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Something needs to be done about 3 gen situations.

I'm really tired of games that end up being 3 gen situations. You know, where the last 3 gens are really close together and you can almost never get them done, because the Killer keeps going back and forth between the 3. This is especially bad when they have things like Ruin, Tinkerer, and Pop.

You may say "oh just do gens in the right order so you don't get 3 gen'd." This CAN work, based on how the Killer plays, however they can in fact force a 3 gen if they really want to by just patrolling 3 really close gens. And there's nothing you can really do about it.

In some cases, the Killer isn't able to kill anyone in 3 gen situations and just keeps forcing them off their gens and kicking them, but this is still an issue as it prolongs the match by an unnecessary amount of time, and it gets extremely boring. It's almost like taking the game hostage.

Many people complain about Tinkerer, however, I actually don't think Tinkerer would be as big of an issue as it is if it weren't for 3 gen situations.

Something needs to be done about these situations as it's been a big issue ever since release, and they haven't done much about it except reworked Deja Vu to make it help prevent 3 gens, which in fact does not help at all.

There's many ways this could be done, such as making gens more spread out, increasing repair speed when the last 3 gens are really close, stopping them from being able to regress, or automatically popping one of them but unpopping one that's far from that area, basically swapping the gens out, giving them a different gen to repair.

I would not mind if something were done for the Killer's side to help them as well, in exchange for removing 3 genning.

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