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MMR boring as hell
Please BHVR listen to your comunity, please just add a casual mode, playing some "competitive" games with mmr is fine but being forced to be playing ONLY mmr is so boring, all the games are literally the same:
As a killer you try to do a 3 gen and hook and camp one survivor between the 3 gens, all perks the same always
As a surv you try to not let the killer do a 3 gen, all perks the same always
And this has been the game for the last month
Of course before mmr there were games like this, when you faced a high skill swf and was like: oh this is going to be a challenge. But now literally all games are the same thing because everyone tryhards as this is champions league and tbh is so boring playing all the games like this, no fun builds, no fun chases, just repair quick and having into account which gens repair in which order for the survs and just try to make the survs the gens you want as killer winning that way total map control that way. Boring
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what does adding casual mode achieve? The SWEATIEST killers will go there to get easy 4k. The SWEATIEST survivors will go there, to loop killer for 20 gens. Seriously. Just because its called casual mode, doesnt mean players there will play casually.
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Man you are talking like adding a casual mode would be something first time done to a videogame xd DBD is literally the only game without casual mode, and ofc casual mode doesnt mean random matchmaking, casual mode would mean something like the old system, in which actually there is some kind of mmr but its not as close as yours, like literally all the games do. By what you said, in League of Legends in normal games is totally normal to find games with challengers vs levels 5 or something
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The game is designed to be a casual party game.
It was us , you,, me, the Royal We, that turned this game into , well less than casual.
And quite possibly, started at the first teabag.
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Then if it was designed to be a casual party game why are we forced to play in a competitive way?
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How are you forced? Just stop looking at your grades (rank)
Sometimes you will run into sweaty opponents, sometimes you dont, thats a sheer luck that cannot be controlled with other queue type
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No, that was the game before sbmm, now every game is sweaty, every one. Not forced to play competitive? Oh then the solution is to let them win and lose intentionally? Because if my opponents are tryharding and i dont tryhard, i lose, so it would be losing intentionally. What a nice game design in that case
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MMR is the worst patch since the game was released.
broken work
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Every argument for "casual mode" is precisely the point of MMR.
So that casual players arent matched up with sweaty players and noobstomped constantly.
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We aren't. We could easily play more casual and not sweat the results.
Many just prefer to get 4 out or 4k as a win.
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Again this, it looks like dbd is the only videogame you played, literally all the games have a casual gamemode and this doesnt happen
Well when you have a somewhat "good" mmr if you dont tryhard you lose, why? Because your 4 opponents are tryharding, so if you dont sweat its guaranteed that everyone is going to escape, so basically you are letting them win to reduce your mmr, which again, is a horrible game design
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Because there's no need for it. There is no true 'ranked mode' in the game either, because there are no rankings. Even under the old ranked system... there were no rankings, because they weren't real ranks. It's all just a personal growth system.
Matchmaking is there to make games fair, so you don't get potatoes matched up with sweaty 5k hr veterans.
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Except it doesn't make the game fair because it's broken and you get terrible matchup anyways. Bloodpoint system has always been the best for a casual game like this
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These "terrible matchups" are 1000 times better than no matchups at all.
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There is no real way of making matchmaking perfect.
Option 1 - Match based on overall XP - This matches the players that play the longest play together, this does not make sure that they are the best players, it could just be people who have a lot of time on their hands but never really get to grips with the game.
Option 2 - Match based on Skill - Skill of what, a survivor who can do a lot of gens? What about looping, they may not be great at that but played a lot of games hiding and doing gens. What about escapes, the player that hides in the corner but gets the gate because other players have done the work, do they get the skill level, while the person that ran the killer for five gens, got hooked in basement and watch the rest of the team leave, gets a lower skill level.
Option 3 - Match on some random mystery number based on a mystery algorithm - We have this now.
A casual mode would not be any good, because anybody who wants an easy game will use it no matter what skill. They have this on other games and it works when they have ranked, but if you get a lot of people who just use it as a training ground, so you end up with more losses.
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How do you not realize Dbd will never have perfect matchmaking because it's too simple? matching people based on their rank was the best and most accurate way to have fun games for everyone
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In addition. Isn't the game supposed to be a challenge. Easy is to sit and watch YouTube. It's more rewarding to win when it was a challenge, getting easy wins can be boring.
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Evidence suggests otherwise. MMR is better than the old system.
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In most other asymmetrical multiplayer games, Overwatch comes to mind for me, there are different modes for different styles of play. Competitive for matchmaking as close as possible to your skill level and playing at the best of everyone's ability, Quickplay for those who need a casual match with their favorite characters at somewhat near your skill level, and smaller "fun" modes where it bends the rules of the game to give a more unique experience to players at any skill level. Like the OP said. Many games do this and the problems you listed, if they have these issues, are not major and do not interfere with the game as you may think it would. Simply leaving it as is, will kill this game. It already has for a lot of people.
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Evidence suggets everyone is hating this system. Go back to reality dude, it's garbage and not made for a casual game
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Everyone seems to be stressing about whether their MMR is going up or down and playing like dicks because of it.
If you just play normally it's working fine.
You know what I do to get away from the stress of this forum? I play DBD and it's fine.
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I play mostly "The Trapper" Because I am visually disabled and it's the best way I can hit a survivor and put them on a Hook. Yet, I am being matched up with veteran players who see right thru the trap and deliverately disarm them for others. The matchup NEEDS TO BE FIXED! I am just about to give up on spending any money or playing this game...
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What sucks is it was a great patch. That was the patch where they did a ton of perk reworks and bugfixes. If it hadn't been for MMR and CoH, it would be the best patch ever.
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