A few thoughts as a first time DBD player, 22.7 hours so far.
First off, I bought DBD and have only played Michael Myers exclusively, so I don't have perks from other killers. I use No One Escapes Death. But after games, survivors always say "noed myers" or something like that. I don't get it, is Noed bad or good? I suspect they are saying I had a good perk on. Honestly, I don't feel like it's that good. I consistently feel underpowered throughout the match. Especially when I see killers like The Doctor....
Next, I think Michael Myers sucks. And this is sad for me, because Michael Myers is the ONLY reason I bought DBD and his Halloween DLC. My only hope is that Jason Vorhees comes to DBD, so I can switch to Jason main. I understand "The Evil Within" perk wants to re-create the spooky jump scares when Michael is staring at someone.. and I'd say that's cool. But I am completely reliant on EW.... to be honest... because the rest of his perk kit sucks, and he has no abilities.
For example, this "Obsession" perk stuff is bad. One of Myers' unique perks, is you get 1 coin for chasing and letting your obsession get away, but then immediately lose the coin if you swing a basic attack?!? Like what. None of the obsession perks are worth using in my opinion. What a trash perk system for Myers. I understand they are trying to fit the Halloween Lore into his kit, but his kit suffers due to it. The Evil Within is good though. Rank 1 EW makes me so stealthy, I can literally walk up to a survivor doing a generator and grab them. Sometimes I intentionally don't get out of EW1 until I grab someone and hook them to begin the chaos, then I start going to EW2. So, basically, from Myer's core kit, I rely entirely on Evil Within. Because Obsession sucks.
Last thing. Flashlights. I have played a couple of games where survivors just chain stunned me with the flashlights, preventing me from hooking anyone. You can look down or away if you want, but as soon as you do the animation to pick up a downed player, you get stunned. It sucked. Flashlights OP in the right survivor group.
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Lightborn is your lord and savior against boosted flashlight users. I highly recommend it.
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Noed is neither good nor bad.
Myers does indeed suck.
Play with your food? The point of that perk is not to attack your obsession. Grab tokens off of them and then use those tokens to hit the other survivors. Honestly, Mike is probably the killer with the best overall perks. STBFL and PWYF and commonly used perks and even DL isn't that bad but can backfire tremendously.
On flashlights, face a wall when picking up a survivor when you can. If not, if they're waiting to flashlight save, they're close by enough for you to chase and hit. If you know they're nearby, pretend to go for the pick up, they'll get up close to prepare for the save, then just go after them instead.
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Hi! Welcome to the Fog!
First off, lemme say I respect you picking Myers to be your main, as Myers is one of the worst Killers in the game right now, sadly.
Second, if you own no DLC to speak of, then yeah, you're going to suffer, especially because the majority of Myers' Perks are worthless in the meta.
Each Killer has 3 perks to unlock for the others, and Myers... Well, he has one that is actually worth something, but only for specific Killers.
Dying Light, sadly, sucks. The slowdown only helps if you're already winning the match.
Play With Your Food is useful for specific meme builds, but rarely sees use due to the fact that it relies on you potentially shooting yourself in the foot to get a speed boost.
Save the Best For Last, however, is a great Perk, and cannot be slept on. Being able to hit people multiple times in quick succession is fantastic, especially as an M1 Killer like Myers.
I would advise, however, that you seek out better perk builds, likely gained through buying other Killers.
Oh, and NOED is complained about because Survivors think it is incredibly unfair to face for no reason.
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Will google it to find out how to get it, thank you. Did you know I am getting flashlight stunned FROM BEHIND! It sucks. Once I do the animation to pick up a downed player, even if I have my back turned, and my screen shows nobody in front of me, I still get stunned.
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Myers doesn't suck, you just need to get better at playing him. I mean, if you really like him, you make make a decent go of it with him. You are new to the game and his stalk mechanic takes some getting used to, and some finesse. Having his power at rank 1 is fun for jump scares, but it is not powerful. Ant tier 3, though, you can insta-down people, and is much faster. Probably not the most newbie friendly, however. You might want to cut your teeth on some more straight forward killers for a while.
Not all characters have good perks. Not a fan of any of the obsession perks, myself. You may want to rank up some killers with good perks until they are teachable, and use those on Myers.
You don't get stunned by flashlights, that is a Wraith problem (flashlight save exception to that). You get blinded, but can still move, break pallets, swing your weapon, etc... Don't flail around wildly, but if you think you can hit someone, take the shot. More importantly, if there are people with flashlights around, don't pick up the downed player. Go after the players with the flashlights. Injure them and make them run off. They only have a brief window in order to get a flashlight save. Try to angle yourself during the pickup, to avoid giving them a good shot, and not when they are close. Pick up the Franklin's Demise perk when you get the chance, that will make them drop their items when you hit them.
Honestly, you shouldn't have to face an organized group like that at your skill level, but the DBD MM system sucks.
Ignore the NOED comments. It is just engrained in to the psyche of some survivors to always complain about it. NOED only helps you at the very end of the match, which you likely aren't getting much use out of anyway. It won't stop some people from complaining, anyway. It's OK for more experienced players. Not a good newbie perk, though.
Keep plugging away. If you need to, disable post game chat. Meyers is a decent killer, so don't give up on him. Not the best, but not the worst either. Some players are really good with him, but he does take some dedication to get good with him. Maybe watch some youtube videos of people playing him. You will need better perks, as well as items and addons to make the most out of him, but don't waste them until you feel more confident playing him.
Also, check the Shrine of Secrets in the ingame store. Two killer and two survivor perks go on sale there each week. They can be purchased with in-game currency. Don't waste the shards on crap perks, though. Research them before buying any. It is a way to get some decent perks earlier.
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Hi, and welcome.
I was in your shoes for a year, and I sympathize.
Hopefully this helps.
- Playing killer is something that won't just take you 20 hours. To even really start getting a feel for it, you'll need 10 times that. Don't worry too much about getting fancy for now, pick a killer or two you want, grab them and learn the very basics first. A lot of this won't come easily, and you can't really pick it up from anything besides game experience.
- Myers is one of the weakest, if not the weakest killer in the game. I'd save him for later.
- Good killers to learn with (imho):
- - Cannibal: He also gives you the best first perk to pick up, BBQ, and is quite strong and easy to understand.
- - Hag: not easy, but very strong once you get the feel for her, and my personal favorite. If you like tactical play, she's your go-to.
- - Pinhead. Very easy to understand, not gimmicky. You'll get to know the basics of chasing and movement quickly, while being soft-carried by his passive.
- - Freddy. Easy to play, really mobile.
- - Spirit. She's very powerful and worth learning.
- Killer is a frustrating role due to the nature of DbD. In this game, the solo role is not the 'power' role, oddly.
- NOED is considered a very 'cheesy' perk in this game, but as you don't have any others, just use it for now. I'd grab (ASAP), from either the Shrine or buy buying the killer:
- - BBQ and Chilli and Franklin's Demise (Bubba)
- - Ruin and Devour Hope (Hag)
- - Plaything and Deadlock (Cenobite)
- - Pop Goes The Weasel (Clown - don't buy, wait for it in the shrine)
- - Discordance (Legion - see above) and/or:
- - Tinkerer (level The Hillbilly)
- These perks will serve you well on most killers.
- Myers is not a good killer to start with, and not a good killer overall.
- Save The Best For Last is an excellent perk, just hit people and try to hit other people more than the person with the 'legs' around their portrait. It makes you do stuff faster, and playing killer is a game of milliseconds. It's not part of his toolkit, it's just a perk. Once you get to a certain level, you'll unlock it for all your killers (most perks in the game work like this - see above for some good perks to grab ASAP).
- I'd invest in another killer, possibly 2.
- Flashlights are actually very easy to deal with, once you get your muscle memory.
- The second you see the beam look directly down or (better yet) at a wall.
- Whenever you pick someone up, make sure to face the closest wall (if you can't, spend a second or two checking the area around the downed survivor). As you gain experience, you'll have a better sense of where every survivor is, and whether to be careful.
- Every now and then, you'll just get stunned out of nowhere, usually by someone using fancy flashlight addons. It happens, just soak it up and keep playing.
A few other tips:
- The MMR system is a little annoying at first. It'll put you up against experienced players initially, and you'll have very rough match-ups for a while. Eventually, as it's 'confidence' in your rating increases and you stabilize, you'll see more even matches.
- Don't be afraid to bring addons! Myers has some really strong ones.
- This game is a machine designed to produce toxicity, frustration and annoyance. Hang in there, and don't sweat 'losing' every now and again.
- And most importantly: your goal as a killer is to kill 2 survivors each match. This is the number BHVR has stated is the goal. Anything more is gravy. Don't feel like you've lost when someone escapes - remember: the final girl usually gets away.
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Hey, welcome to DBD!
Echoing what others say in Myers being a brave choice - he was one of the best killers in the game back in his heyday, but that was... a very long time ago, and he's severely outdated and power creep'd now. Definitely due for an update. He does have some fun addons, though - Tombstone Piece is busted unlike anything else still in the game (Judith's Tombstone, the red one, is actually harder to use, though necessary for an achievement), but you can also use the ones that prevent him from tiering up past Tier 1 for a purely jumpscare playstyles, where you intercept survivors who have no idea where you are, stab them, and meld back into the shadows. For standard play, ignore his stalk movement speed addons and go for the ones that extend Evil Within duration or the ones that increase the speed at which he gains Evil Within from stalking. Dead Rabbit makes you extra sneaky in Tier 2, which can be very strong, though it increases the TR in T3 as a result.
A useful tactic is to '99' your power; stalk a survivor until the bar is almost at Evil Within 3, then stop. You want to activate your power when you can down multiple survivors with it - a good time to use it is when you know where several people are, preferably when you are right behind someone and can stab them within a few seconds of activating your power. The worst time you can activate it is when you're chasing an injured person or if you're chasing somebody who still has a lot of resources in the area and is far enough away to make it to them - pallets and strong window loops.
Are you on PC or console? I ask because the default killers that are available to you will be different. Save the Best For Last is a really good perk, especially maxed out where you don't even have to avoid the obsession and you'll still gradually build stacks (just much slower than you would otherwise), but his other two perks are niche. I'd strongly recommend pouring some bloodpoints into Hillbilly, even if you never play him - all three of his teachable perks have their uses. Tinkerer is a meta perk like STBFL; Myers isn't its best user, but it's great for interrupting gens before they finish and getting surprise hits on survivors, and Lightborn will solve all your flashlight woes (though a tip, you're probably not getting blinded from behind, but rather from the side. There are some tricky angles survivors can pull off. When there are flashlights in the lobby, make sure to check your surroundings before picking a survivor up, and if at all possible, turn to face a wall while you're doing it.) However, if you have Hag and Doctor, they both have perks that are really, really good on Myers. Hag's Devour Hope and Ruin are just generally amazing killer perks, and Doctor has Monitor and Abuse, which reduces your Terror Radius by 8 when you're not in chase - this makes it so that survivors won't hear your TR in tier 2 until you're practically on top of them, enabling a lot more surprise hits.
If not, you can always buy these perks in the shrine when they rotate in, or purchase the characters that have them with shards (while that's a more expensive investment, it's more useful in the long run.) NOED is a pretty powerful perk, though be warned that more experienced players know how to deal with it and the value you'll get out of it falls off as you rise in rank. Also, yeah, survivors hate it; it's easily the most complained about perk in the game.
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I feel like Myer's perk kit makes him shoot himself in the foot too much. They are not worth equipping when you consider some of the other perks in the game.
Yes, I've realized to just forget about hooking anyone if there are flashlight spammers in the game. Just try to down and injure people until they leave me alone.
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Thank you for the respect. Yes, I feel underpowered all game as Michael Myers... especially when I see killers like the Doctor! Imagine having abilities! Or good perks! Sigh.
Okay. I don't know why they complain about NOED anyway. It's a wasted perk slot until the survivors already finished their generator objectives.
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Thank you for the advice. I will not give up on Michael Myers, unless Jason Vorhees comes to DBD.
I have a question about The Hatch. Does the Hatch spawn in the beginning, so can the Killer find the locked Hatch during the trial, so I know where it is for the end game?
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Meyers is kinda in a not great position and is fairly outdated, and likely won't get you very far. You can play him well, and have good matches, but compared to what you can do with other killers, he's very low on the tier list.
The biggest reason you get ######### for running NOED on him is that he already has an insta down mechanic, so NOED is sort of redundant and almost a waste of a perk slot. If you do want to keep playing meyers though, I would strongly recommend getting the perk Bamboozle from clown dlc, or the shrine, as it synergizes incredibly well with meyers. Also maybe check out some guides on youtube, they can be very helpful. If you want a suggestion of who to watch specifically, Otzdarva or Nototzdarza is a very amazingly well rounded killer main and he has a TON of helpful guides and tips for every killer in the game, as well as in depth explanations on perk builds.
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This is a wealth of knowledge, thank you. I will remember this. I usually feel like I "lost" if I allow 1 or 2 people to escape. Nevermind if I allow 3 or 4, then I feel like I did horrible. But if 2 kills is the goal of game design, then I know to temper my expectations.
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Ah, okay thank you. I just bought the Clown DLC yesterday so I could get access to Kate Denson's Windows of Opportunity perk. I've had a lot of fun running killers around from pallet to window to pallet with it. So I already have Clown, which is perfect. I'll get Bamboozled when I farm more Bloodpoints.
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I just wanna say that idk what your talking about cause myers definitely does suck there's a reason you would lose as myers every single time if you play vs a good swf
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NOED is a good perk, but it's a very hated perk for survivors because it usually gives one or two extra kills at the end.
Myers is indeed weak. He's arguably the weakest killer in the game right now, so don't feel bad if you lose a lot with him.
His perks are not that bad. Save the Best for Last is really good on him when you don't have Evil Within 3 and want to catch up on survivors. Play with your Food is nice to gain extra speed while you stalk the obsession. Dying Light sucks tho.
For flashlights, you can look at a wall while you are picking up a survivor. You can also try and bait a flashlight save, pretend to pick up a survivor and then look behind you.
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On a tangent I think Meyers has some of the most fun add-ons in the game. 🙂
- Scratched Mirror makes it so you stay in Stage 1 Evil the entire game (i.e. stealth mode) and move a bit slowly but you can see auras of survivors when you stalk. Look up Jump Scare Meyers for examples of people playing this.
- Vanity Mirror means you are in Stage 2 Evil and can’t get to Stage 3, but you can see auras of survivors. Combine this with his yellow Rabbit add-on and he becomes a standard basic attack killer with a very small terror radius and the ability to see survivor auras at will. It’s actually pretty fun!
- Tombstone add-ons let you kill survivors during a chase instead of just downing them when you are in stage 3. They take a while to charge up but once you get to stage 3 all you need is to get in range to hit a survivor up close and they’re out of the game. If you combine this add-on with his Infinite Evil add-on (which is a red so you may or may not have it at a given match) then it takes a really long time to charge up the meter to Stage 3 but once you do you can instant kill everybody for the rest of the match (!) Even dirtier, if you use Play with your Food these Kills from Tombstone don’t count as basic attacks, so you can literally build up three tokens with Play With Your Food, move at +15% extra speed and kill everybody you attack once it’s going full force.
Ironically I think Meyers is more fun using any of those add-ons than just base kit with normal play add-ons. Those variant modes of play for him are pretty darn fun though. 🙂
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Also, FYI for flashlights, always turn to face a wall if you can while picking someone up. It makes it much harder for them to blind you while you pick them up when you are looking at a wall or large rock or whatever. (I hardly ever get blinded when I look at a wall when I pick someone up.)
You can’t avoid getting blinded while breaking a pallet, but that’s not too big a deal since you were stationary during the breaking animation anyway. And you can still hear the survivors while blinded so you still probably get a sense of where they ran just from that, on top of the scratch marks and so forth.
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Damn. I wish it would spawn at the start of map with everything else, and it cannot be opened until the normal conditions are met (like when it spawns now). At least I could accidentally find it during the trial, and try to remember for the end game. This could work for both Killers and Survivors.
I've been looking through YT guides but the only thing I can find is, if your character is walking on air a little bit, that's where hatch will spawn.
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I didn't mention this in my OP...but the entire Add-On system is a turn off to me. I avoid it altogether because I hate it.
I hate the fact that I need to grind to purchase 1 time consumable crap to play my character better. It reminds me of Contracts in NBA 2k or Madden, total turn-off.
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Why won't the devs just let the Hatch be randomly spawned at the start of the trial, and the Hatch only opens when 1 survivor is left? This way, you are rewarded for patrolling more of the map to accidentally find it, for both Killer or Survivors.
Right now, the only way I can find that Hatch is if I use Bill's perk.
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Welcome to the fog. other people are already giving great advice, so I won't dilute the pool.
although, seriousl, you should check out NotOtzdarva on youtube.
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I wouldn't hold your breath on Jason, since he's in a big legal kerfuffle right now.
Would trapper be sufficient for now?
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I felt the same way at first.
I reccommend getting them (since you'll probably have to) and then staying with yellow addons.
keep in mind a good game, bloodpoint wise, will more than recoup the addon costs.
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A month ago, the appeal battle was over and that guy won the rights for the 2nd time. I think he is coming
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oh, sweet, maybe you can hold your breath!
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They're better off learning how to look at walls.
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I wanted to suggest something based on you saying that you really enjoy the stealth aspect of EW1.
Myers has a yellow rarity addon called Dead Rabbit which lowers the range of the heartbeat that the survivors hear; and you can couple this with the Doctor perk Monitor and Abuse to further lower your heartbeat range when you aren't chasing someone - this gives him a really similar feel to EW1 but you don't get the negatives like slower movement speed and reduced lunge that come with EW1.
I like to pair it either with an addon that makes stalking increase faster so you can use the EW3 power more often, or the Mirror\Glass addons that show survivor auras when you stalk them for at least 1 second using EW2, which makes them easier to see what they are doing.
When it comes to chasing, a good rule of thumb I heard was to try and get either a hit or a pallet drop within say 30 seconds of starting the chase, and if not try and find someone else who is out of position and an easier target.
If a survivor drops a pallet and runs far away or to a really strong area then just break the pallet and look for someone else - later when you are chasing someone and come back through the area, the pallet will be gone and they will not make it to another without you getting a chance to hit them.
Please forgive me if you already know this, but there are right and wrong paths to take when chasing around buildings and window vaults etc which can make the difference between a survivor being able to use the same path multiple times or not. There are directions to herd the survivor that can create opportunities for you to get a hit, such as forcing them to vault a window from an angle which can give a slower vault animation than if they run head on at it; and the slower animation has a sort of lingering hit box that you can still hit when they are the other side of the window stuck in the animation.
A really useful advanced technique to learn for Myers is how to use the red light that survivors can see to tell where the killer is looking, to confuse the survivor and hopefully make them make a mistake. There are many many great content creators on YouTube who do a good job of showing and explaining these strategies.
I wont link anything here and let you find your own preference, but search 'Red Glow Mindgame' and 'Killer Tile Guide' to get started, theres a lot of little tricks and techniques you can learn that really increase the effectiveness of 'normal' killers like Myers who have a very basic walk and hit playstyle and power.
I hope some of this is helpful and hope I haven't explained things you already knew <3
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Only 20hrs in the game and already on the forums you must be like me ... a HUGE NERD. Jokes aside unfortunately yeah this game has a grind that you wouldn't believe to get the most out of the killers you play perks can really help but you have to level up a different character.
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Eh. Just had another game where the Survivors gen rushed me and flashlight spammed to save each other and won the match in less than 10 mins. Nothing I could do, only hooked 2 times. They followed me with flashlights when I had someone on my back to hook. They were ultra-team oriented and running to each other to heal each other at all times, nobody stayed injured for long. 3 of them escaped, and then left 1 guy behind. I saw him coming to the opened exit, so I went there, and he just ran right past me, no big deal, because he had full health, and my attacks have a cooldown. So you can just run past me as I injure you once, and go to freedom because of my attack cooldown. How fun.
I'm starting to realize this game sucks for Killers. Really not having fun at all now.
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I recommend getting in character and acting like a horror villain rather than a person playing a videogame.
honestly, if you had fun, I'd treat it like a win.
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I think I'm just going to give this game one more day, and if I still feel this game is ######### for Killers, I'll just wait for Propnight. The beta was really fun for killers.
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Well, first of all, there are players that do great with meyers at high MMR, and consider him a great killer, one felt that he was top 4. That said, the OP is not playing at high MMR, and at low and mid tier MMR he is a decent killer. If the MMR system actually worked, the OP should not be playing against a good SWF.
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Yeah there's a lot more pressure on killer players than survivor players. Since there's no ranking or any reason to climb there's no need to try to play sweaty and try to enjoy it like a casual game not a competitive game. Even though it feels mostly like a competitive game it's not. If gens are going a bit too fast to your liking try running 1 or 2 gen slow down perks Whatever you find to your liking. Hex: Ruin/Undying are the strongest pair but can be destroyed.
For the suggestion about hatch appearing at start of game that can't ever work because keys exist in the game. As for Jason.... really IDK let's say he was coming to DBD what would his power even be? The Trapper is the most similar killer we got to Jason if anything a legendary Jason skin for Trapper could work.
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O.K.
I hope you find something you love!
Would you mind letting me know how prop night goes?
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Except the problem with that, is the devs made this game a grindfest to unlock perks. I have to buy DLC and then spend 20 hours farming bloodpoints to reach that 1 killer to level 35 and unlock his teachables. You really think this is fun in the meantime. Why is this game a grindfest.
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I played Propnight exclusively while the beta weekend was out a few weeks ago. It was really fun for both sides. Survivors can turn into objects in their environment to "hide", so Killers need to memorize how the maps are, so they can notice if there's supposed to be just 1 Liquor bottle next to that table, but there seems to be two. So 1 of them is a survivor in disguise, etc.
I played both Survivor and Killer, and I had a blast.
Really not digging the grindfest that is DBD, man. Maybe if I could equip some perks to help my Killer, but no, that's going to take hundreds of hours just so "now I can play the game!"
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I see perks as goals and less as grinding.
honestly, if I get one solid jumpscare or I pull off a clever play, that's a win for me. the whole hooks vs. kills thing doesn't matter much to me as long as I'm having fun.
I think DBD is at it's best as shared storytelling, and not as an esport.
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I'm not talking about mmr I'm saying any halfway decent swf at any mmr low or high will destroy a myers even a good one like I said there's a reason he isn't picked in tournament think about that
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You don't actually need to grind. Personally what I do is before each game I do one bloodweb. Then I use whatever I have available for my add-ons and offerings. Between the bloodpoints I get from the match, plus the daily mission and the Rift challenges, that's more than enough to do one or two bloodwebs per match with points left over. I look at the add-ons as just the ammo or loadout for the match. And the offering is usually just a bonus category for more bloodpoints or some small benefit.
You definitely don't need to grind though. I think the game assume you'll use at least a couple of brown or yellow add-ons per match, but like I said that's trivial to get those if you do one web per match. The only thing grinding gets you is more green and purple and red add-ons, but frankly you can do just fine with the browns and yellows.
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Anyone playing in a tournament is not at low or mid MMR, so that is irrelevant. Good swf's are not going to be at low and mid MMR's. And the swf's that are, are not that big of a threat. On top of that, most of the player base is solo queue, anyway.
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people that play in tournaments still play the game normally like when they are off work and stuff you realize that right? just cause your swf doesn't automatically make you high mmr you still have to build it up and we still dont know how many games that takes so yes there can be good swfs at low mmr ######### there's swfs that stream and purposely throw games and die to lower their mmr on purpose now that we know mmr is only based on escapes and kills
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OMG That is just a silly argument. Look, that is an extremely rare situation, that the vast majority of people will never come across, and even then likely not more than once. Plus, if you go against a team like that, with any killer, you are going to lose. There are tons of videos of high MMR players on youtube doing extremely well with Meyers. Just because you can't play him well, doesn't mean others can't.
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just like there's plenty of videos of myers getting dominated, I'm telling you I'm not saying myers is stupid bad but to say hes a strong killer is just a wrong argument when pretty much the whole community would rate him as c or d tier
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First, tier ranks are made for top tier gameplay. Pretty much all killers can do well at low and mid ranks, and meyer is certainly better than some other killers. It's when you start approaching the higher tiers where killers start falling away. Plus, the fact that there are some videos of people doing badly with him is irrelevant. There are plenty of videos of people doing badly with nurse, blight, Oni, Spirit, etc. The fact that there are people that can do well with him is all that matters. Anyone can suck with any killer. Meyers is easy to learn and has some great strengths. Good for a new player, once you get used to the stalking aspect.
Second, I never said he was a strong killer. I said that he didn't suck. Big difference.
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I guess well just have to agree to disagree then cause if vids with people doing bad doesn't matter vids of people doing good shouldn't either that's just hypocrisy idk about you but in any game any character in any game in c or d tier I would say sucks hard but ig we will have to agree to disagree if c or d tier doesn't suck to you I would hate to see what does
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How is it hypocrisy? Playing badly shows a lack of skill. Any killer can look bad when played by a low skilled player. Doing well, however, shows that the killer is not bad, otherwise they couldn't do well. Not sure how that isn't obvious. I have never attempted to play Nurse. If I went into a game today and played her, I would make her look really bad. Does that mean she is bad?
Tier lists are opinions, not facts, but you act as if they are facts. Also, as I stated several times, they are only relevant for high MMR gameplay. I can use clown and do well at low and mid ranks and, in fact, I have. And, as I pointed out earlier, there are youtubers out their that don't put him into those tiers, and at least one, recently said they consider him top 4.
But, yes, we can agree to disagree.
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if playing badly shows a lack of skill how does playing good show skill? I've never played nurse either but I promise you I could get a 4k vs potatoes how do you know the survivors these killers are facing are actually any good
tier lists are opinions your right but when 3/4 of the community all agree I would say it almost becomes a fact if there's 100 people in a room and 75 say the sky is blue then yeah I would say its blue that's pretty fair
yes tier lists might only be useful at high mmr but if your actually good at the game then your gonna hit high mmr eventually and its gonna be hell there is youtubers that put him not in that tier but I'd argue that the youtuber with 100 hours is not nearly as knowledgeable as guys like dowsey and otz with a combined hour count of 15k hours
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I don't think lightborn is gonna help. First of all, is a waste of perk slot. Second, when survivors realised that, they will stop going for flashlight saves and stuff. And what they will do instead of that? Gens.
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Yes, and Otz did a 50 wins challenge with every killer, using no addons, including Meyers, who he doesn't even play that much, normally. Do you think he is regularly facing potato survivors? Tru3ta1ent and other youtubers play Meyers much more frequently, so are probably even better with him. Most people put pig at bottom tier, but Dowsey disagrees and considers her B tier, A tier when learned to play well. Is he wrong? Is everyone else wrong? Maybe he thinks she is better than others think she is because he plays her a lot and has learned to do well with her....the same as skilled Meyers players feel about him.
I don't understand the point of your last paragraph. Tier lists are only good for high MMR, but if you are good enough you will hit high MMR eventually? What does that have to do with anything? The OP is nowhere near high MMR, and most people will never hit high MMR. The majority of the player base are not competitive players, so they can do well with any killer, and there are far worse killers than Meyers. You are using logical fallacies to try and make your point. Introducing the idea that I am talking about youtubers with only 100 hours is disingenuous, at best. It is a fabrication to try and dismiss what I said. Why would I watch youtubers that only have a hundred hours of gameplay? If I am better than they are, they aren't worth watching.
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The trick is to pretend you do not have Lightborn. Play as though you do not have it and you can get a free injure or down whenever you want, realistically. Plus if they would have saved without it, you secure a hook state. Very few perks give you that level of impact. Plus flashlight users tend to run flashbang and blastmine as is. It is not just protection against saves.
Flashlighting at pallets got a huge buff (and hex perks got nerfed) in the era of the boon, as well. I see good killers constantly dropping free hooks just because; all while they never have an opportunity to go and Pop their precious gen with that dead perk they crutch. If they have flashlights, Lightborn gets more use than just about any meta perk besides gen block perks which are more powerful than the builds people are used to from pre mmr. Corrupt/Deadlock buy you WAY more time than Ruin/Pop nowadays, and you do not need undying to protect ruin anymore, so that is where you can put your lightborn. Also Thrilling is better than BBQ.
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