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Not Grabbing Someone on Generator?

ThatOneGuy
ThatOneGuy Member Posts: 228
edited December 2018 in General Discussions
So for a while now on console I dunno if it’s just me but everytime I grab someone who’s working on a Gen it shows me grab them but then it switches really quick to me hitting them and them running away. Like I clearly did grab them but apparently I didn’t? 

Best Answer

Answers

  • GamingZebra88
    GamingZebra88 Member Posts: 31
    Same. Could just be latency. Console doesn't get as much love as PC from the Devs (which I'm ok with btw there's probably more of an audience on PC) so it could just be last connection/servers.
  • Ryuhi
    Ryuhi Member Posts: 3,895

    I've had this happen on pc multiple times as well, though not very often

  • GamingZebra88
    GamingZebra88 Member Posts: 31
    Ryuhi said:

    I've had this happen on pc multiple times as well, though not very often

    Happens more often then console I'd say.
    Maybe it's to do with the controller and thumbsticks and how they're more precise than the mouse?
  • Attackfrog
    Attackfrog Member Posts: 1,134

    I have had this happen a few times too, but just in the past week or so. Thought it was just a lag spike or something.

  • HellDescent
    HellDescent Member Posts: 4,883

    It's a common bug devs completely aware of. Maybe they'll fix it sometime in 2020

  • Judgement
    Judgement Member Posts: 955
    My understanding is that the game tries to make sure a client (Survivor) is still vulnerable to an interruption on their end when the host (Killer) initiates the action on their end.
    So if a Survivor on their screen is not working on a generator when a Killer on their own screen is interrupting them while they are, the game will cancel the action and make the Killer strike instead.
    You can see it happen more often on Survivors with higher ping as well, which leads me to believe that it’s a form of lag compensation.
  • Cardgrey
    Cardgrey Member Posts: 1,454

    @HellDescent said:
    It's a common bug devs completely aware of. Maybe they'll fix it sometime in 2020

    Good sir it’s 2025 not 2020 =p

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467

    It's a bug that's been in the game since the grab animations were shortened (Patch 2.2.0).

    @Cardgrey said:

    @HellDescent said:
    It's a common bug devs completely aware of. Maybe they'll fix it sometime in 2020

    Good sir it’s 2025 not 2020 =p

    Nah that's too soon. 19025 would be better.

  • Cardgrey
    Cardgrey Member Posts: 1,454

    @SnakeSound222 said:
    It's a bug that's been in the game since the grab animations were shortened (Patch 2.2.0).

    @Cardgrey said:

    @HellDescent said:
    It's a common bug devs completely aware of. Maybe they'll fix it sometime in 2020

    Good sir it’s 2025 not 2020 =p

    Nah that's too soon. 19025 would be better.

    Sad thing is u can’t make everyone happy
    I want to play there game and not your game kinda thing.

  • KingSavageGaming
    KingSavageGaming Member Posts: 148
    I blinked and was supposed to grab a david off a gen i froze and slid to the side and it randomly swung got fatigued i dc'd lmao 
  • ThatOneGuy
    ThatOneGuy Member Posts: 228
    I blinked and was supposed to grab a david off a gen i froze and slid to the side and it randomly swung got fatigued i dc'd lmao 
    Yea that’s happened to me as the spirit I’ve literally ghosted right up behind them and it showed me grabbing them but then lagged really quick and I had hit them instead I was like ######### did I not just grab them? Like ######### 
  • KingB
    KingB Member Posts: 747
    edited January 2019
    There's been multiple threads about this and afaik the devs haven't even mentioned it.
  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,096

    Happens me all the time. When I am using jump scare Myers, I come right up to someone on a gen and he never grabs them off it.