Give flashlight blinds server validation.
Too many times have I been blinded after I'm already looking at the ground and walking away. I've seen this happen to tons of streamers as well. It's obvious that flashlight blind success is determined on the survivor side. Since survivors have priority on hits and grabs, give killers priority for flashlight blinds.
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Oh look another topic survivor get x so killer should get y. Seriously, stop crying
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It's actually more like "Survivors get abcdefghijk so killer should get a" but yeah.
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Aw... looks like somebody is mad about Flashback Saves
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"Survivor get x so killer should get y" I don't see the problem in that logic though? You need a playerbase on both sides, so it makes sense for BHVR to give a cookie for both sides. Now that we have pallet and DH validation, it makes sense they give killers a grab (the real one, not the pathetic fix we have now), Head On and flashlight validation.
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Just like survivors were mad about getting hit through pallets. 💁🏻♂️
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Actually it's for fairness. Everything should be decided by the servers, provided they are coded competently, as it ensures the maximum fairness possible. Whoever's information is sent there first will win an interaction and it will continue to encourage good ping.
Players with high ping on both sides of the game should not be rewarded, especially due to it leading to an unfun experience for everyone else.
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They won't add it because it's not fun for survivors
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I feel like this would screw up flashlight saves altogether. Even if you time it right on your screen you can basically just not get it because the killer doesn't see it that way. You can't time it later or anything either because they'll still look away. It'd basically gut flashlights.
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It can't be server sided as it is something precise to do, 1 mm too late or too early and it won't work, this is something that has to be survivor sided, I mean, the killer gives the angle and the opportunity, and the survivor has the good timing......
Also, how the survivor would be able to place the flashlight save while taking into account his ping and the killer ping. That would make the flashlight save nearly impossible.
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I feel your pain, but I think this is impossible. Look at the fiasco with DH, pallet and window with. The killer gets the hit sound, hit animation, then looks for the survivor, only to find that the survivor has run off. Change it back and the survivor gets hit from a place out of reach.
To be honest I would rather it back where it was, actually be able to get hits in the first place, live with the fact that the odd hit may be way out as a survivor, and live with the flashlights, after all a lot of players don't use a flashlight, many that take them in cannot use them and the ones that can are the swf, so they work as a team anyway.
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