play killers on maps they're bad on is part of the learning curve, and it's what separates the good players from the best players. So I don't think killers should influence map rotations.

  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885
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    I agree with that but there are different item builds and Perk builds for indoor and outdoor maps that I and I'm sure other killers use after getting used to them. I don't want to say have a Billy where my items are better suited for a outdoor map then I get a indoor one and those items are pretty much useless.....maybe at the very least allow the killer to know what map is going to spawn and allow them to switch out like survivors can. At least with that killer has no control over the map unless he uses a offering (if he or she has one).


    Now let's say I'm playing Billy and with the above change I mentioned, find out we are playing on the Coldwind Farm map. I set up a outdoor build and ready up. Then when I see the offerings RCPD map offering is used and changes it. That is perfectly fine because a Survivor used their offering to change the venue of the game.

    With that example the Killer would know what map they will be playing in unless someone uses a offering to change it. That I think will give some balancing to the game even if it's just a small one.

  • Princeharlequinhq
    Princeharlequinhq Member Posts: 68
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    Playing on maps that basically delete the killers power doesnt make them better at that specific killer. It might make them better at figuring out how to run tiles like a standard m1 killer, but it wouldn't make you a better huntress, billy, etc. Specifically, with Huntress, you are still hindered by being a 110 killer so it makes being reduced to an m1 killer extra rough.

  • SlothGirly
    SlothGirly Member Posts: 1,146
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    there are no maps that "basically delete the killers power" there are just skill curves that need to be overcome. Go watch CoconutRTS play Huntress on Lery's. He still makes the map work because there are ways to play around the tiles that favour Huntress. Billy still has his insta downs and can flick at corners. Trickster with ricochet knives is absolutely disgusting on indoor maps. Trapper can still place traps in spots that will force survivors to leave the loop or pallet if they spot it. There's no shortage of ways for killers to preform on a map that is bad for them. And I think people who blame bad matches on the map are just making excuses.

    At least the other reply to me made a decently valid point about builds. Maps can hinder builds if they specialised for a certain type of map. But that's not the killers problem, that's the builds.

  • Wraff
    Wraff Member Posts: 139
    edited October 2021
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    I've never understood this elitism mentality with DBD. This isnt some game that'll ever be an E-Sport contender. We've seen those dreams "Go to Valhalla" and rightly so. Most people play this game casually and if they dont want to deal with a map that makes them miserable they shouldnt be forced too.

    And if people are dodging/not wanting to go to certain maps? Maybe that should be a clue to the Dev's about something being wrong with that map.

  • SlothGirly
    SlothGirly Member Posts: 1,146
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    what elitism are you talking about? I'm just pointing out a lot of the times people complain about a map being bad for X killer is generally just a skill issue. I'm not in favour of having certain killers get map rotations over others because of their ability. If that was the case then RPD should be banned for every killer. Whether or not the game is casual or competitive isn't the issue here. The issue is that people want to have certain maps disabled so they have an easier time as opposed to learning the killer they're on and how to play on X map. Every killer in the game has bad maps, except maybe Nurse. But just because it's a bad map for that killer doesn't make an excuse for why that map should be banned. A good player will still gave good games on maps that are bad for their killer.

  • Princeharlequinhq
    Princeharlequinhq Member Posts: 68
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    your reply seemed rude so i didn't see a point in continuing the conversation.

  • SlothGirly
    SlothGirly Member Posts: 1,146
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  • Wraff
    Wraff Member Posts: 139
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    You're comparing average players to people who stream this game for a living. 99% of the people who play this game are actually working for a living or getting some form of education. They dont have 8 hours a day to waste on this game in order to get the skills to curve saws, richette knives, or whatever the top streamer does.

  • SlothGirly
    SlothGirly Member Posts: 1,146
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    Just because somebody is working a job for 8 hours a day doesn't mean they can't get better at a game. That's such a ridiculous excuse. Many of the issues people have with playing on maps that are bad aren't even related to motor skills either, it's game sense and game knowledge of knowing how to use your killer around certain tiles and maps. You don't need to play 30 hours a day to understand how you can play around tiles as a killer, that's what guides are for.