Boons can be nerfed when NOED is nerfed
to this day a broken and cheap perk than turns a 1k into an easy 3/4K with no downsides that simple
Comments
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It's not impossible for 4 survivors to finish 5 totems though
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NOED is easily counterable, even before the last gen even pops.
Boons are just replensishable all the time and on certain maps very unfair, bad arguement, come back when you play not only survivor, thanks
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Oh boy, another one of these?
NOED only gets the killer more than one kill if the survivors enable it. And I say that as someone who's never run NOED in my life.
If NOED lights up, scan the map for the totem or leave. A good strategy is to pay attention to dull totems you encounter throughout the match, and then check those spots later. People say to do bones, but unless you find all five, it's probably better not to just to increase the odds of NOED spawning somewhere you can quickly find. I've even found some NOEDs because a survivor lit a boon there earlier. The killer can only guard the hook or the NOED, not both, and they'll typically guard the hook because that's where the money's at. But if you run in for a group save, or try to distract them while they still have an instadown and bonus movement speed, don't be surprised when the whole team topples.
(Also, of course NOED has downsides. You use a perk slot for something that only gets value at the end of the match, if you lose the match, and there's the odds of it never going off or getting cleansed before it does anything. Is it the most balanced perk, no, but for as much hate as the perk gets for giving killers who flopped the whole match a party wipe, survivors have to screw up to enable anything more than a kill, maybe two if the killer catches several people at a gate.)
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NOED isn’t even good lmao
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I'm going to risk this being bait and engage it sincerely;
First of all, I don't see the correlation- neither of the current Boons actually counter NOED since healing faster doesn't matter when you're Exposed and Shadow Step doesn't interact with the core effects of NOED either.
Second... come on, NOED is only an "easy 3/4K" if the survivors play like lemmings and feed the Killer that value by going for a risky save instead of just leaving, or breaking the totem.
That being said, Boons don't really need nerfing at all, they're not OP. Things around them need to be changed, like uncapped self healing speeds or brokenly strong tiles.
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is it?
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If survivors don’t feed the killer altruism and play the smart way then it’s average at best.
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There's no comparison. Five totems can be removed well before the last gen pops. There is also perks and items that help survivors locate totems. Once they're gone they are gone for good.
Killers have no way of locating boon totems unless they are right next to them and hear them. Even then if they snuff them out then survivors can easily relight them.
So ask yourself sincerely which one needs the nerf.
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is it though?
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Noed doesn't need a nerf and boons block it. If survivors don't leave after they see the icon appear, the fault is on them and not the perk.
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O.
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It's funny, I've seen survivors bless totems more than 5 times in a match but somehow noed is a problem they can't find time for.
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You have tools to stop NOED from even triggering.. use them.
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NOED isn't even a good perk. You play with 3 perks for the whole game and if you win you never use it. At most it secures one kill in egc since any smart survivor will just leave when they see the killer has it. It's annoying but it's also really preventable. If you worry about NOED then do bones.
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Oh that bust be why I never get to use it! Every time I put it on its gone in like 5 seconds. Would be cool if I could put it back up like something else.
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Boons buffed NOED
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Noed doesn't need a nerf and boons don't even really need a nerf but if I was gonna change anything to make the game better for both sides it would be to make them limited to 2 times so you bless a totem, it gets destroyed, you only can do it one more time in the trial, that's stops killers from complaining about nonstop boons and it stops survivors from wasting the whole match blessing totems and getting their team killed because they aren't doing the objective.
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NOED is not a good perk mostly regarded as B-tier or C. Boon perks are much stronger they work all game.
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Typical survivor main. 🤡
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NOED is generally to counter hard gen rush. If you hard rush them, and didn't do any totems, then also lose a chase, maybe yes -- perhaps you deserve to perish. Not always the case, as it is a 4 person activity, and even the one who did the most can be the one who suffers from it due to incompetent teammates just the same as how any of the 4 can be carried.
Clearly, if players can re-enable and scrounge around for multiple Boon Totem lighting, they could have always cleansed totems, just chose not to recognize it as something worth doing before now.
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Cant argue with that
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1 noed a match vs 46 boons a match
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Maybe it isn't "op" but it's a great perk. I don't get why so many people think it's not good, it's top tier specially in today's meta.
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If it is an easy 4k then there is something really really wrong with you/ your team mates when 3 people can't open 1 door and leave or find the totem.
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It only gets you 1k most of the time.
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Depends on your mmr rank. A decent team or swf will clear all totems before the last gen pops, or at least find the totem after a single hook.
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There is a big difference between NOED and Boons. One is uncounterable and op while the other one is NOED
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This is not true at all, I have never in the entire 4k hours of this game seen my NOED not activate due to all totems being cleansed, and i've faced a lot of SWF, why the hell would they waste time cleansing dull totems? Sure, sometimes they cleanse it very fast once its active but most the time you at least get 1 down with it before they realize they have to cleanse it.
Getting 1k out of 1 perk is more than enough to justify the slot.
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The last thing I can think of to fix this constant endless problem is maybe if like resident evil project resistance, voice chat should be enabled featured in DBD where you can actually communicate with randoms to ask to help cleanse totem, again the major issue of the perk is not with SWF it with RANDOMS. 🙄 You maybe the only one doing the totems and unlucky to find just that one last totems so this excuse again about team mates fault while true is still bias as heck unless they add a voice chat feature noed in solo queue will forever be an issue.
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Please nerf both!!!!
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I have really enjoyed slapping NOED on builds lately. It's not even close to being as strong as boons. Sure it's useless most of the time. But that 3 out 10 times when your chasing that salty tea bagger and the last Gen pops. It's so worth it when your putting him on the hook. If you don't camp and play for hooks throughout the game. They never see it coming.
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no downsides?
You think that playing whole game without a perk is not a downside? Interesting...
NOED is not an issue
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Depends. If it is solo, at most it can feel pretty cheap. If it works against a SWF, it is the SWF's fault for not cleansing all the totems.
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Noed cant be infinitely relit
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God you must be low then because even as a solo survivor i have been on teams that cleanse all the totems. This has only happened during a new tome release and people are doing the cleanse totem challenges, but it has happened and we did escape because the totem timer is shared between 4 people.
If everyone cleanses a totem on sight then there was only really 14 seconds of downtime to cleanse 4 totems.
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I guess I'm the terrible one at the game and not the ones wasting time cleansing totems instead of just spotting them. Keep cleansing them buddy, you are helping my killer games lol. Are you going to pretend that in your TOP MMR league everyone's cleansing totems? I feel like i live in an alternative reality in these forums sometimes.
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NOED is the noob identifier.
It's not a strong perk, it's not even a good perk.
It's a litmus test. If someone complains about it, that is proof that they are a low skill survivor. No one of average or above average skill should have trouble with it.
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Huh you cry about noed? Even though you can easily do the bones and use boon to stop the hex also it's the killers 2nd chance perk.
Like survivors have DH, DS, unbreakable, and soul guard.
Boons are a bit strong. They can be relit multiple times.
I even bet you don't even play killer in higher ranks.
Yes noed is fair for killers. Specially if the games has become a literal sweat feast. Once noed is gone it's gone, it doesn't get relit
You have serval perks that even help you to find totems. So the BS you cry about has no point.
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X being OP is not and never will be a justification for Y being OP, unless Y directly counters X.
NOED probably needs a look, but it's far from as effective as you make it out to be. Learn to figure out which perks the killer is running, and anticipate it.
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Oh yes, totally a noob killer identifier.
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Nothing about NOED is cheap... you do totems or you don't do totems. It feels cheap because people feel they should be rewarded for doing the bare minimum, which is repairing generators. Then they belive they should be able to leave without any problem.
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And what if one solo player goes off and tries to cleanse all totems when the killer doesn't even have it? They will just waste time, in solo queue there is no time for cleansing totems since you have to assume you are always playing with noobs. So yeah, a perk that can screw over people just because they have no means of communication can feel pretty cheap at times.
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It's literally free BP... and you're checking for other hexes at the same time.
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Not necessarily, but oftentimes yes.
If it's part of a specific build, or compensating for a lack of lethality for certain killers, or playing around the endgame with particular strategies in mind, it's fine.
If it's just, there, in their build because the killer doesn't know how to pressure gens, then you can probably correctly assume they're new to the game and rely on it as a crutch/just don't have anything better.
If it's there alongside a bunch of other strong teachables and the killer definitely seems like they know what they're doing, then they're prolly just trying to cover their bases or play in a brutal, unforgiving or merciless manner.
Survivors can gut this perk before it ever comes into play. If you're as annoyed by it as the op, adjust your build to let you do 4/5 dull totems each match, and just check the last one once all the gens are done. You can get it done with Small Game or Detective's Hunch pretty easily. That's what I'll do vs killers without an insta-down if I'm not going for meme builds.
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Just ran a pig for 4 gens then all 4 of us got dropped by noed in the basement. Most undeserving 4k ever, such a dreadful perk. I cleansed a couple of totems so that was a waste of time after all. Boons are bad but noed is the devil.
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NOED isn't remotely as good as either boon?
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If you're playing against NOED killers and NOED is getting the killer 2+ extra kills, it just means you're playing at the lowest MMR with the worst players in the game. Once you get a little bit better, you'll come to realize that NOED is actually pretty weak (basically 1 kill if you're lucky), easily counterable, (break 5 totems or break the hex once it's lit) and overall just bad, only useful vs the worst of survivors.
Good killers don't run the perk because it's just terrible and unreliable and isn't useful against even half decent survivors. Once you raise your MMR to a mediocre level, you'll come to the same conclusion. You'll quickly notice that there are very few killers that actually run the perk because they'd rather win games rather than run a clutch perk that's completely unreliable against everyone but the absolute worst survivors.
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normally noed gives 1k because the rest would leave unless there are few survivors remaining in that case could be opressive, its true, but normally noed killers are terrible at the game so normally that doesnt happen, what normally happens is the killer getting stomped all game and finally survivors messing up HARD in order to what you described happens. then we have the survivors that just can not give the killer 1k and need to go for the save no matter what and thats when the killer gets more than what he should of.
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We are talking about a game right here that is extremely killer biased, the devs are killer favored and biased for killer mains as you can see how the killer meta is super overpowered and still getting stronger with broken perks released every update and never nerfed. Cenobite with broken addons and perks that is super oppressive and not nerfed but Boons was already nerfed before going live. They'll never nerf NOED. It rewards very bad killers which is how the game is designed.
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not like DS, Dead hard and others didnt gave bad survivors extra chances, oh its sluzzy, should of known.
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