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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Are stage variations possible?

Maybe stage variety would feel a little better if outdoor maps had different weather conditions, and/or night & day versions that were also randomly chosen?

For example, sometimes its raining at night for the the Asylum, or its snowing at Bedlam. Or a dull gray sky hangs over Midwich with ash drifting down, covering the courtyard and parts of the school.

It would not fundamentally change game play but different aesthetics could break up visual repetition. Especially, when you are unlucky enough to keep getting certain maps repeatedly.

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