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Legion Rework Idea

TurboTOne
TurboTOne Member Posts: 347
edited October 2021 in Feedback and Suggestions

Heyo im back with another Idea i had.


Of course it has to do with giving the Legion a little bit of leathality without making them broken again and also giving them Counterplay.


Begin the Trial with 3 Tokens of Feral Frenzy. Whenever The Legion hits a survivor not affected by Deep Wounds during Feral Frenzy, gain 2 Tokens of Feral Frenzy, up to a maximum of 10 Tokens.

Every time you would vault a Pallet or Window while in Feral Frenzy, lose 1 Token. If you have no Tokens of Feral Frenzy, you cannot vault.

Once you have 10 Tokens, The Legion enters an enraged state until you go below 10 Tokens again. While enraged, any survivors hit during Feral Frenzy that are already suffering from Deep Wounds are placed into the Dying State, consuming 5 tokens.



So my Idea behind this is, giving you a reward for chaining Hits, while also giving Survivors the chance to Loop you. As a Survivor you can use Windows and Pallets to Counter Legions enraged State, and because you already have to be in Deep Wounds they won't be able to see Killer Instinct either making them only a Faster M1 Killer.

Also, a good Survivor will likely be able to make it to a Save Area given the fact they have to be in Deep Wounds, meaning they already got a Speed Boost from getting Hit.

So there is a Ton of Counterplay and actually downing a Survivor with this will take Skill and won't be easy.




Let me know what you think about my idea :)

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