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DBD's Biggest Joke...
"Welcome to the fog"
"See you in the fog"
"Fog Whisperers"
WHAT "fog"?
The fog that was there last year? (maybe a little longer?)
The hazy white fog that would make any map a little more eerie if you brought a reagent?
Where is that fog now?
Seriously... What happened? lol
If you bring a reagent now, it looks like someone put out a single cigarette on the map and it's toxins are vaguely floating around.
Is there even plans to fix this? or.... is this what it is from here forward? :[
Comments
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Sadly I never got to experience the actual fog. I wish they reactivated it for Halloween or something.
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I think its just general terminology now. The fog primarily refers to the elements that shape the entities realm, rather than the literal fog itself.
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Reshading beats it's up. People without brightness adjustment barely see anything on dark maps while others see whole map as if it's sunny day.
There's no point in fog now.
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That's heartbreaking! We can only hope to see it again some day. :[
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Wasn't the whole point of fog to shake things up and obstruct/increase one or the other side's vision?
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The most effective way to counter Trapper is increase brightness & Low graphic.
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"See you in the little greyish circle blobs" didn't have the same ring to it.
7 -
Theres a fog in this game?
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I would be all in for more fog on the maps. Especialy different versions of fog: Imagin a more gentle and white morning fog on the corn maps and a creepy dark version on the swap...
Damn...there are so many possibilities...also those offerings would no longer be a joke.
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Thx no. Swamp is already dark enough i barely see anything with my short killers. Don't make me blind.
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How about offerings that bring in the fog only for survivors but make it more transparent for Killers. After all the fog is supposed to be the Killers ally, right?
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I would prefer this to be the default, to be honest. They already did something like this with the EGC, meaning it should be possible.
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The fog is more of a lore element than a gameplay feature. It is present on most character backstories at the moment they are taken by the entity. But on the actual game you only see a dense fog when you first open it and when offerings are being burned.
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