It took two things to make me want this chapter
Yeah, I'm getting this. Take my money, I get paid every Friday.
Comments
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With boon perk being a thing i cant see survivor cleansing totem so the hex will be a waste if survivor use boon
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You know, I read this a second time and realized the Hex doesn't actually put back the original Hex after being resurrected. Guess that's what I get for reading too fast... but I still want that Boon perk
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Boons are a buff to NOED
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My screenshots being used, what a beautiful day it is to be recognised by my fellow Pyramid Head mains
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It takes one thing to make me want to get this chapter.
An apology for the NFT debacle.
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It takes me one thing to drop killer completely
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I think this is the first time when the 3 new perks are at least good.
Pretty good job.
(Before they got nerf like coup de grace and gearhead)0 -
NOED doesn't spawn if all totems are boon totems. So survivors just need to cleanse 1 totem, keep the other 4 as boons and they'll never have to worry about NOED (or Pentimento, but they'll need to cleanse that one totem a second time, so it's permanently gone).
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That'll have to come from Boss Protocol, since they're the ones behind them, not BHVR. And you're really not gonna get it from them either.
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you main executioner?
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correct
i even made a guide for him once upon a time lol
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nice
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Oh its good to meet more Pyramid Head mains
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I'm not supporting Boss Protocol, but BHVR did support them. They actively cooperated in producing these NFTs and endorsed BP, that's what they need to apologise for.
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Scourge hooks seems the most interesting actually. Never used the one on Pinhead but seems legit in my imagination.
How random is the 4 scourge hooks on the map? Does that mean I can just get randomly get all four of them close together? What happens if I hook a survivor left and right on a scourge hook? Can I just rapidly delete the progress on the generator with most progress being done since there's no cooldown?
Might be broken as hell actually since there's no CD and I hope it's as strong as I imagine :^).
Maybe even make builds around generator losing progress when someone gets downed, would be interesting.
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I can see a very decent potential build with that killer perk, but the boon sounds insanely OP, way more of a problem than even COH is now.
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Yes cause cleansing totems are a thing......Not.
Even if you ran ruin or devour with it to get them to cleanse....######### they blessed it. GG EZ.
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Great perk idea released at the wrong time. Boons make this perk useless.
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Buy it. And watch it being nerfed on next patch.
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yup cant wait for swfs to abuse this mess
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I run plaything on any killer who has it. Could maybe get some decent value out of it with that. 5 stacks in the perk will never happen though. I have yet to have a killer match without a boon in it.
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Plaything nerf incoming, aka: shhh.
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Truthfully I think killer should be able to break boons, Rekindle them, then they can bless, we break, on and on. Let's have a totem battle.
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I like the Scourge hook perk way more than that hex imo.
Also I love how she looks and seems like strong and fun killer. Will buy her for sure.
Only question remains is how well she is played on controller
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Imagine the game delay with Hex: Plaything and Pentimento.
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Toss in TOTH just to add insult to injury. NGL, these three and NOED are the build I'm probably running first game on the PTB.
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One here myself - heres a rework idea I had with the ultra rares
Iridescent Seal of Metatron
Ultra rare Rights of Judgement add-on
A talisman with an odd design inscribed on it. The entity's influence seems to have altereed it
- The auras of all survivors up to 12 meters away are revealed when performing Rites of Judgement
- Upon hitting a survivor with Punishment of the Damned, their aura remains for 2 more seconds, and the survivor suffers from the mangled and deep wound status effect
- Increases speed of Punishment of The Damned by 35%
"This magic square, with strong protective and dispelling properties, is called the 'Virun VII Crest' or the 'Seal of Metatron"
Obsidian Goblet
Ultra Rare Rights of Judgement add-on
An ancient looking goblet carved from pure obsidian
- When hitting a survivor with Punishment of the Damned, the affected survivor suffers from the Tormented status effect
- Survivors do not lose Torment when rescuing another survivor from the Cage of Atonment.
- The executioner can not place a Trail of Torment when performing Rites of Judgement
"Forgive me for waking you. But without you, I can not go on" - James Sunderland
Post edited by Tr1nity on0 -
Why would I take ToTH? Theoretically with Retribution you could get a maximum value of 135 seconds of aura reading, in 15 second chunks
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Let’s see if I understood this. Destroyed dull totems can be resurrected again, so if you don’t break dull totems the whole trial the killer throws away 1 perk slot?
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TOTH makes cleansing and blessing up to 50% longer. Protect it and they'll spend so much time cleansing (+6s per Totem, theoretical +54s) or cleansing (+12s per Totem, theoretical +108s). Retribution is REALLY good as well.
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Well if you ever hope to get the last effect of pentimento you'll basically have to run ToTH to give enough delay to protect them.
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I actually really like that totem perk, simply because there's a 30% repair penalty on a single token.
That's literally adding 34 seconds of repair time to each solo generator for having a single totem revived.
Unfortunately that means whoever broke the totem will know where the rekindled totem is (since I imagine it's in the same spot), and it can be destroyed easily. But if you can promote cleansing totems somehow (Hex: Plaything + Thrill of the Hunt?), that could be really nice.
I have absolutely no idea how it will ever be possible to get 5 rekindled totem stacks though - that just seems blatantly impossible if I'm reading it right LOL
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Sounds like a perfect reason to make sure survivor ques are even longer.
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